Added spearate functions to use both nagative one and zero near clip plans #680

This commit is contained in:
Christophe Riccio
2017-09-23 15:55:18 +02:00
parent 083782185e
commit aa38362b2c
3 changed files with 939 additions and 414 deletions

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@@ -67,6 +67,7 @@ glm::mat4 camera(float Translate, glm::vec2 const& Rotate)
- Added EXT_vector_relational: openBounded and closeBounded
- Added EXT_vec1: *vec1 types
- Added GTX_texture: levels function
- Added spearate functions to use both nagative one and zero near clip plans #680
#### Improvements:
- No more default initialization of vector, matrix and quaternion types