Updated release with GTX_matrix_transform_2d and added blank unit test file for the extension. (#176, #178)
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@@ -23,6 +23,7 @@ glmCreateTestGTC(gtx_matrix_interpolation)
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glmCreateTestGTC(gtx_matrix_major_storage)
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glmCreateTestGTC(gtx_matrix_operation)
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glmCreateTestGTC(gtx_matrix_query)
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glmCreateTestGTC(gtx_matrix_transform_2d)
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glmCreateTestGTC(gtx_multiple)
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glmCreateTestGTC(gtx_norm)
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glmCreateTestGTC(gtx_normal)
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18
test/gtx/gtx_matrix_transform_2d.cpp
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18
test/gtx/gtx_matrix_transform_2d.cpp
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@@ -0,0 +1,18 @@
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///////////////////////////////////////////////////////////////////////////////////////////////////
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// OpenGL Mathematics Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
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///////////////////////////////////////////////////////////////////////////////////////////////////
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// Created : 2014-02-21
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// Updated : 2014-02-21
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// Licence : This source is under MIT licence
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// File : test/gtx/matrix_transform_2d.cpp
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///////////////////////////////////////////////////////////////////////////////////////////////////
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#define GLM_FORCE_RADIANS
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#include <glm/gtx/matrix_transform_2d.hpp>
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int main()
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{
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int Error(0);
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return Error;
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}
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