Optimized GTX_matrix_interpolation axisAngle function

This commit is contained in:
Christophe Riccio
2016-11-20 23:39:22 +01:00
parent 29535189f1
commit b09f395cd2
3 changed files with 13 additions and 11 deletions

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@@ -60,10 +60,12 @@ glm::mat4 camera(float Translate, glm::vec2 const & Rotate)
- Added [GLM_ENABLE_EXPERIMENTAL](manual.md#section7_4) to enable experimental features.
#### Improvements:
- Added lowp variant of GTC_colorspace convertLinearToSRGB #419
- Added lowp variant of GTC_color_space convertLinearToSRGB #419
- Replaced the manual by a markdown version #458
- Optimized GTC_packing implementation
- Optimized noise functions
- Optimized GTC_noise functions
- Optimized GTC_color_space HSV to RGB conversions
- Optimized GTX_matrix_interpolation axisAngle function
- Added FAQ 12: Windows headers cause build errors... #557
#### Fixes: