Fixed build

This commit is contained in:
Christophe Riccio
2013-08-26 11:14:46 +02:00
parent 0abec19bc1
commit b1230f2adc
2 changed files with 174 additions and 59 deletions

View File

@@ -65,7 +65,7 @@ namespace detail
((f >> 17) & 0x003f); // Mantissa
}
glm::uint32 packed11Tofloat(glm::uint32 const & p)
glm::uint32 packed11ToFloat(glm::uint32 const & p)
{
// 10 bits => EE EEEFFFFF
// 11 bits => EEE EEFFFFFF
@@ -80,7 +80,7 @@ namespace detail
// 0x00008000 => 00000000 00000000 10000000 00000000
return
((((p & 0x07c0) << 17) + 0x38000000) & 0x7f800000) | // exponential
((f & 0x003f) << 17); // Mantissa
((p & 0x003f) << 17); // Mantissa
}
glm::uint32 float2packed10(glm::uint32 const & f)
@@ -122,7 +122,7 @@ namespace detail
// 0x00008000 => 00000000 00000000 10000000 00000000
return
((((p & 0x03E0) << 18) + 0x38000000) & 0x7f800000) | // exponential
((f & 0x001f) << 18); // Mantissa
((p & 0x001f) << 18); // Mantissa
}
glm::uint half2float(glm::uint const & h)
@@ -257,7 +257,18 @@ namespace detail
uint16 pack;
};
union half4x16
{
struct
{
hdata x;
hdata y;
hdata z;
hdata w;
} data;
uint64 pack;
};
union unorm1x8
{
uint8 data;
@@ -438,18 +449,25 @@ namespace detail
return detail::toFloat32(Packing.data);
}
GLM_FUNC_DECL uint64 packHalf4x16(float const & v)
GLM_FUNC_DECL uint64 packHalf4x16(glm::vec4 const & v)
{
detail::half4x16 Packing;
Packing.data = detail::toFloat16(v);
Packing.data.x = detail::toFloat16(v.x);
Packing.data.y = detail::toFloat16(v.y);
Packing.data.z = detail::toFloat16(v.z);
Packing.data.w = detail::toFloat16(v.w);
return Packing.pack;
}
GLM_FUNC_DECL float unpackHalf4x16(uint64 const & v)
GLM_FUNC_DECL glm::vec4 unpackHalf4x16(uint64 const & v)
{
detail::half4x16 Packing;
Packing.pack = v;
return detail::toFloat32(Packing.data);
return glm::vec4(
detail::toFloat32(Packing.data.x),
detail::toFloat32(Packing.data.y),
detail::toFloat32(Packing.data.z),
detail::toFloat32(Packing.data.w));
}
GLM_FUNC_QUALIFIER uint32 packI3x10_1x2(ivec4 const & v)
@@ -549,9 +567,9 @@ namespace detail
GLM_FUNC_QUALIFIER vec3 unpackF2x11_1x10(uint32 const & v)
{
return vec3(
packed11bitToFloat(v >> 0),
packed11bitToFloat(v >> 11),
packed10bitToFloat(v >> 22));
detail::packed11bitToFloat(v >> 0),
detail::packed11bitToFloat(v >> 11),
detail::packed10bitToFloat(v >> 22));
}
}//namespace glm