Completed swizzle operations implemenation
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@@ -38,7 +38,7 @@ int test_swizzle_vec4_ref_dynamic()
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glm::ivec4 A(0, 1, 2, 3);
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int B(2);
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glm::swizzle(A, glm::Z) = B;
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assert(A.x == B.x && A.y == B.y);
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assert(A.x == B);
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}
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return 0;
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@@ -71,7 +71,7 @@ int test_swizzle_vec4_ref_static()
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glm::ivec4 A(0, 1, 2, 3);
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int B(2);
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glm::swizzle<glm::Z>(A) = B;
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assert(A.x == B.x && A.y == B.y);
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assert(A.x == B);
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}
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return 0;
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@@ -84,12 +84,11 @@ int test_swizzle_vec4_const_dynamic()
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assert(glm::all(glm::equal(A, B)));
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glm::ivec3 C = glm::swizzle(A, glm::W, glm::Y, glm::Z);
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assert(glm::all(glm::equal(A, C)));
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assert(glm::all(glm::equal(glm::ivec3(A), C)));
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glm::ivec2 D = glm::swizzle(A, glm::W, glm::X);
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assert(glm::all(glm::equal(A, D)));
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assert(glm::all(glm::equal(glm::ivec2(A), D)));
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assert(D.x == A.w && D.y == A.x);
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int E = glm::swizzle(A, glm::Q);
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assert(E == A.q);
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@@ -104,10 +103,10 @@ int test_swizzle_vec4_const_static()
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assert(glm::all(glm::equal(A, B)));
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glm::ivec3 C = glm::swizzle<glm::W, glm::Y, glm::Z>(A);
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assert(glm::all(glm::equal(A, C)));
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assert(glm::all(glm::equal(glm::ivec3(A), C)));
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glm::ivec2 D = glm::swizzle<glm::W, glm::X>(A);
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assert(glm::all(glm::equal(A, D)));
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assert(glm::all(glm::equal(glm::ivec2(A), D)));
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int E = glm::swizzle<glm::Q>(A);
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assert(E == A.q);
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