Use length_t instead of int for vec and mat lengths #584

This commit is contained in:
Christophe Riccio
2016-12-30 20:05:04 +01:00
parent b92fdf5a59
commit c2fe3fccf6
217 changed files with 4724 additions and 4799 deletions

View File

@@ -177,13 +177,13 @@ namespace taylorCos
glm::vec4 const AngleShift(0.0f, glm::pi<float>() * 0.5f, glm::pi<float>() * 1.0f, glm::pi<float>() * 1.5f);
template <int D, typename T, precision P, template <int, typename, precision> class vecType>
GLM_FUNC_QUALIFIER vecType<D, T, P> taylorSeriesNewCos(vecType<D, T, P> const & x)
template<glm::length_t L, typename T, precision P, template<glm::length_t, typename, precision> class vecType>
GLM_FUNC_QUALIFIER vecType<L, T, P> taylorSeriesNewCos(vecType<L, T, P> const & x)
{
vecType<D, T, P> const Powed2(x * x);
vecType<D, T, P> const Powed4(Powed2 * Powed2);
vecType<D, T, P> const Powed6(Powed4 * Powed2);
vecType<D, T, P> const Powed8(Powed4 * Powed4);
vecType<L, T, P> const Powed2(x * x);
vecType<L, T, P> const Powed4(Powed2 * Powed2);
vecType<L, T, P> const Powed6(Powed4 * Powed2);
vecType<L, T, P> const Powed8(Powed4 * Powed4);
return static_cast<T>(1)
- Powed2 * static_cast<T>(0.5)
@@ -192,12 +192,12 @@ namespace taylorCos
+ Powed8 * static_cast<T>(2.4801587301587301587301587301587e-5);
}
template <int D, typename T, precision P, template <int, typename, precision> class vecType>
GLM_FUNC_QUALIFIER vecType<D, T, P> taylorSeriesNewCos6(vecType<D, T, P> const & x)
template<glm::length_t L, typename T, precision P, template<glm::length_t, typename, precision> class vecType>
GLM_FUNC_QUALIFIER vecType<L, T, P> taylorSeriesNewCos6(vecType<L, T, P> const & x)
{
vecType<D, T, P> const Powed2(x * x);
vecType<D, T, P> const Powed4(Powed2 * Powed2);
vecType<D, T, P> const Powed6(Powed4 * Powed2);
vecType<L, T, P> const Powed2(x * x);
vecType<L, T, P> const Powed4(Powed2 * Powed2);
vecType<L, T, P> const Powed6(Powed4 * Powed2);
return static_cast<T>(1)
- Powed2 * static_cast<T>(0.5)
@@ -205,8 +205,8 @@ namespace taylorCos
- Powed6 * static_cast<T>(0.00138888888888888888888888888889);
}
template <int D, precision P, template <int, typename, precision> class vecType>
GLM_FUNC_QUALIFIER vecType<D, float, P> fastAbs(vecType<D, float, P> x)
template<glm::length_t L, precision P, template<glm::length_t, typename, precision> class vecType>
GLM_FUNC_QUALIFIER vecType<L, float, P> fastAbs(vecType<L, float, P> x)
{
int* Pointer = reinterpret_cast<int*>(&x[0]);
Pointer[0] &= 0x7fffffff;
@@ -216,17 +216,17 @@ namespace taylorCos
return x;
}
template <int D, typename T, glm::precision P, template <int, typename, precision> class vecType>
GLM_FUNC_QUALIFIER vecType<D, T, P> fastCosNew(vecType<D, T, P> const & x)
template<glm::length_t L, typename T, glm::precision P, template<glm::length_t, typename, precision> class vecType>
GLM_FUNC_QUALIFIER vecType<L, T, P> fastCosNew(vecType<L, T, P> const & x)
{
vecType<D, T, P> const Angle0_PI(fastAbs(fmod(x + glm::pi<T>(), glm::two_pi<T>()) - glm::pi<T>()));
vecType<L, T, P> const Angle0_PI(fastAbs(fmod(x + glm::pi<T>(), glm::two_pi<T>()) - glm::pi<T>()));
return taylorSeriesNewCos6(x);
/*
vecType<D, bool, P> const FirstQuarterPi(lessThanEqual(Angle0_PI, vecType<D, T, P>(glm::half_pi<T>())));
vecType<L, bool, P> const FirstQuarterPi(lessThanEqual(Angle0_PI, vecType<L, T, P>(glm::half_pi<T>())));
vecType<D, T, P> const RevertAngle(mix(vecType<D, T, P>(glm::pi<T>()), vecType<D, T, P>(0), FirstQuarterPi));
vecType<D, T, P> const ReturnSign(mix(vecType<D, T, P>(-1), vecType<D, T, P>(1), FirstQuarterPi));
vecType<D, T, P> const SectionAngle(RevertAngle - Angle0_PI);
vecType<L, T, P> const RevertAngle(mix(vecType<L, T, P>(glm::pi<T>()), vecType<L, T, P>(0), FirstQuarterPi));
vecType<L, T, P> const ReturnSign(mix(vecType<L, T, P>(-1), vecType<L, T, P>(1), FirstQuarterPi));
vecType<L, T, P> const SectionAngle(RevertAngle - Angle0_PI);
return ReturnSign * taylorSeriesNewCos(SectionAngle);
*/
@@ -254,21 +254,21 @@ namespace taylorCos
return Error;
}
template <int D, typename T, precision P, template <int, typename, precision> class vecType>
GLM_FUNC_QUALIFIER vecType<D, T, P> deterministic_fmod(vecType<D, T, P> const & x, T y)
template<glm::length_t L, typename T, precision P, template<glm::length_t, typename, precision> class vecType>
GLM_FUNC_QUALIFIER vecType<L, T, P> deterministic_fmod(vecType<L, T, P> const & x, T y)
{
return x - y * trunc(x / y);
}
template <int D, typename T, precision P, template <int, typename, precision> class vecType>
GLM_FUNC_QUALIFIER vecType<D, T, P> fastCosDeterminisctic(vecType<D, T, P> const & x)
template<glm::length_t L, typename T, precision P, template<glm::length_t, typename, precision> class vecType>
GLM_FUNC_QUALIFIER vecType<L, T, P> fastCosDeterminisctic(vecType<L, T, P> const & x)
{
vecType<D, T, P> const Angle0_PI(abs(deterministic_fmod(x + glm::pi<T>(), glm::two_pi<T>()) - glm::pi<T>()));
vecType<D, bool, P> const FirstQuarterPi(lessThanEqual(Angle0_PI, vecType<D, T, P>(glm::half_pi<T>())));
vecType<L, T, P> const Angle0_PI(abs(deterministic_fmod(x + glm::pi<T>(), glm::two_pi<T>()) - glm::pi<T>()));
vecType<L, bool, P> const FirstQuarterPi(lessThanEqual(Angle0_PI, vecType<L, T, P>(glm::half_pi<T>())));
vecType<D, T, P> const RevertAngle(mix(vecType<D, T, P>(glm::pi<T>()), vecType<D, T, P>(0), FirstQuarterPi));
vecType<D, T, P> const ReturnSign(mix(vecType<D, T, P>(-1), vecType<D, T, P>(1), FirstQuarterPi));
vecType<D, T, P> const SectionAngle(RevertAngle - Angle0_PI);
vecType<L, T, P> const RevertAngle(mix(vecType<L, T, P>(glm::pi<T>()), vecType<L, T, P>(0), FirstQuarterPi));
vecType<L, T, P> const ReturnSign(mix(vecType<L, T, P>(-1), vecType<L, T, P>(1), FirstQuarterPi));
vecType<L, T, P> const SectionAngle(RevertAngle - Angle0_PI);
return ReturnSign * taylorSeriesNewCos(SectionAngle);
}
@@ -295,8 +295,8 @@ namespace taylorCos
return Error;
}
template <int D, typename T, precision P, template <int, typename, precision> class vecType>
GLM_FUNC_QUALIFIER vecType<D, T, P> taylorSeriesRefCos(vecType<D, T, P> const & x)
template<glm::length_t L, typename T, precision P, template<glm::length_t, typename, precision> class vecType>
GLM_FUNC_QUALIFIER vecType<L, T, P> taylorSeriesRefCos(vecType<L, T, P> const & x)
{
return static_cast<T>(1)
- (x * x) / glm::factorial(static_cast<T>(2))
@@ -305,17 +305,17 @@ namespace taylorCos
+ (x * x * x * x * x * x * x * x) / glm::factorial(static_cast<T>(8));
}
template <int D, typename T, precision P, template <int, typename, precision> class vecType>
GLM_FUNC_QUALIFIER vecType<D, T, P> fastRefCos(vecType<D, T, P> const & x)
template<glm::length_t L, typename T, precision P, template<glm::length_t, typename, precision> class vecType>
GLM_FUNC_QUALIFIER vecType<L, T, P> fastRefCos(vecType<L, T, P> const & x)
{
vecType<D, T, P> const Angle0_PI(glm::abs(fmod(x + glm::pi<T>(), glm::two_pi<T>()) - glm::pi<T>()));
vecType<L, T, P> const Angle0_PI(glm::abs(fmod(x + glm::pi<T>(), glm::two_pi<T>()) - glm::pi<T>()));
// return taylorSeriesRefCos(Angle0_PI);
vecType<D, bool, P> const FirstQuarterPi(lessThanEqual(Angle0_PI, vecType<D, T, P>(glm::half_pi<T>())));
vecType<L, bool, P> const FirstQuarterPi(lessThanEqual(Angle0_PI, vecType<L, T, P>(glm::half_pi<T>())));
vecType<D, T, P> const RevertAngle(mix(vecType<D, T, P>(glm::pi<T>()), vecType<D, T, P>(0), FirstQuarterPi));
vecType<D, T, P> const ReturnSign(mix(vecType<D, T, P>(-1), vecType<D, T, P>(1), FirstQuarterPi));
vecType<D, T, P> const SectionAngle(RevertAngle - Angle0_PI);
vecType<L, T, P> const RevertAngle(mix(vecType<L, T, P>(glm::pi<T>()), vecType<L, T, P>(0), FirstQuarterPi));
vecType<L, T, P> const ReturnSign(mix(vecType<L, T, P>(-1), vecType<L, T, P>(1), FirstQuarterPi));
vecType<L, T, P> const SectionAngle(RevertAngle - Angle0_PI);
return ReturnSign * taylorSeriesRefCos(SectionAngle);
}