Updated API documentation
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@@ -91,7 +91,7 @@ var searchBox = new SearchBox("searchBox", "search",false,'Search');
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<div class="contents">
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<p><a class="el" href="a00172.html">GLM_GTX_color_encoding</a>
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<p><a class="el" href="a00178.html">GLM_GTX_color_encoding</a>
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<a href="#details">More...</a></p>
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<p><a href="a00011_source.html">Go to the source code of this file.</a></p>
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@@ -100,30 +100,30 @@ var searchBox = new SearchBox("searchBox", "search",false,'Search');
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Functions</h2></td></tr>
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<tr class="memitem:gad12f4f65022b2c80e33fcba2ced0dc48"><td class="memTemplParams" colspan="2"><a class="anchor" id="gad12f4f65022b2c80e33fcba2ced0dc48"></a>
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template<typename T , qualifier Q> </td></tr>
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<tr class="memitem:gad12f4f65022b2c80e33fcba2ced0dc48"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL vec< 3, T, Q > </td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00172.html#gad12f4f65022b2c80e33fcba2ced0dc48">convertD65XYZToD50XYZ</a> (vec< 3, T, Q > const &ColorD65XYZ)</td></tr>
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<tr class="memitem:gad12f4f65022b2c80e33fcba2ced0dc48"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL vec< 3, T, Q > </td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00178.html#gad12f4f65022b2c80e33fcba2ced0dc48">convertD65XYZToD50XYZ</a> (vec< 3, T, Q > const &ColorD65XYZ)</td></tr>
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<tr class="memdesc:gad12f4f65022b2c80e33fcba2ced0dc48"><td class="mdescLeft"> </td><td class="mdescRight">Convert a D65 YUV color to D50 YUV. <br /></td></tr>
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<tr class="separator:gad12f4f65022b2c80e33fcba2ced0dc48"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:ga5265386fc3ac29e4c580d37ed470859c"><td class="memTemplParams" colspan="2"><a class="anchor" id="ga5265386fc3ac29e4c580d37ed470859c"></a>
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template<typename T , qualifier Q> </td></tr>
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<tr class="memitem:ga5265386fc3ac29e4c580d37ed470859c"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL vec< 3, T, Q > </td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00172.html#ga5265386fc3ac29e4c580d37ed470859c">convertD65XYZToLinearSRGB</a> (vec< 3, T, Q > const &ColorD65XYZ)</td></tr>
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<tr class="memitem:ga5265386fc3ac29e4c580d37ed470859c"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL vec< 3, T, Q > </td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00178.html#ga5265386fc3ac29e4c580d37ed470859c">convertD65XYZToLinearSRGB</a> (vec< 3, T, Q > const &ColorD65XYZ)</td></tr>
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<tr class="memdesc:ga5265386fc3ac29e4c580d37ed470859c"><td class="mdescLeft"> </td><td class="mdescRight">Convert a D65 YUV color to linear sRGB. <br /></td></tr>
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<tr class="separator:ga5265386fc3ac29e4c580d37ed470859c"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:ga1522ba180e3d83d554a734056da031f9"><td class="memTemplParams" colspan="2"><a class="anchor" id="ga1522ba180e3d83d554a734056da031f9"></a>
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template<typename T , qualifier Q> </td></tr>
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<tr class="memitem:ga1522ba180e3d83d554a734056da031f9"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL vec< 3, T, Q > </td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00172.html#ga1522ba180e3d83d554a734056da031f9">convertLinearSRGBToD50XYZ</a> (vec< 3, T, Q > const &ColorLinearSRGB)</td></tr>
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<tr class="memitem:ga1522ba180e3d83d554a734056da031f9"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL vec< 3, T, Q > </td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00178.html#ga1522ba180e3d83d554a734056da031f9">convertLinearSRGBToD50XYZ</a> (vec< 3, T, Q > const &ColorLinearSRGB)</td></tr>
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<tr class="memdesc:ga1522ba180e3d83d554a734056da031f9"><td class="mdescLeft"> </td><td class="mdescRight">Convert a linear sRGB color to D50 YUV. <br /></td></tr>
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<tr class="separator:ga1522ba180e3d83d554a734056da031f9"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:gaf9e130d9d4ccf51cc99317de7449f369"><td class="memTemplParams" colspan="2"><a class="anchor" id="gaf9e130d9d4ccf51cc99317de7449f369"></a>
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template<typename T , qualifier Q> </td></tr>
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<tr class="memitem:gaf9e130d9d4ccf51cc99317de7449f369"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL vec< 3, T, Q > </td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00172.html#gaf9e130d9d4ccf51cc99317de7449f369">convertLinearSRGBToD65XYZ</a> (vec< 3, T, Q > const &ColorLinearSRGB)</td></tr>
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<tr class="memitem:gaf9e130d9d4ccf51cc99317de7449f369"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL vec< 3, T, Q > </td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00178.html#gaf9e130d9d4ccf51cc99317de7449f369">convertLinearSRGBToD65XYZ</a> (vec< 3, T, Q > const &ColorLinearSRGB)</td></tr>
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<tr class="memdesc:gaf9e130d9d4ccf51cc99317de7449f369"><td class="mdescLeft"> </td><td class="mdescRight">Convert a linear sRGB color to D65 YUV. <br /></td></tr>
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<tr class="separator:gaf9e130d9d4ccf51cc99317de7449f369"><td class="memSeparator" colspan="2"> </td></tr>
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</table>
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<a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
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<div class="textblock"><p><a class="el" href="a00172.html">GLM_GTX_color_encoding</a> </p>
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<dl class="section see"><dt>See also</dt><dd><a class="el" href="a00143.html" title="Features that implement in C++ the GLSL specification as closely as possible. ">Core features</a> (dependence) </dd>
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<div class="textblock"><p><a class="el" href="a00178.html">GLM_GTX_color_encoding</a> </p>
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<dl class="section see"><dt>See also</dt><dd><a class="el" href="a00148.html" title="Features that implement in C++ the GLSL specification as closely as possible. ">Core features</a> (dependence) </dd>
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<dd>
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<a class="el" href="a00172.html" title="Include <glm/gtx/color_encoding.hpp> to use the features of this extension. ">GLM_GTX_color_encoding</a> (dependence) </dd></dl>
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<a class="el" href="a00178.html" title="Include <glm/gtx/color_encoding.hpp> to use the features of this extension. ">GLM_GTX_color_encoding</a> (dependence) </dd></dl>
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<p>Definition in file <a class="el" href="a00011_source.html">color_encoding.hpp</a>.</p>
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</div></div><!-- contents -->
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