Updated API documentation
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<div class="line"><a name="l00027"></a><span class="lineno"> 27</span> <span class="preprocessor"># pragma message("GLM: GLM_GTX_rotate_normalized_axis extension included")</span></div>
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<div class="line"><a name="l00028"></a><span class="lineno"> 28</span> <span class="preprocessor">#endif</span></div>
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<div class="line"><a name="l00029"></a><span class="lineno"> 29</span> </div>
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<div class="line"><a name="l00030"></a><span class="lineno"> 30</span> <span class="keyword">namespace </span><a class="code" href="a00135.html">glm</a></div>
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<div class="line"><a name="l00030"></a><span class="lineno"> 30</span> <span class="keyword">namespace </span><a class="code" href="a00138.html">glm</a></div>
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<div class="line"><a name="l00031"></a><span class="lineno"> 31</span> {</div>
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<div class="line"><a name="l00034"></a><span class="lineno"> 34</span> </div>
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<div class="line"><a name="l00046"></a><span class="lineno"> 46</span>  <span class="keyword">template</span><<span class="keyword">typename</span> T, qualifier Q></div>
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<div class="line"><a name="l00047"></a><span class="lineno"> 47</span>  GLM_FUNC_DECL mat<4, 4, T, Q> <a class="code" href="a00215.html#gad5bb8a155ee52fd349b88cec3a843600">rotateNormalizedAxis</a>(</div>
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<div class="line"><a name="l00047"></a><span class="lineno"> 47</span>  GLM_FUNC_DECL mat<4, 4, T, Q> <a class="code" href="a00222.html#gad5bb8a155ee52fd349b88cec3a843600">rotateNormalizedAxis</a>(</div>
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<div class="line"><a name="l00048"></a><span class="lineno"> 48</span>  mat<4, 4, T, Q> <span class="keyword">const</span>& m,</div>
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<div class="line"><a name="l00049"></a><span class="lineno"> 49</span>  T <span class="keyword">const</span>& <a class="code" href="a00160.html#gaaee6c856cae3217d274a240238cb6373">angle</a>,</div>
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<div class="line"><a name="l00050"></a><span class="lineno"> 50</span>  vec<3, T, Q> <span class="keyword">const</span>& <a class="code" href="a00160.html#gaaf2707d3081789ce097daaa6e54d5287">axis</a>);</div>
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<div class="line"><a name="l00049"></a><span class="lineno"> 49</span>  T <span class="keyword">const</span>& <a class="code" href="a00166.html#gaaee6c856cae3217d274a240238cb6373">angle</a>,</div>
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<div class="line"><a name="l00050"></a><span class="lineno"> 50</span>  vec<3, T, Q> <span class="keyword">const</span>& <a class="code" href="a00166.html#gaaf2707d3081789ce097daaa6e54d5287">axis</a>);</div>
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<div class="line"><a name="l00051"></a><span class="lineno"> 51</span> </div>
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<div class="line"><a name="l00059"></a><span class="lineno"> 59</span>  <span class="keyword">template</span><<span class="keyword">typename</span> T, qualifier Q></div>
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<div class="line"><a name="l00060"></a><span class="lineno"> 60</span>  GLM_FUNC_DECL tquat<T, Q> <a class="code" href="a00215.html#gad5bb8a155ee52fd349b88cec3a843600">rotateNormalizedAxis</a>(</div>
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<div class="line"><a name="l00060"></a><span class="lineno"> 60</span>  GLM_FUNC_DECL tquat<T, Q> <a class="code" href="a00222.html#gad5bb8a155ee52fd349b88cec3a843600">rotateNormalizedAxis</a>(</div>
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<div class="line"><a name="l00061"></a><span class="lineno"> 61</span>  tquat<T, Q> <span class="keyword">const</span>& q,</div>
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<div class="line"><a name="l00062"></a><span class="lineno"> 62</span>  T <span class="keyword">const</span>& <a class="code" href="a00160.html#gaaee6c856cae3217d274a240238cb6373">angle</a>,</div>
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<div class="line"><a name="l00063"></a><span class="lineno"> 63</span>  vec<3, T, Q> <span class="keyword">const</span>& <a class="code" href="a00160.html#gaaf2707d3081789ce097daaa6e54d5287">axis</a>);</div>
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<div class="line"><a name="l00062"></a><span class="lineno"> 62</span>  T <span class="keyword">const</span>& <a class="code" href="a00166.html#gaaee6c856cae3217d274a240238cb6373">angle</a>,</div>
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<div class="line"><a name="l00063"></a><span class="lineno"> 63</span>  vec<3, T, Q> <span class="keyword">const</span>& <a class="code" href="a00166.html#gaaf2707d3081789ce097daaa6e54d5287">axis</a>);</div>
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<div class="line"><a name="l00064"></a><span class="lineno"> 64</span> </div>
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<div class="line"><a name="l00066"></a><span class="lineno"> 66</span> }<span class="comment">//namespace glm</span></div>
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<div class="line"><a name="l00067"></a><span class="lineno"> 67</span> </div>
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<div class="line"><a name="l00068"></a><span class="lineno"> 68</span> <span class="preprocessor">#include "rotate_normalized_axis.inl"</span></div>
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<div class="ttc" id="a00135_html"><div class="ttname"><a href="a00135.html">glm</a></div><div class="ttdef"><b>Definition:</b> <a href="a00015_source.html#l00020">common.hpp:20</a></div></div>
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<div class="ttc" id="a00215_html_gad5bb8a155ee52fd349b88cec3a843600"><div class="ttname"><a href="a00215.html#gad5bb8a155ee52fd349b88cec3a843600">glm::rotateNormalizedAxis</a></div><div class="ttdeci">GLM_FUNC_DECL tquat< T, Q > rotateNormalizedAxis(tquat< T, Q > const &q, T const &angle, vec< 3, T, Q > const &axis)</div><div class="ttdoc">Rotates a quaternion from a vector of 3 components normalized axis and an angle. </div></div>
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<div class="ttc" id="a00160_html_gaaf2707d3081789ce097daaa6e54d5287"><div class="ttname"><a href="a00160.html#gaaf2707d3081789ce097daaa6e54d5287">glm::axis</a></div><div class="ttdeci">GLM_FUNC_DECL vec< 3, T, Q > axis(tquat< T, Q > const &x)</div><div class="ttdoc">Returns the q rotation axis. </div></div>
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<div class="ttc" id="a00160_html_gaaee6c856cae3217d274a240238cb6373"><div class="ttname"><a href="a00160.html#gaaee6c856cae3217d274a240238cb6373">glm::angle</a></div><div class="ttdeci">GLM_FUNC_DECL T angle(tquat< T, Q > const &x)</div><div class="ttdoc">Returns the quaternion rotation angle. </div></div>
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<div class="ttc" id="a00166_html_gaaee6c856cae3217d274a240238cb6373"><div class="ttname"><a href="a00166.html#gaaee6c856cae3217d274a240238cb6373">glm::angle</a></div><div class="ttdeci">GLM_FUNC_DECL T angle(tquat< T, Q > const &x)</div><div class="ttdoc">Returns the quaternion rotation angle. </div></div>
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<div class="ttc" id="a00166_html_gaaf2707d3081789ce097daaa6e54d5287"><div class="ttname"><a href="a00166.html#gaaf2707d3081789ce097daaa6e54d5287">glm::axis</a></div><div class="ttdeci">GLM_FUNC_DECL vec< 3, T, Q > axis(tquat< T, Q > const &x)</div><div class="ttdoc">Returns the q rotation axis. </div></div>
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<div class="ttc" id="a00138_html"><div class="ttname"><a href="a00138.html">glm</a></div><div class="ttdef"><b>Definition:</b> <a href="a00015_source.html#l00020">common.hpp:20</a></div></div>
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<div class="ttc" id="a00222_html_gad5bb8a155ee52fd349b88cec3a843600"><div class="ttname"><a href="a00222.html#gad5bb8a155ee52fd349b88cec3a843600">glm::rotateNormalizedAxis</a></div><div class="ttdeci">GLM_FUNC_DECL tquat< T, Q > rotateNormalizedAxis(tquat< T, Q > const &q, T const &angle, vec< 3, T, Q > const &axis)</div><div class="ttdoc">Rotates a quaternion from a vector of 3 components normalized axis and an angle. </div></div>
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