Updated API documentation

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Christophe Riccio
2018-05-08 13:51:58 +02:00
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commit c3a41b0ef8
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<title>0.9.9 API documenation: GLM_GTX_quaternion</title>
<title>0.9.9 API documenation: GLM_GTX_normalize_dot</title>
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<div class="summary">
<a href="#func-members">Functions</a> </div>
<div class="headertitle">
<div class="title">GLM_GTX_quaternion<div class="ingroups"><a class="el" href="a00148.html">Experimental extensions</a></div></div> </div>
<div class="title">GLM_GTX_normalize_dot<div class="ingroups"><a class="el" href="a00154.html">Experimental extensions</a></div></div> </div>
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<div class="contents">
<p>Include &lt;<a class="el" href="a00084.html" title="GLM_GTX_quaternion ">glm/gtx/quaternion.hpp</a>&gt; to use the features of this extension.
<p>Include &lt;glm/gtx/normalized_dot.hpp&gt; to use the features of this extension.
<a href="#details">More...</a></p>
<table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="func-members"></a>
Functions</h2></td></tr>
<tr class="memitem:ga8639615408166d0dddda1b91a940b338"><td class="memTemplParams" colspan="2">template&lt;typename T , qualifier Q&gt; </td></tr>
<tr class="memitem:ga8639615408166d0dddda1b91a940b338"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL vec&lt; 3, T, Q &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00212.html#ga8639615408166d0dddda1b91a940b338">cross</a> (tquat&lt; T, Q &gt; const &amp;q, vec&lt; 3, T, Q &gt; const &amp;v)</td></tr>
<tr class="memdesc:ga8639615408166d0dddda1b91a940b338"><td class="mdescLeft">&#160;</td><td class="mdescRight">Compute a cross product between a quaternion and a vector. <a href="a00212.html#ga8639615408166d0dddda1b91a940b338">More...</a><br /></td></tr>
<tr class="separator:ga8639615408166d0dddda1b91a940b338"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:gaa75ca5654e0dc3b61c05db091f7d46ce"><td class="memTemplParams" colspan="2">template&lt;typename T , qualifier Q&gt; </td></tr>
<tr class="memitem:gaa75ca5654e0dc3b61c05db091f7d46ce"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL vec&lt; 3, T, Q &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00212.html#gaa75ca5654e0dc3b61c05db091f7d46ce">cross</a> (vec&lt; 3, T, Q &gt; const &amp;v, tquat&lt; T, Q &gt; const &amp;q)</td></tr>
<tr class="memdesc:gaa75ca5654e0dc3b61c05db091f7d46ce"><td class="mdescLeft">&#160;</td><td class="mdescRight">Compute a cross product between a vector and a quaternion. <a href="a00212.html#gaa75ca5654e0dc3b61c05db091f7d46ce">More...</a><br /></td></tr>
<tr class="separator:gaa75ca5654e0dc3b61c05db091f7d46ce"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ga72275e87ce62dc75a06d39a6c049835c"><td class="memTemplParams" colspan="2">template&lt;typename T , qualifier Q&gt; </td></tr>
<tr class="memitem:ga72275e87ce62dc75a06d39a6c049835c"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL tquat&lt; T, Q &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00212.html#ga72275e87ce62dc75a06d39a6c049835c">exp</a> (tquat&lt; T, Q &gt; const &amp;q)</td></tr>
<tr class="memdesc:ga72275e87ce62dc75a06d39a6c049835c"><td class="mdescLeft">&#160;</td><td class="mdescRight">Returns a exp of a quaternion. <a href="a00212.html#ga72275e87ce62dc75a06d39a6c049835c">More...</a><br /></td></tr>
<tr class="separator:ga72275e87ce62dc75a06d39a6c049835c"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ga312385d0a8caa24c1daaa1d00ce4c2d3"><td class="memTemplParams" colspan="2">template&lt;typename T , qualifier Q&gt; </td></tr>
<tr class="memitem:ga312385d0a8caa24c1daaa1d00ce4c2d3"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL T&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00212.html#ga312385d0a8caa24c1daaa1d00ce4c2d3">extractRealComponent</a> (tquat&lt; T, Q &gt; const &amp;q)</td></tr>
<tr class="memdesc:ga312385d0a8caa24c1daaa1d00ce4c2d3"><td class="mdescLeft">&#160;</td><td class="mdescRight">Extract the real component of a quaternion. <a href="a00212.html#ga312385d0a8caa24c1daaa1d00ce4c2d3">More...</a><br /></td></tr>
<tr class="separator:ga312385d0a8caa24c1daaa1d00ce4c2d3"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:gac5c77bc74dfc750aaf271d68f271bf2b"><td class="memTemplParams" colspan="2">template&lt;typename T , qualifier Q&gt; </td></tr>
<tr class="memitem:gac5c77bc74dfc750aaf271d68f271bf2b"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL tquat&lt; T, Q &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00212.html#gac5c77bc74dfc750aaf271d68f271bf2b">fastMix</a> (tquat&lt; T, Q &gt; const &amp;x, tquat&lt; T, Q &gt; const &amp;y, T const &amp;a)</td></tr>
<tr class="memdesc:gac5c77bc74dfc750aaf271d68f271bf2b"><td class="mdescLeft">&#160;</td><td class="mdescRight">Quaternion normalized linear interpolation. <a href="a00212.html#gac5c77bc74dfc750aaf271d68f271bf2b">More...</a><br /></td></tr>
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<tr class="memitem:gac9be2084562a52ae8923813233563a28"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL tquat&lt; T, Q &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00212.html#gac9be2084562a52ae8923813233563a28">intermediate</a> (tquat&lt; T, Q &gt; const &amp;prev, tquat&lt; T, Q &gt; const &amp;curr, tquat&lt; T, Q &gt; const &amp;next)</td></tr>
<tr class="memdesc:gac9be2084562a52ae8923813233563a28"><td class="mdescLeft">&#160;</td><td class="mdescRight">Returns an intermediate control point for squad interpolation. <a href="a00212.html#gac9be2084562a52ae8923813233563a28">More...</a><br /></td></tr>
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<tr class="memitem:ga229bacc3051770b030042fe266f7b0cb"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL T&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00212.html#ga229bacc3051770b030042fe266f7b0cb">length2</a> (tquat&lt; T, Q &gt; const &amp;q)</td></tr>
<tr class="memdesc:ga229bacc3051770b030042fe266f7b0cb"><td class="mdescLeft">&#160;</td><td class="mdescRight">Returns the squared length of x. <a href="a00212.html#ga229bacc3051770b030042fe266f7b0cb">More...</a><br /></td></tr>
<tr class="separator:ga229bacc3051770b030042fe266f7b0cb"><td class="memSeparator" colspan="2">&#160;</td></tr>
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<tr class="memitem:gaad510f1a4ea26994b341c094ec4f4eed"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL tquat&lt; T, Q &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00212.html#gaad510f1a4ea26994b341c094ec4f4eed">log</a> (tquat&lt; T, Q &gt; const &amp;q)</td></tr>
<tr class="memdesc:gaad510f1a4ea26994b341c094ec4f4eed"><td class="mdescLeft">&#160;</td><td class="mdescRight">Returns a log of a quaternion. <a href="a00212.html#gaad510f1a4ea26994b341c094ec4f4eed">More...</a><br /></td></tr>
<tr class="separator:gaad510f1a4ea26994b341c094ec4f4eed"><td class="memSeparator" colspan="2">&#160;</td></tr>
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<tr class="memitem:gad382fc37392d537aecf2245a4597d8a3"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL tquat&lt; T, Q &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00212.html#gad382fc37392d537aecf2245a4597d8a3">pow</a> (tquat&lt; T, Q &gt; const &amp;x, T const &amp;y)</td></tr>
<tr class="memdesc:gad382fc37392d537aecf2245a4597d8a3"><td class="mdescLeft">&#160;</td><td class="mdescRight">Returns x raised to the y power. <a href="a00212.html#gad382fc37392d537aecf2245a4597d8a3">More...</a><br /></td></tr>
<tr class="separator:gad382fc37392d537aecf2245a4597d8a3"><td class="memSeparator" colspan="2">&#160;</td></tr>
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<tr class="memitem:ga40788ce1d74fac29fa000af893a3ceb5"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL tquat&lt; T, Q &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00212.html#ga40788ce1d74fac29fa000af893a3ceb5">quat_identity</a> ()</td></tr>
<tr class="memdesc:ga40788ce1d74fac29fa000af893a3ceb5"><td class="mdescLeft">&#160;</td><td class="mdescRight">Create an identity quaternion. <a href="a00212.html#ga40788ce1d74fac29fa000af893a3ceb5">More...</a><br /></td></tr>
<tr class="separator:ga40788ce1d74fac29fa000af893a3ceb5"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ga668d9ec9964ced2b455d416677e1e8b9"><td class="memTemplParams" colspan="2">template&lt;typename T , qualifier Q&gt; </td></tr>
<tr class="memitem:ga668d9ec9964ced2b455d416677e1e8b9"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL tquat&lt; T, Q &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00212.html#ga668d9ec9964ced2b455d416677e1e8b9">quatLookAt</a> (vec&lt; 3, T, Q &gt; const &amp;direction, vec&lt; 3, T, Q &gt; const &amp;up)</td></tr>
<tr class="memdesc:ga668d9ec9964ced2b455d416677e1e8b9"><td class="mdescLeft">&#160;</td><td class="mdescRight">Build a look at quaternion based on the default handedness. <a href="a00212.html#ga668d9ec9964ced2b455d416677e1e8b9">More...</a><br /></td></tr>
<tr class="separator:ga668d9ec9964ced2b455d416677e1e8b9"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ga6f1b3fba52fcab952d0ab523177ff443"><td class="memTemplParams" colspan="2">template&lt;typename T , qualifier Q&gt; </td></tr>
<tr class="memitem:ga6f1b3fba52fcab952d0ab523177ff443"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL tquat&lt; T, Q &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00212.html#ga6f1b3fba52fcab952d0ab523177ff443">quatLookAtLH</a> (vec&lt; 3, T, Q &gt; const &amp;direction, vec&lt; 3, T, Q &gt; const &amp;up)</td></tr>
<tr class="memdesc:ga6f1b3fba52fcab952d0ab523177ff443"><td class="mdescLeft">&#160;</td><td class="mdescRight">Build a left-handed look at quaternion. <a href="a00212.html#ga6f1b3fba52fcab952d0ab523177ff443">More...</a><br /></td></tr>
<tr class="separator:ga6f1b3fba52fcab952d0ab523177ff443"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:gad30cbeb78315773b6d18d9d1c1c75b77"><td class="memTemplParams" colspan="2">template&lt;typename T , qualifier Q&gt; </td></tr>
<tr class="memitem:gad30cbeb78315773b6d18d9d1c1c75b77"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL tquat&lt; T, Q &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00212.html#gad30cbeb78315773b6d18d9d1c1c75b77">quatLookAtRH</a> (vec&lt; 3, T, Q &gt; const &amp;direction, vec&lt; 3, T, Q &gt; const &amp;up)</td></tr>
<tr class="memdesc:gad30cbeb78315773b6d18d9d1c1c75b77"><td class="mdescLeft">&#160;</td><td class="mdescRight">Build a right-handed look at quaternion. <a href="a00212.html#gad30cbeb78315773b6d18d9d1c1c75b77">More...</a><br /></td></tr>
<tr class="separator:gad30cbeb78315773b6d18d9d1c1c75b77"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ga49730f975e7f0ee3862a20b767aba583"><td class="memTemplParams" colspan="2">template&lt;typename T , qualifier Q&gt; </td></tr>
<tr class="memitem:ga49730f975e7f0ee3862a20b767aba583"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL vec&lt; 3, T, Q &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00212.html#ga49730f975e7f0ee3862a20b767aba583">rotate</a> (tquat&lt; T, Q &gt; const &amp;q, vec&lt; 3, T, Q &gt; const &amp;v)</td></tr>
<tr class="memdesc:ga49730f975e7f0ee3862a20b767aba583"><td class="mdescLeft">&#160;</td><td class="mdescRight">Returns quarternion square root. <a href="a00212.html#ga49730f975e7f0ee3862a20b767aba583">More...</a><br /></td></tr>
<tr class="separator:ga49730f975e7f0ee3862a20b767aba583"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ga97a5f8af1d63056b85a53ac28042fe77"><td class="memTemplParams" colspan="2">template&lt;typename T , qualifier Q&gt; </td></tr>
<tr class="memitem:ga97a5f8af1d63056b85a53ac28042fe77"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL vec&lt; 4, T, Q &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00212.html#ga97a5f8af1d63056b85a53ac28042fe77">rotate</a> (tquat&lt; T, Q &gt; const &amp;q, vec&lt; 4, T, Q &gt; const &amp;v)</td></tr>
<tr class="memdesc:ga97a5f8af1d63056b85a53ac28042fe77"><td class="mdescLeft">&#160;</td><td class="mdescRight">Rotates a 4 components vector by a quaternion. <a href="a00212.html#ga97a5f8af1d63056b85a53ac28042fe77">More...</a><br /></td></tr>
<tr class="separator:ga97a5f8af1d63056b85a53ac28042fe77"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ga5a729f33cbd904c9ca14cdf25d0a07e4"><td class="memTemplParams" colspan="2">template&lt;typename T , qualifier Q&gt; </td></tr>
<tr class="memitem:ga5a729f33cbd904c9ca14cdf25d0a07e4"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL tquat&lt; T, Q &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00212.html#ga5a729f33cbd904c9ca14cdf25d0a07e4">rotation</a> (vec&lt; 3, T, Q &gt; const &amp;orig, vec&lt; 3, T, Q &gt; const &amp;dest)</td></tr>
<tr class="memdesc:ga5a729f33cbd904c9ca14cdf25d0a07e4"><td class="mdescLeft">&#160;</td><td class="mdescRight">Compute the rotation between two vectors. <a href="a00212.html#ga5a729f33cbd904c9ca14cdf25d0a07e4">More...</a><br /></td></tr>
<tr class="separator:ga5a729f33cbd904c9ca14cdf25d0a07e4"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:gaf0ad63ac791b1f9a587e363837c2d538"><td class="memTemplParams" colspan="2">template&lt;typename T , qualifier Q&gt; </td></tr>
<tr class="memitem:gaf0ad63ac791b1f9a587e363837c2d538"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL tquat&lt; T, Q &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00212.html#gaf0ad63ac791b1f9a587e363837c2d538">shortMix</a> (tquat&lt; T, Q &gt; const &amp;x, tquat&lt; T, Q &gt; const &amp;y, T const &amp;a)</td></tr>
<tr class="memdesc:gaf0ad63ac791b1f9a587e363837c2d538"><td class="mdescLeft">&#160;</td><td class="mdescRight">Quaternion interpolation using the rotation short path. <a href="a00212.html#gaf0ad63ac791b1f9a587e363837c2d538">More...</a><br /></td></tr>
<tr class="separator:gaf0ad63ac791b1f9a587e363837c2d538"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:gacfcb16619e166e672c4672aff50a565c"><td class="memTemplParams" colspan="2">template&lt;typename T , qualifier Q&gt; </td></tr>
<tr class="memitem:gacfcb16619e166e672c4672aff50a565c"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL tquat&lt; T, Q &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00212.html#gacfcb16619e166e672c4672aff50a565c">squad</a> (tquat&lt; T, Q &gt; const &amp;q1, tquat&lt; T, Q &gt; const &amp;q2, tquat&lt; T, Q &gt; const &amp;s1, tquat&lt; T, Q &gt; const &amp;s2, T const &amp;h)</td></tr>
<tr class="memdesc:gacfcb16619e166e672c4672aff50a565c"><td class="mdescLeft">&#160;</td><td class="mdescRight">Compute a point on a path according squad equation. <a href="a00212.html#gacfcb16619e166e672c4672aff50a565c">More...</a><br /></td></tr>
<tr class="separator:gacfcb16619e166e672c4672aff50a565c"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ga433955cb703d982427fb53b540d02f3d"><td class="memTemplParams" colspan="2">template&lt;typename T , qualifier Q&gt; </td></tr>
<tr class="memitem:ga433955cb703d982427fb53b540d02f3d"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL mat&lt; 3, 3, T, Q &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00212.html#ga433955cb703d982427fb53b540d02f3d">toMat3</a> (tquat&lt; T, Q &gt; const &amp;x)</td></tr>
<tr class="memdesc:ga433955cb703d982427fb53b540d02f3d"><td class="mdescLeft">&#160;</td><td class="mdescRight">Converts a quaternion to a 3 * 3 matrix. <a href="a00212.html#ga433955cb703d982427fb53b540d02f3d">More...</a><br /></td></tr>
<tr class="separator:ga433955cb703d982427fb53b540d02f3d"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ga1fa0fb798c2715148e2e0358442bf895"><td class="memTemplParams" colspan="2">template&lt;typename T , qualifier Q&gt; </td></tr>
<tr class="memitem:ga1fa0fb798c2715148e2e0358442bf895"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL mat&lt; 4, 4, T, Q &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00212.html#ga1fa0fb798c2715148e2e0358442bf895">toMat4</a> (tquat&lt; T, Q &gt; const &amp;x)</td></tr>
<tr class="memdesc:ga1fa0fb798c2715148e2e0358442bf895"><td class="mdescLeft">&#160;</td><td class="mdescRight">Converts a quaternion to a 4 * 4 matrix. <a href="a00212.html#ga1fa0fb798c2715148e2e0358442bf895">More...</a><br /></td></tr>
<tr class="separator:ga1fa0fb798c2715148e2e0358442bf895"><td class="memSeparator" colspan="2">&#160;</td></tr>
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<tr class="memitem:gae9be791077b7a612d9092a922bd13f86"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL tquat&lt; T, Q &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00212.html#gae9be791077b7a612d9092a922bd13f86">toQuat</a> (mat&lt; 3, 3, T, Q &gt; const &amp;x)</td></tr>
<tr class="memdesc:gae9be791077b7a612d9092a922bd13f86"><td class="mdescLeft">&#160;</td><td class="mdescRight">Converts a 3 * 3 matrix to a quaternion. <a href="a00212.html#gae9be791077b7a612d9092a922bd13f86">More...</a><br /></td></tr>
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<tr class="memdesc:ga6c0a178ac9c7d23e1a6848045d83aa54"><td class="mdescLeft">&#160;</td><td class="mdescRight">Converts a 4 * 4 matrix to a quaternion. <a href="a00212.html#ga6c0a178ac9c7d23e1a6848045d83aa54">More...</a><br /></td></tr>
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<tr class="memitem:ga2746fb9b5bd22b06b2f7c8babba5de9e"><td class="memTemplParams" colspan="2">template&lt;length_t L, typename T , qualifier Q&gt; </td></tr>
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<tr class="memdesc:ga2746fb9b5bd22b06b2f7c8babba5de9e"><td class="mdescLeft">&#160;</td><td class="mdescRight">Normalize parameters and returns the dot product of x and y. <a href="a00212.html#ga2746fb9b5bd22b06b2f7c8babba5de9e">More...</a><br /></td></tr>
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<tr class="memitem:gacb140a2b903115d318c8b0a2fb5a5daa"><td class="memTemplParams" colspan="2">template&lt;length_t L, typename T , qualifier Q&gt; </td></tr>
<tr class="memitem:gacb140a2b903115d318c8b0a2fb5a5daa"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL T&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00212.html#gacb140a2b903115d318c8b0a2fb5a5daa">normalizeDot</a> (vec&lt; L, T, Q &gt; const &amp;x, vec&lt; L, T, Q &gt; const &amp;y)</td></tr>
<tr class="memdesc:gacb140a2b903115d318c8b0a2fb5a5daa"><td class="mdescLeft">&#160;</td><td class="mdescRight">Normalize parameters and returns the dot product of x and y. <a href="a00212.html#gacb140a2b903115d318c8b0a2fb5a5daa">More...</a><br /></td></tr>
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<a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
<p>Include &lt;<a class="el" href="a00084.html" title="GLM_GTX_quaternion ">glm/gtx/quaternion.hpp</a>&gt; to use the features of this extension. </p>
<p>Extented quaternion types and functions </p>
<p>Include &lt;glm/gtx/normalized_dot.hpp&gt; to use the features of this extension. </p>
<p>Dot product of vectors that need to be normalize with a single square root. </p>
<h2 class="groupheader">Function Documentation</h2>
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<td class="memname">GLM_FUNC_DECL vec&lt;3, T, Q&gt; glm::cross </td>
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<p>Compute a cross product between a quaternion and a vector. </p>
<dl class="section see"><dt>See also</dt><dd><a class="el" href="a00212.html" title="Include <glm/gtx/quaternion.hpp> to use the features of this extension. ">GLM_GTX_quaternion</a> </dd></dl>
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<p>Compute a cross product between a vector and a quaternion. </p>
<dl class="section see"><dt>See also</dt><dd><a class="el" href="a00212.html" title="Include <glm/gtx/quaternion.hpp> to use the features of this extension. ">GLM_GTX_quaternion</a> </dd></dl>
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<p>Returns a exp of a quaternion. </p>
<dl class="section see"><dt>See also</dt><dd><a class="el" href="a00212.html" title="Include <glm/gtx/quaternion.hpp> to use the features of this extension. ">GLM_GTX_quaternion</a> </dd></dl>
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<p>Extract the real component of a quaternion. </p>
<dl class="section see"><dt>See also</dt><dd><a class="el" href="a00212.html" title="Include <glm/gtx/quaternion.hpp> to use the features of this extension. ">GLM_GTX_quaternion</a> </dd></dl>
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<p>Quaternion normalized linear interpolation. </p>
<dl class="section see"><dt>See also</dt><dd><a class="el" href="a00212.html" title="Include <glm/gtx/quaternion.hpp> to use the features of this extension. ">GLM_GTX_quaternion</a> </dd></dl>
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<p>Returns an intermediate control point for squad interpolation. </p>
<dl class="section see"><dt>See also</dt><dd><a class="el" href="a00212.html" title="Include <glm/gtx/quaternion.hpp> to use the features of this extension. ">GLM_GTX_quaternion</a> </dd></dl>
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<p>Returns the squared length of x. </p>
<dl class="section see"><dt>See also</dt><dd><a class="el" href="a00212.html" title="Include <glm/gtx/quaternion.hpp> to use the features of this extension. ">GLM_GTX_quaternion</a> </dd></dl>
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<p>Returns a log of a quaternion. </p>
<dl class="section see"><dt>See also</dt><dd><a class="el" href="a00212.html" title="Include <glm/gtx/quaternion.hpp> to use the features of this extension. ">GLM_GTX_quaternion</a> </dd></dl>
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<p>Returns x raised to the y power. </p>
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<p>Normalize parameters and returns the dot product of x and y. </p>
<p>Faster that dot(fastNormalize(x), fastNormalize(y)).</p>
<dl class="section see"><dt>See also</dt><dd><a class="el" href="a00212.html" title="Include <glm/gtx/normalized_dot.hpp> to use the features of this extension. ">GLM_GTX_normalize_dot</a> extension. </dd></dl>
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<p>Create an identity quaternion. </p>
<dl class="section see"><dt>See also</dt><dd><a class="el" href="a00212.html" title="Include <glm/gtx/quaternion.hpp> to use the features of this extension. ">GLM_GTX_quaternion</a> </dd></dl>
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<p>Build a look at quaternion based on the default handedness. </p>
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<p>Build a left-handed look at quaternion. </p>
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<p>Build a right-handed look at quaternion. </p>
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<p>Returns quarternion square root. </p>
<dl class="section see"><dt>See also</dt><dd><a class="el" href="a00212.html" title="Include <glm/gtx/quaternion.hpp> to use the features of this extension. ">GLM_GTX_quaternion</a> Rotates a 3 components vector by a quaternion.</dd>
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<p>Rotates a 4 components vector by a quaternion. </p>
<dl class="section see"><dt>See also</dt><dd><a class="el" href="a00212.html" title="Include <glm/gtx/quaternion.hpp> to use the features of this extension. ">GLM_GTX_quaternion</a> </dd></dl>
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<p>Compute the rotation between two vectors. </p>
<p>param orig vector, needs to be normalized param dest vector, needs to be normalized</p>
<dl class="section see"><dt>See also</dt><dd><a class="el" href="a00212.html" title="Include <glm/gtx/quaternion.hpp> to use the features of this extension. ">GLM_GTX_quaternion</a> </dd></dl>
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<p>Quaternion interpolation using the rotation short path. </p>
<dl class="section see"><dt>See also</dt><dd><a class="el" href="a00212.html" title="Include <glm/gtx/quaternion.hpp> to use the features of this extension. ">GLM_GTX_quaternion</a> </dd></dl>
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<p>Compute a point on a path according squad equation. </p>
<p>q1 and q2 are control points; s1 and s2 are intermediate control points.</p>
<dl class="section see"><dt>See also</dt><dd><a class="el" href="a00212.html" title="Include <glm/gtx/quaternion.hpp> to use the features of this extension. ">GLM_GTX_quaternion</a> </dd></dl>
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<p>Converts a quaternion to a 3 * 3 matrix. </p>
<dl class="section see"><dt>See also</dt><dd><a class="el" href="a00212.html" title="Include <glm/gtx/quaternion.hpp> to use the features of this extension. ">GLM_GTX_quaternion</a> </dd></dl>
<p>Definition at line <a class="el" href="a00084_source.html#l00134">134</a> of file <a class="el" href="a00084_source.html">gtx/quaternion.hpp</a>.</p>
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<p>Converts a quaternion to a 4 * 4 matrix. </p>
<dl class="section see"><dt>See also</dt><dd><a class="el" href="a00212.html" title="Include <glm/gtx/quaternion.hpp> to use the features of this extension. ">GLM_GTX_quaternion</a> </dd></dl>
<p>Definition at line <a class="el" href="a00084_source.html#l00141">141</a> of file <a class="el" href="a00084_source.html">gtx/quaternion.hpp</a>.</p>
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<p>Converts a 3 * 3 matrix to a quaternion. </p>
<dl class="section see"><dt>See also</dt><dd><a class="el" href="a00212.html" title="Include <glm/gtx/quaternion.hpp> to use the features of this extension. ">GLM_GTX_quaternion</a> </dd></dl>
<p>Definition at line <a class="el" href="a00084_source.html#l00148">148</a> of file <a class="el" href="a00084_source.html">gtx/quaternion.hpp</a>.</p>
<p>References <a class="el" href="a00160.html#ga03e023aec9acd561a28594bbc8a3abf6">glm::quat_cast()</a>.</p>
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<p>Converts a 4 * 4 matrix to a quaternion. </p>
<dl class="section see"><dt>See also</dt><dd><a class="el" href="a00212.html" title="Include <glm/gtx/quaternion.hpp> to use the features of this extension. ">GLM_GTX_quaternion</a> </dd></dl>
<p>Definition at line <a class="el" href="a00084_source.html#l00155">155</a> of file <a class="el" href="a00084_source.html">gtx/quaternion.hpp</a>.</p>
<p>References <a class="el" href="a00160.html#ga03e023aec9acd561a28594bbc8a3abf6">glm::quat_cast()</a>.</p>
<p>Normalize parameters and returns the dot product of x and y. </p>
<p>It's faster that dot(normalize(x), normalize(y)).</p>
<dl class="section see"><dt>See also</dt><dd><a class="el" href="a00212.html" title="Include <glm/gtx/normalized_dot.hpp> to use the features of this extension. ">GLM_GTX_normalize_dot</a> extension. </dd></dl>
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