Updated API documentation

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Christophe Riccio
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<title>0.9.9 API documenation: GLM_GTX_rotate_normalized_axis</title>
<title>0.9.9 API documenation: GLM_GTX_orthonormalize</title>
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<div class="summary">
<a href="#func-members">Functions</a> </div>
<div class="headertitle">
<div class="title">GLM_GTX_rotate_normalized_axis<div class="ingroups"><a class="el" href="a00148.html">Experimental extensions</a></div></div> </div>
<div class="title">GLM_GTX_orthonormalize<div class="ingroups"><a class="el" href="a00154.html">Experimental extensions</a></div></div> </div>
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<p>Include &lt;<a class="el" href="a00089.html" title="GLM_GTX_rotate_normalized_axis ">glm/gtx/rotate_normalized_axis.hpp</a>&gt; to use the features of this extension.
<p>Include &lt;<a class="el" href="a00076.html" title="GLM_GTX_orthonormalize ">glm/gtx/orthonormalize.hpp</a>&gt; to use the features of this extension.
<a href="#details">More...</a></p>
<table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="func-members"></a>
Functions</h2></td></tr>
<tr class="memitem:ga50efd7ebca0f7a603bb3cc11e34c708d"><td class="memTemplParams" colspan="2">template&lt;typename T , qualifier Q&gt; </td></tr>
<tr class="memitem:ga50efd7ebca0f7a603bb3cc11e34c708d"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL mat&lt; 4, 4, T, Q &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00215.html#ga50efd7ebca0f7a603bb3cc11e34c708d">rotateNormalizedAxis</a> (mat&lt; 4, 4, T, Q &gt; const &amp;m, T const &amp;angle, vec&lt; 3, T, Q &gt; const &amp;axis)</td></tr>
<tr class="memdesc:ga50efd7ebca0f7a603bb3cc11e34c708d"><td class="mdescLeft">&#160;</td><td class="mdescRight">Builds a rotation 4 * 4 matrix created from a normalized axis and an angle. <a href="a00215.html#ga50efd7ebca0f7a603bb3cc11e34c708d">More...</a><br /></td></tr>
<tr class="separator:ga50efd7ebca0f7a603bb3cc11e34c708d"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:gad5bb8a155ee52fd349b88cec3a843600"><td class="memTemplParams" colspan="2">template&lt;typename T , qualifier Q&gt; </td></tr>
<tr class="memitem:gad5bb8a155ee52fd349b88cec3a843600"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL tquat&lt; T, Q &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00215.html#gad5bb8a155ee52fd349b88cec3a843600">rotateNormalizedAxis</a> (tquat&lt; T, Q &gt; const &amp;q, T const &amp;angle, vec&lt; 3, T, Q &gt; const &amp;axis)</td></tr>
<tr class="memdesc:gad5bb8a155ee52fd349b88cec3a843600"><td class="mdescLeft">&#160;</td><td class="mdescRight">Rotates a quaternion from a vector of 3 components normalized axis and an angle. <a href="a00215.html#gad5bb8a155ee52fd349b88cec3a843600">More...</a><br /></td></tr>
<tr class="separator:gad5bb8a155ee52fd349b88cec3a843600"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ga4cab5d698e6e2eccea30c8e81c74371f"><td class="memTemplParams" colspan="2">template&lt;typename T , qualifier Q&gt; </td></tr>
<tr class="memitem:ga4cab5d698e6e2eccea30c8e81c74371f"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL mat&lt; 3, 3, T, Q &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00215.html#ga4cab5d698e6e2eccea30c8e81c74371f">orthonormalize</a> (mat&lt; 3, 3, T, Q &gt; const &amp;m)</td></tr>
<tr class="memdesc:ga4cab5d698e6e2eccea30c8e81c74371f"><td class="mdescLeft">&#160;</td><td class="mdescRight">Returns the orthonormalized matrix of m. <a href="a00215.html#ga4cab5d698e6e2eccea30c8e81c74371f">More...</a><br /></td></tr>
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<tr class="memitem:gac3bc7ef498815026bc3d361ae0b7138e"><td class="memTemplParams" colspan="2">template&lt;typename T , qualifier Q&gt; </td></tr>
<tr class="memitem:gac3bc7ef498815026bc3d361ae0b7138e"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL vec&lt; 3, T, Q &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00215.html#gac3bc7ef498815026bc3d361ae0b7138e">orthonormalize</a> (vec&lt; 3, T, Q &gt; const &amp;x, vec&lt; 3, T, Q &gt; const &amp;y)</td></tr>
<tr class="memdesc:gac3bc7ef498815026bc3d361ae0b7138e"><td class="mdescLeft">&#160;</td><td class="mdescRight">Orthonormalizes x according y. <a href="a00215.html#gac3bc7ef498815026bc3d361ae0b7138e">More...</a><br /></td></tr>
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<a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
<p>Include &lt;<a class="el" href="a00089.html" title="GLM_GTX_rotate_normalized_axis ">glm/gtx/rotate_normalized_axis.hpp</a>&gt; to use the features of this extension. </p>
<p>Quaternions and matrices rotations around normalized axis. </p>
<p>Include &lt;<a class="el" href="a00076.html" title="GLM_GTX_orthonormalize ">glm/gtx/orthonormalize.hpp</a>&gt; to use the features of this extension. </p>
<p>Orthonormalize matrices. </p>
<h2 class="groupheader">Function Documentation</h2>
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<td class="memname">GLM_FUNC_DECL mat&lt;4, 4, T, Q&gt; glm::rotateNormalizedAxis </td>
<td class="memname">GLM_FUNC_DECL mat&lt;3, 3, T, Q&gt; glm::orthonormalize </td>
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<p>Returns the orthonormalized matrix of m. </p>
<dl class="section see"><dt>See also</dt><dd><a class="el" href="a00215.html" title="Include <glm/gtx/orthonormalize.hpp> to use the features of this extension. ">GLM_GTX_orthonormalize</a> </dd></dl>
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<p>Builds a rotation 4 * 4 matrix created from a normalized axis and an angle. </p>
<dl class="params"><dt>Parameters</dt><dd>
<table class="params">
<tr><td class="paramname">m</td><td>Input matrix multiplied by this rotation matrix. </td></tr>
<tr><td class="paramname">angle</td><td>Rotation angle expressed in radians. </td></tr>
<tr><td class="paramname">axis</td><td>Rotation axis, must be normalized. </td></tr>
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<dl class="tparams"><dt>Template Parameters</dt><dd>
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<tr><td class="paramname">T</td><td>Value type used to build the matrix. Currently supported: half (not recommanded), float or double.</td></tr>
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<dl class="section see"><dt>See also</dt><dd><a class="el" href="a00215.html" title="Include <glm/gtx/rotate_normalized_axis.hpp> to use the features of this extension. ">GLM_GTX_rotate_normalized_axis</a> </dd>
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- rotate(T angle, T x, T y, T z) </dd>
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- rotate(mat&lt;4, 4, T, Q&gt; const&amp; m, T angle, T x, T y, T z) </dd>
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- rotate(T angle, vec&lt;3, T, Q&gt; const&amp; v) </dd></dl>
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<p>Rotates a quaternion from a vector of 3 components normalized axis and an angle. </p>
<dl class="params"><dt>Parameters</dt><dd>
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<tr><td class="paramname">q</td><td>Source orientation </td></tr>
<tr><td class="paramname">angle</td><td>Angle expressed in radians. </td></tr>
<tr><td class="paramname">axis</td><td>Normalized axis of the rotation, must be normalized.</td></tr>
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<dl class="section see"><dt>See also</dt><dd><a class="el" href="a00215.html" title="Include <glm/gtx/rotate_normalized_axis.hpp> to use the features of this extension. ">GLM_GTX_rotate_normalized_axis</a> </dd></dl>
<p>Orthonormalizes x according y. </p>
<dl class="section see"><dt>See also</dt><dd><a class="el" href="a00215.html" title="Include <glm/gtx/orthonormalize.hpp> to use the features of this extension. ">GLM_GTX_orthonormalize</a> </dd></dl>
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