Fix spelling mistakes
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@@ -205,7 +205,7 @@ glm::mat4 camera(float Translate, glm::vec2 const & Rotate)
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##### Fixes:
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- Fixed scalar uaddCarry build error with Cuda #276
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- Fixed C++11 explicit conversion operators detection #282
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- Fixed missing explicit convertion when using integer log2 with *vec1 types
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- Fixed missing explicit conversion when using integer log2 with *vec1 types
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- Fixed 64 bits integer GTX_string_cast to_string on VC 32 bit compiler
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- Fixed Android build issue, STL C++11 is not supported by the NDK #284
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- Fixed unsupported _BitScanForward64 and _BitScanReverse64 in VC10
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@@ -526,7 +526,7 @@ glm::mat4 camera(float Translate, glm::vec2 const & Rotate)
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- Promoted GLM_GTC_noise extension: simplex, perlin, periodic noise functions
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- Promoted GLM_GTC_random extension: linear, gaussian and various random number
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generation distribution
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- Added GLM_GTX_constants: provides usefull constants
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- Added GLM_GTX_constants: provides useful constants
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- Added extension versioning
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- Removed many unused namespaces
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- Fixed half based type contructors
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