Clean up quaternion relational API
This commit is contained in:
@@ -1,4 +1,5 @@
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glmCreateTestGTC(ext_matrix_relational)
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glmCreateTestGTC(ext_quaternion_geometric)
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glmCreateTestGTC(ext_quaternion_relational)
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glmCreateTestGTC(ext_quaternion_type)
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glmCreateTestGTC(ext_scalar_relational)
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85
test/ext/ext_quaternion_geometric.cpp
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85
test/ext/ext_quaternion_geometric.cpp
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@@ -0,0 +1,85 @@
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#include <glm/gtc/constants.hpp>
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#include <glm/ext/quaternion_geometric.hpp>
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#include <glm/ext/quaternion_float.hpp>
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#include <glm/ext/quaternion_float_precision.hpp>
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#include <glm/ext/quaternion_double.hpp>
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#include <glm/ext/quaternion_double_precision.hpp>
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#include <glm/ext/vector_float3.hpp>
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#include <glm/ext/vector_float3_precision.hpp>
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#include <glm/ext/vector_double3.hpp>
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#include <glm/ext/vector_double3_precision.hpp>
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#include <glm/ext/scalar_relational.hpp>
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#include <glm/gtc/quaternion.hpp>
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static int test_angle()
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{
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int Error = 0;
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{
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glm::quat const Q = glm::quat(glm::vec3(1, 0, 0), glm::vec3(0, 1, 0));
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float const A = glm::degrees(glm::angle(Q));
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Error += glm::equal(A, 90.0f, glm::epsilon<float>()) ? 0 : 1;
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}
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{
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glm::quat const Q = glm::quat(glm::vec3(0, 1, 0), glm::vec3(1, 0, 0));
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float const A = glm::degrees(glm::angle(Q));
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Error += glm::equal(A, 90.0f, glm::epsilon<float>()) ? 0 : 1;
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}
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return Error;
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}
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static int test_length()
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{
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int Error = 0;
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{
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float const A = glm::length(glm::quat(1, 0, 0, 0));
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Error += glm::equal(A, 1.0f, glm::epsilon<float>()) ? 0 : 1;
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}
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{
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float const A = glm::length(glm::quat(1, glm::vec3(0)));
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Error += glm::equal(A, 1.0f, glm::epsilon<float>()) ? 0 : 1;
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}
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{
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float const A = glm::length(glm::quat(glm::vec3(1, 0, 0), glm::vec3(0, 1, 0)));
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Error += glm::equal(A, 1.0f, glm::epsilon<float>()) ? 0 : 1;
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}
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return Error;
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}
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static int test_normalize()
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{
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int Error = 0;
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{
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glm::quat const A = glm::quat(1, 0, 0, 0);
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glm::quat const N = glm::normalize(A);
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Error += glm::all(glm::equal(A, N, glm::epsilon<float>())) ? 0 : 1;
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}
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{
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glm::quat const A = glm::quat(1, glm::vec3(0));
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glm::quat const N = glm::normalize(A);
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Error += glm::all(glm::equal(A, N, glm::epsilon<float>())) ? 0 : 1;
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}
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return Error;
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}
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int main()
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{
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int Error = 0;
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Error += test_angle();
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Error += test_length();
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Error += test_normalize();
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return Error;
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}
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@@ -1,127 +1,51 @@
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#include <glm/gtc/constants.hpp>
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#include <glm/ext/vector_relational.hpp>
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#include <glm/ext/vector_float1.hpp>
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#include <glm/ext/vector_float1_precision.hpp>
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#include <glm/ext/vector_float2.hpp>
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#include <glm/ext/quaternion_relational.hpp>
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#include <glm/ext/quaternion_float.hpp>
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#include <glm/ext/quaternion_float_precision.hpp>
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#include <glm/ext/quaternion_double.hpp>
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#include <glm/ext/quaternion_double_precision.hpp>
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#include <glm/ext/vector_float3.hpp>
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#include <glm/ext/vector_float4.hpp>
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#include <glm/ext/vector_float3_precision.hpp>
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#include <glm/ext/vector_double3.hpp>
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#include <glm/ext/vector_double3_precision.hpp>
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template <typename genType>
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static int test_operators()
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template <typename quaType>
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static int test_equal()
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{
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int Error = 0;
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{
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genType const A(1);
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genType const B(1);
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genType const C = A + B;
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Error += glm::all(glm::equal(C, genType(2), glm::epsilon<float>())) ? 0 : 1;
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genType const D = A - B;
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Error += glm::all(glm::equal(D, genType(0), glm::epsilon<float>())) ? 0 : 1;
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genType const E = A * B;
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Error += glm::all(glm::equal(E, genType(1), glm::epsilon<float>())) ? 0 : 1;
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genType const F = A / B;
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Error += glm::all(glm::equal(F, genType(1), glm::epsilon<float>())) ? 0 : 1;
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}
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quaType const Q(1, 0, 0, 0);
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quaType const P(1, 0, 0, 0);
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Error += glm::all(glm::equal(Q, P, glm::epsilon<float>())) ? 0 : 1;
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return Error;
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}
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template <typename genType>
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static int test_ctor()
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template <typename quaType>
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static int test_notEqual()
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{
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int Error = 0;
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glm::vec1 const A = genType(1);
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glm::vec1 const E(genType(1));
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Error += glm::all(glm::equal(A, E, glm::epsilon<float>())) ? 0 : 1;
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glm::vec1 const F(E);
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Error += glm::all(glm::equal(A, F, glm::epsilon<float>())) ? 0 : 1;
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genType const B = genType(1);
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genType const G(glm::vec2(1));
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Error += glm::all(glm::equal(B, G, glm::epsilon<float>())) ? 0 : 1;
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genType const H(glm::vec3(1));
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Error += glm::all(glm::equal(B, H, glm::epsilon<float>())) ? 0 : 1;
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genType const I(glm::vec4(1));
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Error += glm::all(glm::equal(B, I, glm::epsilon<float>())) ? 0 : 1;
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quaType const Q(1, 0, 0, 0);
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quaType const P(1, 0, 0, 0);
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Error += glm::any(glm::notEqual(Q, P, glm::epsilon<float>())) ? 1 : 0;
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return Error;
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}
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template <typename genType>
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static int test_size()
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{
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int Error = 0;
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Error += sizeof(glm::vec1) == sizeof(genType) ? 0 : 1;
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Error += genType().length() == 1 ? 0 : 1;
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Error += genType::length() == 1 ? 0 : 1;
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return Error;
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}
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template <typename genType>
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static int test_relational()
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{
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int Error = 0;
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genType const A(1);
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genType const B(1);
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genType const C(0);
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Error += all(equal(A, B, glm::epsilon<float>())) ? 0 : 1;
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Error += any(notEqual(A, C, glm::epsilon<float>())) ? 0 : 1;
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return Error;
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}
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template <typename genType>
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static int test_constexpr()
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{
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# if GLM_CONFIG_CONSTEXP == GLM_ENABLE
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static_assert(genType::length() == 1, "GLM: Failed constexpr");
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# endif
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return 0;
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}
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int main()
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{
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int Error = 0;
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Error += test_operators<glm::vec1>();
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Error += test_operators<glm::lowp_vec1>();
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Error += test_operators<glm::mediump_vec1>();
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Error += test_operators<glm::highp_vec1>();
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Error += test_equal<glm::quat>();
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Error += test_equal<glm::lowp_quat>();
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Error += test_equal<glm::mediump_quat>();
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Error += test_equal<glm::highp_quat>();
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Error += test_ctor<glm::vec1>();
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Error += test_ctor<glm::lowp_vec1>();
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Error += test_ctor<glm::mediump_vec1>();
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Error += test_ctor<glm::highp_vec1>();
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Error += test_size<glm::vec1>();
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Error += test_size<glm::lowp_vec1>();
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Error += test_size<glm::mediump_vec1>();
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Error += test_size<glm::highp_vec1>();
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Error += test_relational<glm::vec1>();
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Error += test_relational<glm::lowp_vec1>();
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Error += test_relational<glm::mediump_vec1>();
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Error += test_relational<glm::highp_vec1>();
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Error += test_constexpr<glm::vec1>();
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Error += test_constexpr<glm::lowp_vec1>();
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Error += test_constexpr<glm::mediump_vec1>();
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Error += test_constexpr<glm::highp_vec1>();
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Error += test_notEqual<glm::quat>();
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Error += test_notEqual<glm::lowp_quat>();
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Error += test_notEqual<glm::mediump_quat>();
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Error += test_notEqual<glm::highp_quat>();
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return Error;
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}
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