Updated doxygem documentation
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<div class="line"><a name="l00291"></a><span class="lineno"> 291</span>  detail::fquatSIMD <a class="code" href="a00179.html#gaf78006c47276b151777fc194cf11a688">conjugate</a>(</div>
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<div class="line"><a name="l00292"></a><span class="lineno"> 292</span>  detail::fquatSIMD <span class="keyword">const</span> & q);</div>
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<div class="line"><a name="l00293"></a><span class="lineno"> 293</span> </div>
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<div class="line"><a name="l00297"></a><span class="lineno"> 297</span>  detail::fquatSIMD <a class="code" href="a00159.html#ga7635d3dbe5aa10ff73a0e6903bf6bea5">inverse</a>(</div>
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<div class="line"><a name="l00297"></a><span class="lineno"> 297</span>  detail::fquatSIMD <a class="code" href="a00179.html#ga6613ef61cb980a18f19ece5f421564da">inverse</a>(</div>
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<div class="line"><a name="l00298"></a><span class="lineno"> 298</span>  detail::fquatSIMD <span class="keyword">const</span> & q);</div>
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<div class="line"><a name="l00299"></a><span class="lineno"> 299</span> </div>
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<div class="line"><a name="l00306"></a><span class="lineno"> 306</span>  detail::fquatSIMD angleAxisSIMD(</div>
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<div class="line"><a name="l00342"></a><span class="lineno"> 342</span> <span class="preprocessor"></span></div>
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<div class="line"><a name="l00343"></a><span class="lineno"> 343</span> <span class="preprocessor">#endif//GLM_GTX_simd_quat</span></div>
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<div class="ttc" id="a00157_html_ga7dada304da2ba7dd3376ab4f178c3f6b"><div class="ttname"><a href="a00157.html#ga7dada304da2ba7dd3376ab4f178c3f6b">glm::dot</a></div><div class="ttdeci">GLM_FUNC_DECL T dot(vecType< T, P > const &x, vecType< T, P > const &y)</div><div class="ttdoc">Returns the dot product of x and y, i.e., result = x * y. </div></div>
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<div class="ttc" id="a00168_html_gaa8ea2429bb3cb41a715258a447f39897"><div class="ttname"><a href="a00168.html#gaa8ea2429bb3cb41a715258a447f39897">glm::vec3</a></div><div class="ttdeci">highp_vec3 vec3</div><div class="ttdoc">3 components vector of floating-point numbers. </div><div class="ttdef"><b>Definition:</b> <a href="a00134_source.html#l00414">type_vec.hpp:414</a></div></div>
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<div class="ttc" id="a00168_html_gaa8ea2429bb3cb41a715258a447f39897"><div class="ttname"><a href="a00168.html#gaa8ea2429bb3cb41a715258a447f39897">glm::vec3</a></div><div class="ttdeci">highp_vec3 vec3</div><div class="ttdoc">3 components vector of floating-point numbers. </div><div class="ttdef"><b>Definition:</b> <a href="a00134_source.html#l00393">type_vec.hpp:393</a></div></div>
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<div class="ttc" id="a00179_html_gafc1c989eaa2c786d34218b176f680fe0"><div class="ttname"><a href="a00179.html#gafc1c989eaa2c786d34218b176f680fe0">glm::lerp</a></div><div class="ttdeci">GLM_FUNC_DECL detail::tquat< T, P > lerp(detail::tquat< T, P > const &x, detail::tquat< T, P > const &y, T const &a)</div><div class="ttdoc">Linear interpolation of two quaternions. </div></div>
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<div class="ttc" id="a00179_html_gafb826745dedb1760100bbd25d0f63fde"><div class="ttname"><a href="a00179.html#gafb826745dedb1760100bbd25d0f63fde">glm::quat_cast</a></div><div class="ttdeci">GLM_FUNC_DECL detail::tquat< T, P > quat_cast(detail::tmat3x3< T, P > const &x)</div><div class="ttdoc">Converts a 3 * 3 matrix to a quaternion. </div></div>
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<div class="ttc" id="a00155_html_ga78aae7eea618ca112053d59fe03db239"><div class="ttname"><a href="a00155.html#ga78aae7eea618ca112053d59fe03db239">glm::mix</a></div><div class="ttdeci">GLM_FUNC_DECL genTypeT mix(genTypeT const &x, genTypeT const &y, genTypeU const &a)</div><div class="ttdoc">If genTypeU is a floating scalar or vector: Returns x * (1.0 - a) + y * a, i.e., the linear blend of ...</div></div>
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<div class="ttc" id="a00179_html_ga23a3fc7ada5bbb665ff84c92c6e0542c"><div class="ttname"><a href="a00179.html#ga23a3fc7ada5bbb665ff84c92c6e0542c">glm::angle</a></div><div class="ttdeci">GLM_FUNC_DECL T angle(detail::tquat< T, P > const &x)</div><div class="ttdoc">Returns the quaternion rotation angle. </div></div>
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<div class="ttc" id="a00179_html_gade4034f49ccadf63cb31a7fb5fa3c8aa"><div class="ttname"><a href="a00179.html#gade4034f49ccadf63cb31a7fb5fa3c8aa">glm::eulerAngles</a></div><div class="ttdeci">GLM_FUNC_DECL detail::tvec3< T, P > eulerAngles(detail::tquat< T, P > const &x)</div><div class="ttdoc">Returns euler angles, yitch as x, yaw as y, roll as z. </div></div>
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<div class="ttc" id="a00168_html_gade0eb47c01f79384a6f38017ede17446"><div class="ttname"><a href="a00168.html#gade0eb47c01f79384a6f38017ede17446">glm::mat4</a></div><div class="ttdeci">mat4x4 mat4</div><div class="ttdoc">4 columns of 4 components matrix of floating-point numbers. </div><div class="ttdef"><b>Definition:</b> <a href="a00122_source.html#l00454">type_mat.hpp:454</a></div></div>
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<div class="ttc" id="a00168_html_gade0eb47c01f79384a6f38017ede17446"><div class="ttname"><a href="a00168.html#gade0eb47c01f79384a6f38017ede17446">glm::mat4</a></div><div class="ttdeci">mat4x4 mat4</div><div class="ttdoc">4 columns of 4 components matrix of floating-point numbers. </div><div class="ttdef"><b>Definition:</b> <a href="a00122_source.html#l00442">type_mat.hpp:442</a></div></div>
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<div class="ttc" id="a00198_html_ga8069d4fb062dc17d93183946cdb3bf3a"><div class="ttname"><a href="a00198.html#ga8069d4fb062dc17d93183946cdb3bf3a">glm::fastSin</a></div><div class="ttdeci">T fastSin(const T &angle)</div><div class="ttdoc">Faster than the common sin function but less accurate. </div></div>
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<div class="ttc" id="a00157_html_ga15aa87101457e41663b08a8dcc3357f8"><div class="ttname"><a href="a00157.html#ga15aa87101457e41663b08a8dcc3357f8">glm::normalize</a></div><div class="ttdeci">GLM_FUNC_DECL genType normalize(genType const &x)</div><div class="ttdoc">Returns a vector in the same direction as x but with length of 1. </div></div>
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<div class="ttc" id="a00179_html_gafc4e34c836f7ccb5f3bb2a0373c831e0"><div class="ttname"><a href="a00179.html#gafc4e34c836f7ccb5f3bb2a0373c831e0">glm::mat4_cast</a></div><div class="ttdeci">GLM_FUNC_DECL detail::tmat4x4< T, P > mat4_cast(detail::tquat< T, P > const &x)</div><div class="ttdoc">Converts a quaternion to a 4 * 4 matrix. </div></div>
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<div class="ttc" id="a00157_html_ga03b2831439defb8922832b540b91b8a7"><div class="ttname"><a href="a00157.html#ga03b2831439defb8922832b540b91b8a7">glm::length</a></div><div class="ttdeci">GLM_FUNC_DECL genType::value_type length(genType const &x)</div><div class="ttdoc">Returns the length of x, i.e., sqrt(x * x). </div></div>
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<div class="ttc" id="a00151_html_a2fad291f6402e228d28779df175ba37a"><div class="ttname"><a href="a00151.html#a2fad291f6402e228d28779df175ba37a">glm::quat</a></div><div class="ttdeci">highp_quat quat</div><div class="ttdoc">Quaternion of default single-precision floating-point numbers. </div><div class="ttdef"><b>Definition:</b> <a href="a00041_source.html#l00069">fwd.hpp:69</a></div></div>
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<div class="ttc" id="a00159_html_ga7635d3dbe5aa10ff73a0e6903bf6bea5"><div class="ttname"><a href="a00159.html#ga7635d3dbe5aa10ff73a0e6903bf6bea5">glm::inverse</a></div><div class="ttdeci">GLM_FUNC_DECL matType< T, P > inverse(matType< T, P > const &m)</div><div class="ttdoc">Return the inverse of a squared matrix. </div></div>
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<div class="ttc" id="a00222_html_ga7c7a6ebde274fa1de72cb65cb8f2bed2"><div class="ttname"><a href="a00222.html#ga7c7a6ebde274fa1de72cb65cb8f2bed2">glm::fastMix</a></div><div class="ttdeci">detail::tquat< T, P > fastMix(detail::tquat< T, P > const &x, detail::tquat< T, P > const &y, T const &a)</div><div class="ttdoc">Quaternion normalized linear interpolation. </div></div>
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<div class="ttc" id="a00179_html_ga8eef9f8c3f2e4836dccf09df975b20fb"><div class="ttname"><a href="a00179.html#ga8eef9f8c3f2e4836dccf09df975b20fb">glm::axis</a></div><div class="ttdeci">GLM_FUNC_DECL detail::tvec3< T, P > axis(detail::tquat< T, P > const &x)</div><div class="ttdoc">Returns the q rotation axis. </div></div>
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<div class="ttc" id="a00179_html_ga7468a211a20ea56ea5cfb0625226868a"><div class="ttname"><a href="a00179.html#ga7468a211a20ea56ea5cfb0625226868a">glm::slerp</a></div><div class="ttdeci">GLM_FUNC_DECL detail::tquat< T, P > slerp(detail::tquat< T, P > const &x, detail::tquat< T, P > const &y, T const &a)</div><div class="ttdoc">Spherical linear interpolation of two quaternions. </div><div class="ttdef"><b>Definition:</b> <a href="a00017_source.html#l00073">compatibility.hpp:73</a></div></div>
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<div class="ttc" id="a00179_html_gaf78006c47276b151777fc194cf11a688"><div class="ttname"><a href="a00179.html#gaf78006c47276b151777fc194cf11a688">glm::conjugate</a></div><div class="ttdeci">GLM_FUNC_DECL detail::tquat< T, P > conjugate(detail::tquat< T, P > const &q)</div><div class="ttdoc">Returns the q conjugate. </div></div>
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<div class="ttc" id="a00179_html_ga6613ef61cb980a18f19ece5f421564da"><div class="ttname"><a href="a00179.html#ga6613ef61cb980a18f19ece5f421564da">glm::inverse</a></div><div class="ttdeci">GLM_FUNC_DECL detail::tquat< T, P > inverse(detail::tquat< T, P > const &q)</div><div class="ttdoc">Returns the q inverse. </div></div>
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