Updated doxygem documentation

This commit is contained in:
Christophe Riccio
2014-01-11 23:35:39 +01:00
parent 6335627796
commit cfbd6e43b2
166 changed files with 4147 additions and 3981 deletions

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@@ -149,7 +149,7 @@ Typedefs</h2></td></tr>
<p>2 components vector of boolean. </p>
<dl class="section see"><dt>See Also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> </dd></dl>
<p>Definition at line <a class="el" href="a00134_source.html#l00521">521</a> of file <a class="el" href="a00134_source.html">type_vec.hpp</a>.</p>
<p>Definition at line <a class="el" href="a00134_source.html#l00500">500</a> of file <a class="el" href="a00134_source.html">type_vec.hpp</a>.</p>
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@@ -166,7 +166,7 @@ Typedefs</h2></td></tr>
<p>3 components vector of boolean. </p>
<dl class="section see"><dt>See Also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> </dd></dl>
<p>Definition at line <a class="el" href="a00134_source.html#l00526">526</a> of file <a class="el" href="a00134_source.html">type_vec.hpp</a>.</p>
<p>Definition at line <a class="el" href="a00134_source.html#l00505">505</a> of file <a class="el" href="a00134_source.html">type_vec.hpp</a>.</p>
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@@ -183,7 +183,7 @@ Typedefs</h2></td></tr>
<p>4 components vector of boolean. </p>
<dl class="section see"><dt>See Also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> </dd></dl>
<p>Definition at line <a class="el" href="a00134_source.html#l00531">531</a> of file <a class="el" href="a00134_source.html">type_vec.hpp</a>.</p>
<p>Definition at line <a class="el" href="a00134_source.html#l00510">510</a> of file <a class="el" href="a00134_source.html">type_vec.hpp</a>.</p>
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@@ -200,7 +200,7 @@ Typedefs</h2></td></tr>
<p>2 * 2 matrix of double-precision floating-point numbers. </p>
<dl class="section see"><dt>See Also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd></dl>
<p>Definition at line <a class="el" href="a00122_source.html#l00745">745</a> of file <a class="el" href="a00122_source.html">type_mat.hpp</a>.</p>
<p>Definition at line <a class="el" href="a00122_source.html#l00733">733</a> of file <a class="el" href="a00122_source.html">type_mat.hpp</a>.</p>
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@@ -217,7 +217,7 @@ Typedefs</h2></td></tr>
<p>2 * 2 matrix of double-precision floating-point numbers. </p>
<dl class="section see"><dt>See Also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd></dl>
<p>Definition at line <a class="el" href="a00122_source.html#l00760">760</a> of file <a class="el" href="a00122_source.html">type_mat.hpp</a>.</p>
<p>Definition at line <a class="el" href="a00122_source.html#l00748">748</a> of file <a class="el" href="a00122_source.html">type_mat.hpp</a>.</p>
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@@ -234,7 +234,7 @@ Typedefs</h2></td></tr>
<p>2 * 3 matrix of double-precision floating-point numbers. </p>
<dl class="section see"><dt>See Also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd></dl>
<p>Definition at line <a class="el" href="a00122_source.html#l00765">765</a> of file <a class="el" href="a00122_source.html">type_mat.hpp</a>.</p>
<p>Definition at line <a class="el" href="a00122_source.html#l00753">753</a> of file <a class="el" href="a00122_source.html">type_mat.hpp</a>.</p>
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@@ -251,7 +251,7 @@ Typedefs</h2></td></tr>
<p>2 * 4 matrix of double-precision floating-point numbers. </p>
<dl class="section see"><dt>See Also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd></dl>
<p>Definition at line <a class="el" href="a00122_source.html#l00770">770</a> of file <a class="el" href="a00122_source.html">type_mat.hpp</a>.</p>
<p>Definition at line <a class="el" href="a00122_source.html#l00758">758</a> of file <a class="el" href="a00122_source.html">type_mat.hpp</a>.</p>
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@@ -268,7 +268,7 @@ Typedefs</h2></td></tr>
<p>3 * 3 matrix of double-precision floating-point numbers. </p>
<dl class="section see"><dt>See Also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd></dl>
<p>Definition at line <a class="el" href="a00122_source.html#l00750">750</a> of file <a class="el" href="a00122_source.html">type_mat.hpp</a>.</p>
<p>Definition at line <a class="el" href="a00122_source.html#l00738">738</a> of file <a class="el" href="a00122_source.html">type_mat.hpp</a>.</p>
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@@ -285,7 +285,7 @@ Typedefs</h2></td></tr>
<p>3 * 2 matrix of double-precision floating-point numbers. </p>
<dl class="section see"><dt>See Also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd></dl>
<p>Definition at line <a class="el" href="a00122_source.html#l00775">775</a> of file <a class="el" href="a00122_source.html">type_mat.hpp</a>.</p>
<p>Definition at line <a class="el" href="a00122_source.html#l00763">763</a> of file <a class="el" href="a00122_source.html">type_mat.hpp</a>.</p>
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@@ -302,7 +302,7 @@ Typedefs</h2></td></tr>
<p>3 * 3 matrix of double-precision floating-point numbers. </p>
<dl class="section see"><dt>See Also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd></dl>
<p>Definition at line <a class="el" href="a00122_source.html#l00780">780</a> of file <a class="el" href="a00122_source.html">type_mat.hpp</a>.</p>
<p>Definition at line <a class="el" href="a00122_source.html#l00768">768</a> of file <a class="el" href="a00122_source.html">type_mat.hpp</a>.</p>
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@@ -319,7 +319,7 @@ Typedefs</h2></td></tr>
<p>3 * 4 matrix of double-precision floating-point numbers. </p>
<dl class="section see"><dt>See Also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd></dl>
<p>Definition at line <a class="el" href="a00122_source.html#l00785">785</a> of file <a class="el" href="a00122_source.html">type_mat.hpp</a>.</p>
<p>Definition at line <a class="el" href="a00122_source.html#l00773">773</a> of file <a class="el" href="a00122_source.html">type_mat.hpp</a>.</p>
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@@ -336,7 +336,7 @@ Typedefs</h2></td></tr>
<p>4 * 4 matrix of double-precision floating-point numbers. </p>
<dl class="section see"><dt>See Also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd></dl>
<p>Definition at line <a class="el" href="a00122_source.html#l00755">755</a> of file <a class="el" href="a00122_source.html">type_mat.hpp</a>.</p>
<p>Definition at line <a class="el" href="a00122_source.html#l00743">743</a> of file <a class="el" href="a00122_source.html">type_mat.hpp</a>.</p>
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@@ -353,7 +353,7 @@ Typedefs</h2></td></tr>
<p>4 * 2 matrix of double-precision floating-point numbers. </p>
<dl class="section see"><dt>See Also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd></dl>
<p>Definition at line <a class="el" href="a00122_source.html#l00790">790</a> of file <a class="el" href="a00122_source.html">type_mat.hpp</a>.</p>
<p>Definition at line <a class="el" href="a00122_source.html#l00778">778</a> of file <a class="el" href="a00122_source.html">type_mat.hpp</a>.</p>
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@@ -370,7 +370,7 @@ Typedefs</h2></td></tr>
<p>4 * 3 matrix of double-precision floating-point numbers. </p>
<dl class="section see"><dt>See Also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd></dl>
<p>Definition at line <a class="el" href="a00122_source.html#l00795">795</a> of file <a class="el" href="a00122_source.html">type_mat.hpp</a>.</p>
<p>Definition at line <a class="el" href="a00122_source.html#l00783">783</a> of file <a class="el" href="a00122_source.html">type_mat.hpp</a>.</p>
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@@ -387,7 +387,7 @@ Typedefs</h2></td></tr>
<p>4 * 4 matrix of double-precision floating-point numbers. </p>
<dl class="section see"><dt>See Also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd></dl>
<p>Definition at line <a class="el" href="a00122_source.html#l00800">800</a> of file <a class="el" href="a00122_source.html">type_mat.hpp</a>.</p>
<p>Definition at line <a class="el" href="a00122_source.html#l00788">788</a> of file <a class="el" href="a00122_source.html">type_mat.hpp</a>.</p>
</div>
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@@ -404,7 +404,7 @@ Typedefs</h2></td></tr>
<p>2 components vector of double-precision floating-point numbers. </p>
<dl class="section see"><dt>See Also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> </dd></dl>
<p>Definition at line <a class="el" href="a00134_source.html#l00437">437</a> of file <a class="el" href="a00134_source.html">type_vec.hpp</a>.</p>
<p>Definition at line <a class="el" href="a00134_source.html#l00416">416</a> of file <a class="el" href="a00134_source.html">type_vec.hpp</a>.</p>
</div>
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@@ -421,7 +421,7 @@ Typedefs</h2></td></tr>
<p>3 components vector of double-precision floating-point numbers. </p>
<dl class="section see"><dt>See Also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> </dd></dl>
<p>Definition at line <a class="el" href="a00134_source.html#l00442">442</a> of file <a class="el" href="a00134_source.html">type_vec.hpp</a>.</p>
<p>Definition at line <a class="el" href="a00134_source.html#l00421">421</a> of file <a class="el" href="a00134_source.html">type_vec.hpp</a>.</p>
</div>
</div>
@@ -438,7 +438,7 @@ Typedefs</h2></td></tr>
<p>4 components vector of double-precision floating-point numbers. </p>
<dl class="section see"><dt>See Also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> </dd></dl>
<p>Definition at line <a class="el" href="a00134_source.html#l00447">447</a> of file <a class="el" href="a00134_source.html">type_vec.hpp</a>.</p>
<p>Definition at line <a class="el" href="a00134_source.html#l00426">426</a> of file <a class="el" href="a00134_source.html">type_vec.hpp</a>.</p>
</div>
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@@ -455,7 +455,7 @@ Typedefs</h2></td></tr>
<p>2 components vector of signed integer numbers. </p>
<dl class="section see"><dt>See Also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> </dd></dl>
<p>Definition at line <a class="el" href="a00134_source.html#l00465">465</a> of file <a class="el" href="a00134_source.html">type_vec.hpp</a>.</p>
<p>Definition at line <a class="el" href="a00134_source.html#l00444">444</a> of file <a class="el" href="a00134_source.html">type_vec.hpp</a>.</p>
</div>
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@@ -472,7 +472,7 @@ Typedefs</h2></td></tr>
<p>3 components vector of signed integer numbers. </p>
<dl class="section see"><dt>See Also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> </dd></dl>
<p>Definition at line <a class="el" href="a00134_source.html#l00470">470</a> of file <a class="el" href="a00134_source.html">type_vec.hpp</a>.</p>
<p>Definition at line <a class="el" href="a00134_source.html#l00449">449</a> of file <a class="el" href="a00134_source.html">type_vec.hpp</a>.</p>
</div>
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@@ -489,7 +489,7 @@ Typedefs</h2></td></tr>
<p>4 components vector of signed integer numbers. </p>
<dl class="section see"><dt>See Also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> </dd></dl>
<p>Definition at line <a class="el" href="a00134_source.html#l00475">475</a> of file <a class="el" href="a00134_source.html">type_vec.hpp</a>.</p>
<p>Definition at line <a class="el" href="a00134_source.html#l00454">454</a> of file <a class="el" href="a00134_source.html">type_vec.hpp</a>.</p>
</div>
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@@ -506,7 +506,7 @@ Typedefs</h2></td></tr>
<p>2 columns of 2 components matrix of floating-point numbers. </p>
<dl class="section see"><dt>See Also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd></dl>
<p>Definition at line <a class="el" href="a00122_source.html#l00444">444</a> of file <a class="el" href="a00122_source.html">type_mat.hpp</a>.</p>
<p>Definition at line <a class="el" href="a00122_source.html#l00432">432</a> of file <a class="el" href="a00122_source.html">type_mat.hpp</a>.</p>
</div>
</div>
@@ -523,7 +523,7 @@ Typedefs</h2></td></tr>
<p>2 columns of 2 components matrix of floating-point numbers. </p>
<dl class="section see"><dt>See Also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd></dl>
<p>Definition at line <a class="el" href="a00122_source.html#l00397">397</a> of file <a class="el" href="a00122_source.html">type_mat.hpp</a>.</p>
<p>Definition at line <a class="el" href="a00122_source.html#l00385">385</a> of file <a class="el" href="a00122_source.html">type_mat.hpp</a>.</p>
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@@ -540,7 +540,7 @@ Typedefs</h2></td></tr>
<p>2 columns of 3 components matrix of floating-point numbers. </p>
<dl class="section see"><dt>See Also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd></dl>
<p>Definition at line <a class="el" href="a00122_source.html#l00402">402</a> of file <a class="el" href="a00122_source.html">type_mat.hpp</a>.</p>
<p>Definition at line <a class="el" href="a00122_source.html#l00390">390</a> of file <a class="el" href="a00122_source.html">type_mat.hpp</a>.</p>
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@@ -557,7 +557,7 @@ Typedefs</h2></td></tr>
<p>2 columns of 4 components matrix of floating-point numbers. </p>
<dl class="section see"><dt>See Also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd></dl>
<p>Definition at line <a class="el" href="a00122_source.html#l00407">407</a> of file <a class="el" href="a00122_source.html">type_mat.hpp</a>.</p>
<p>Definition at line <a class="el" href="a00122_source.html#l00395">395</a> of file <a class="el" href="a00122_source.html">type_mat.hpp</a>.</p>
</div>
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@@ -574,7 +574,7 @@ Typedefs</h2></td></tr>
<p>3 columns of 3 components matrix of floating-point numbers. </p>
<dl class="section see"><dt>See Also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd></dl>
<p>Definition at line <a class="el" href="a00122_source.html#l00449">449</a> of file <a class="el" href="a00122_source.html">type_mat.hpp</a>.</p>
<p>Definition at line <a class="el" href="a00122_source.html#l00437">437</a> of file <a class="el" href="a00122_source.html">type_mat.hpp</a>.</p>
</div>
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@@ -591,7 +591,7 @@ Typedefs</h2></td></tr>
<p>3 columns of 2 components matrix of floating-point numbers. </p>
<dl class="section see"><dt>See Also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd></dl>
<p>Definition at line <a class="el" href="a00122_source.html#l00412">412</a> of file <a class="el" href="a00122_source.html">type_mat.hpp</a>.</p>
<p>Definition at line <a class="el" href="a00122_source.html#l00400">400</a> of file <a class="el" href="a00122_source.html">type_mat.hpp</a>.</p>
</div>
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@@ -608,7 +608,7 @@ Typedefs</h2></td></tr>
<p>3 columns of 3 components matrix of floating-point numbers. </p>
<dl class="section see"><dt>See Also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd></dl>
<p>Definition at line <a class="el" href="a00122_source.html#l00417">417</a> of file <a class="el" href="a00122_source.html">type_mat.hpp</a>.</p>
<p>Definition at line <a class="el" href="a00122_source.html#l00405">405</a> of file <a class="el" href="a00122_source.html">type_mat.hpp</a>.</p>
</div>
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@@ -625,7 +625,7 @@ Typedefs</h2></td></tr>
<p>3 columns of 4 components matrix of floating-point numbers. </p>
<dl class="section see"><dt>See Also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd></dl>
<p>Definition at line <a class="el" href="a00122_source.html#l00422">422</a> of file <a class="el" href="a00122_source.html">type_mat.hpp</a>.</p>
<p>Definition at line <a class="el" href="a00122_source.html#l00410">410</a> of file <a class="el" href="a00122_source.html">type_mat.hpp</a>.</p>
</div>
</div>
@@ -642,7 +642,7 @@ Typedefs</h2></td></tr>
<p>4 columns of 4 components matrix of floating-point numbers. </p>
<dl class="section see"><dt>See Also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd></dl>
<p>Definition at line <a class="el" href="a00122_source.html#l00454">454</a> of file <a class="el" href="a00122_source.html">type_mat.hpp</a>.</p>
<p>Definition at line <a class="el" href="a00122_source.html#l00442">442</a> of file <a class="el" href="a00122_source.html">type_mat.hpp</a>.</p>
</div>
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@@ -659,7 +659,7 @@ Typedefs</h2></td></tr>
<p>4 columns of 2 components matrix of floating-point numbers. </p>
<dl class="section see"><dt>See Also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd></dl>
<p>Definition at line <a class="el" href="a00122_source.html#l00427">427</a> of file <a class="el" href="a00122_source.html">type_mat.hpp</a>.</p>
<p>Definition at line <a class="el" href="a00122_source.html#l00415">415</a> of file <a class="el" href="a00122_source.html">type_mat.hpp</a>.</p>
</div>
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@@ -676,7 +676,7 @@ Typedefs</h2></td></tr>
<p>4 columns of 3 components matrix of floating-point numbers. </p>
<dl class="section see"><dt>See Also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd></dl>
<p>Definition at line <a class="el" href="a00122_source.html#l00432">432</a> of file <a class="el" href="a00122_source.html">type_mat.hpp</a>.</p>
<p>Definition at line <a class="el" href="a00122_source.html#l00420">420</a> of file <a class="el" href="a00122_source.html">type_mat.hpp</a>.</p>
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@@ -693,7 +693,7 @@ Typedefs</h2></td></tr>
<p>4 columns of 4 components matrix of floating-point numbers. </p>
<dl class="section see"><dt>See Also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd></dl>
<p>Definition at line <a class="el" href="a00122_source.html#l00437">437</a> of file <a class="el" href="a00122_source.html">type_mat.hpp</a>.</p>
<p>Definition at line <a class="el" href="a00122_source.html#l00425">425</a> of file <a class="el" href="a00122_source.html">type_mat.hpp</a>.</p>
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<p>2 components vector of unsigned integer numbers. </p>
<dl class="section see"><dt>See Also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> </dd></dl>
<p>Definition at line <a class="el" href="a00134_source.html#l00493">493</a> of file <a class="el" href="a00134_source.html">type_vec.hpp</a>.</p>
<p>Definition at line <a class="el" href="a00134_source.html#l00472">472</a> of file <a class="el" href="a00134_source.html">type_vec.hpp</a>.</p>
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<p>3 components vector of unsigned integer numbers. </p>
<dl class="section see"><dt>See Also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> </dd></dl>
<p>Definition at line <a class="el" href="a00134_source.html#l00498">498</a> of file <a class="el" href="a00134_source.html">type_vec.hpp</a>.</p>
<p>Definition at line <a class="el" href="a00134_source.html#l00477">477</a> of file <a class="el" href="a00134_source.html">type_vec.hpp</a>.</p>
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<p>4 components vector of unsigned integer numbers. </p>
<dl class="section see"><dt>See Also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> </dd></dl>
<p>Definition at line <a class="el" href="a00134_source.html#l00503">503</a> of file <a class="el" href="a00134_source.html">type_vec.hpp</a>.</p>
<p>Definition at line <a class="el" href="a00134_source.html#l00482">482</a> of file <a class="el" href="a00134_source.html">type_vec.hpp</a>.</p>
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<p>2 components vector of floating-point numbers. </p>
<dl class="section see"><dt>See Also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> </dd></dl>
<p>Definition at line <a class="el" href="a00134_source.html#l00409">409</a> of file <a class="el" href="a00134_source.html">type_vec.hpp</a>.</p>
<p>Definition at line <a class="el" href="a00134_source.html#l00388">388</a> of file <a class="el" href="a00134_source.html">type_vec.hpp</a>.</p>
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@@ -778,7 +778,7 @@ Typedefs</h2></td></tr>
<p>3 components vector of floating-point numbers. </p>
<dl class="section see"><dt>See Also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> </dd></dl>
<p>Definition at line <a class="el" href="a00134_source.html#l00414">414</a> of file <a class="el" href="a00134_source.html">type_vec.hpp</a>.</p>
<p>Definition at line <a class="el" href="a00134_source.html#l00393">393</a> of file <a class="el" href="a00134_source.html">type_vec.hpp</a>.</p>
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@@ -795,7 +795,7 @@ Typedefs</h2></td></tr>
<p>4 components vector of floating-point numbers. </p>
<dl class="section see"><dt>See Also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> </dd></dl>
<p>Definition at line <a class="el" href="a00134_source.html#l00419">419</a> of file <a class="el" href="a00134_source.html">type_vec.hpp</a>.</p>
<p>Definition at line <a class="el" href="a00134_source.html#l00398">398</a> of file <a class="el" href="a00134_source.html">type_vec.hpp</a>.</p>
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