Fix bitfieldInsert according to GLSL spec

"bitfieldInsert inserts the bits least significant bits of insert into base at offset offset..."
This commit is contained in:
Florian Penzkofer
2018-10-04 17:23:44 -05:00
parent 77ce9b5b29
commit d0ae3f966e
2 changed files with 4 additions and 4 deletions

View File

@@ -41,9 +41,9 @@ namespace bitfieldInsert
{0x00000000, 0xffffffff, 0, 32, 0xffffffff},
{0x00000000, 0xffffffff, 0, 31, 0x7fffffff},
{0x00000000, 0xffffffff, 0, 0, 0x00000000},
{0xff000000, 0x0000ff00, 8, 8, 0xff00ff00},
{0xffff0000, 0x0000ffff, 16, 16, 0x00000000},
{0x0000ffff, 0xffff0000, 16, 16, 0xffffffff}
{0xff000000, 0x000000ff, 8, 8, 0xff00ff00},
{0xffff0000, 0xffff0000, 16, 16, 0x00000000},
{0x0000ffff, 0x0000ffff, 16, 16, 0xffffffff}
};
static int test()