Added EXT_vec1: *vec1 types

This commit is contained in:
Christophe Riccio
2017-08-21 10:36:27 +02:00
parent de28722e36
commit d550798ca0
13 changed files with 413 additions and 402 deletions

View File

@@ -64,6 +64,7 @@ glm::mat4 camera(float Translate, glm::vec2 const& Rotate)
- Added quatLookAt to GTX_quaternion #659
- Added fmin, fmax and fclamp to GTX_extended_min_max #372
- Added EXT_vector_relational: extend equal and notEqual to take an epsilon argument
- Added EXT_vec1: *vec1 types
#### Improvements:
- No more default initialization of vector, matrix and quaternion types