Added EXT_vec1: *vec1 types
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@@ -1,6 +1,7 @@
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#define GLM_FORCE_SWIZZLE
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#include <glm/vector_relational.hpp>
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#include <glm/gtc/vec1.hpp>
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#include <glm/vec2.hpp>
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#include <vector>
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static glm::vec1 g1;
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