Fixed tests
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@@ -1,4 +1,5 @@
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#include <glm/ext/scalar_relational.hpp>
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#include <glm/gtc/ulp.hpp>
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#include <cmath>
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static int test_equal_epsilon()
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@@ -35,16 +36,16 @@ static int test_equal_ulps()
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{
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int Error = 0;
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float const ULP1Plus = std::nextafter(1.0f, 2.0f);
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float const ULP1Plus = glm::next_float(1.0f);
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Error += glm::equal(1.0f, ULP1Plus, 1) ? 0 : 1;
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float const ULP2Plus = std::nextafter(ULP1Plus, 2.0f);
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float const ULP2Plus = glm::next_float(ULP1Plus);
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Error += !glm::equal(1.0f, ULP2Plus, 1) ? 0 : 1;
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float const ULP1Minus = std::nextafter(1.0f, 0.0f);
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float const ULP1Minus = glm::prev_float(1.0f);
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Error += glm::equal(1.0f, ULP1Minus, 1) ? 0 : 1;
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float const ULP2Minus = std::nextafter(ULP1Minus, 0.0f);
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float const ULP2Minus = glm::prev_float(ULP1Minus);
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Error += !glm::equal(1.0f, ULP2Minus, 1) ? 0 : 1;
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return Error;
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@@ -54,16 +55,16 @@ static int test_notEqual_ulps()
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{
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int Error = 0;
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float const ULP1Plus = std::nextafter(1.0f, 2.0f);
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float const ULP1Plus = glm::next_float(1.0f);
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Error += !glm::notEqual(1.0f, ULP1Plus, 1) ? 0 : 1;
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float const ULP2Plus = std::nextafter(ULP1Plus, 2.0f);
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float const ULP2Plus = glm::next_float(ULP1Plus);
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Error += glm::notEqual(1.0f, ULP2Plus, 1) ? 0 : 1;
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float const ULP1Minus = std::nextafter(1.0f, 0.0f);
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float const ULP1Minus = glm::prev_float(1.0f);
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Error += !glm::notEqual(1.0f, ULP1Minus, 1) ? 0 : 1;
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float const ULP2Minus = std::nextafter(ULP1Minus, 0.0f);
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float const ULP2Minus = glm::prev_float(ULP1Minus);
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Error += glm::notEqual(1.0f, ULP2Minus, 1) ? 0 : 1;
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return Error;
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@@ -15,6 +15,7 @@
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#include <glm/ext/vector_double3_precision.hpp>
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#include <glm/ext/vector_double4.hpp>
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#include <glm/ext/vector_double4_precision.hpp>
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#include <glm/gtc/ulp.hpp>
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template <typename vecType>
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static int test_equal()
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@@ -73,26 +74,23 @@ static int test_equal_ulps()
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{
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typedef glm::vec<4, T, glm::defaultp> vec4;
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T const Zero(0);
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T const One(1);
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T const Two(2);
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vec4 const Ones(1);
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int Error = 0;
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T const ULP1Plus = std::nextafter(One, Two);
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T const ULP1Plus = glm::next_float(One);
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Error += glm::all(glm::equal(Ones, vec4(ULP1Plus), 1)) ? 0 : 1;
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T const ULP2Plus = std::nextafter(ULP1Plus, Two);
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T const ULP2Plus = glm::next_float(ULP1Plus);
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Error += !glm::all(glm::equal(Ones, vec4(ULP2Plus), 1)) ? 0 : 1;
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T const ULP1Minus = std::nextafter(One, Zero);
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T const ULP1Minus = glm::prev_float(One);
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Error += glm::all(glm::equal(Ones, vec4(ULP1Minus), 1)) ? 0 : 1;
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T const ULP2Minus = std::nextafter(ULP1Minus, Zero);
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T const ULP2Minus = glm::prev_float(ULP1Minus);
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Error += !glm::all(glm::equal(Ones, vec4(ULP2Minus), 1)) ? 0 : 1;
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return Error;
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}
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@@ -100,27 +98,24 @@ template <typename T>
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static int test_notEqual_ulps()
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{
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typedef glm::vec<4, T, glm::defaultp> vec4;
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T const Zero(0);
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T const One(1);
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T const Two(2);
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T const One(1);
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vec4 const Ones(1);
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int Error = 0;
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T const ULP1Plus = std::nextafter(One, Two);
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T const ULP1Plus = glm::next_float(One);
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Error += !glm::all(glm::notEqual(Ones, vec4(ULP1Plus), 1)) ? 0 : 1;
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T const ULP2Plus = std::nextafter(ULP1Plus, Two);
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T const ULP2Plus = glm::next_float(ULP1Plus);
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Error += glm::all(glm::notEqual(Ones, vec4(ULP2Plus), 1)) ? 0 : 1;
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T const ULP1Minus = std::nextafter(One, Zero);
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T const ULP1Minus = glm::prev_float(One);
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Error += !glm::all(glm::notEqual(Ones, vec4(ULP1Minus), 1)) ? 0 : 1;
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T const ULP2Minus = std::nextafter(ULP1Minus, Zero);
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T const ULP2Minus = glm::prev_float(ULP1Minus);
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Error += glm::all(glm::notEqual(Ones, vec4(ULP2Minus), 1)) ? 0 : 1;
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return Error;
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}
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@@ -132,7 +127,7 @@ int main()
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Error += test_equal_ulps<double>();
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Error += test_notEqual_ulps<float>();
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Error += test_notEqual_ulps<double>();
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Error += test_equal<glm::vec1>();
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Error += test_equal<glm::lowp_vec1>();
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Error += test_equal<glm::mediump_vec1>();
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