Added GLM_FORCE_SINGLE_ONLY to use GLM on platforms that don't support double #627
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@@ -68,6 +68,7 @@ glm::mat4 camera(float Translate, glm::vec2 const& Rotate)
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- Added EXT_vec1: *vec1 types
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- Added GTX_texture: levels function
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- Added spearate functions to use both nagative one and zero near clip plans #680
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- Added GLM_FORCE_SINGLE_ONLY to use GLM on platforms that don't support double #627
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#### Improvements:
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- No more default initialization of vector, matrix and quaternion types
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