Removed ambiguity in fmat4x4 constructor

This commit is contained in:
Jesse Talavera-Greenberg 2015-10-07 16:12:45 -04:00
parent 08bf6e78c9
commit e55eb1e08b
2 changed files with 4 additions and 4 deletions

View File

@ -62,8 +62,8 @@ GLM_FUNC_QUALIFIER fvec4SIMD const & fmat4x4SIMD::operator[]
}
#ifdef GLM_STATIC_CONST_MEMBERS
const fmat4x4SIMD fmat4x4SIMD::ZERO(0);
const fmat4x4SIMD fmat4x4SIMD::IDENTITY(1);
const fmat4x4SIMD fmat4x4SIMD::ZERO(static_cast<float>(0));
const fmat4x4SIMD fmat4x4SIMD::IDENTITY(static_cast<float>(1));
#endif
//////////////////////////////////////////////////////////////

View File

@ -256,8 +256,8 @@ int test_compute_gtx()
int test_static_const() {
int Error(0);
Error += glm::simdMat4(1) == glm::simdMat4::IDENTITY ? 0 : 1;
Error += glm::simdMat4(0) == glm::simdMat4::ZERO ? 0 : 1;
Error += glm::mat4_cast(glm::simdMat4(static_cast<float>(1))) == glm::mat4_cast(glm::simdMat4::IDENTITY) ? 0 : 1;
Error += glm::mat4_cast(glm::simdMat4(static_cast<float>(0))) == glm::mat4_cast(glm::simdMat4::ZERO) ? 0 : 1;
return Error;
}