More consistent coding style
This commit is contained in:
10
manual.md
10
manual.md
@@ -446,7 +446,7 @@ GLSL supports the member function .length() for all vector and matrix types.
|
||||
```cpp
|
||||
#include <glm/glm.hpp>
|
||||
|
||||
void foo(vec4 const & v)
|
||||
void foo(vec4 const& v)
|
||||
{
|
||||
int Length = v.length();
|
||||
...
|
||||
@@ -461,7 +461,7 @@ Additionally, GLM defines the type glm::length\_t to identify length() returned
|
||||
#define GLM_FORCE_SIZE_T_LENGTH
|
||||
#include <glm/glm.hpp>
|
||||
|
||||
void foo(vec4 const & v)
|
||||
void foo(vec4 const& v)
|
||||
{
|
||||
glm::length_t Length = v.length();
|
||||
...
|
||||
@@ -969,8 +969,8 @@ From GLM\_GTC\_matrix\_transform extension: <glm/gtc/matrix\_transform.hpp>
|
||||
[***gluProject:***](http://www.opengl.org/sdk/docs/man2/xhtml/gluProject.xml)
|
||||
|
||||
```cpp
|
||||
glm::vec3 project(glm::vec3 const& obj, glm::mat4 const& model, glm::mat4 const & proj, glm::ivec4 const& viewport);
|
||||
glm::dvec3 project(glm::dvec3 const& obj, glm::dmat4 const & model, glm::dmat4 const & proj, glm::ivec4 const& viewport);
|
||||
glm::vec3 project(glm::vec3 const& obj, glm::mat4 const& model, glm::mat4 const& proj, glm::ivec4 const& viewport);
|
||||
glm::dvec3 project(glm::dvec3 const& obj, glm::dmat4 const& model, glm::dmat4 const& proj, glm::ivec4 const& viewport);
|
||||
```
|
||||
|
||||
From GLM\_GTC\_matrix\_transform extension: <glm/gtc/matrix\_transform.hpp>
|
||||
@@ -979,7 +979,7 @@ From GLM\_GTC\_matrix\_transform extension: <glm/gtc/matrix\_transform.hpp>
|
||||
|
||||
```cpp
|
||||
glm::vec3 unProject(glm::vec3 const& win, glm::mat4 const& model, glm::mat4 const& proj, glm::ivec4 const& viewport);
|
||||
glm::dvec3 unProject(glm::dvec3 const& win, glm::dmat4 const& model, glm::dmat4 const& proj, glm::ivec4 const & viewport);
|
||||
glm::dvec3 unProject(glm::dvec3 const& win, glm::dmat4 const& model, glm::dmat4 const& proj, glm::ivec4 const& viewport);
|
||||
```
|
||||
|
||||
From GLM\_GTC\_matrix\_transform extension: <glm/gtc/matrix\_transform.hpp>
|
||||
|
||||
Reference in New Issue
Block a user