Removed invalid FAQ 604
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@@ -68,7 +68,6 @@ glm::mat4 camera(float Translate, glm::vec2 const & Rotate)
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- Optimised GTX_color_space_YCoCg YCoCgR conversions
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- Optimized GTX_matrix_interpolation axisAngle function
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- Added FAQ 12: Windows headers cause build errors... #557
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- Added FAQ 13: GLM doesn't use C++11 STL features but my compiler support C++11? #604
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- Removed GCC shadow warnings #595
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#### Fixes:
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