Fixed API for euclian, only need a vec2 parameter
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				@ -50,17 +50,19 @@ namespace glm
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	/// @addtogroup gtx_polar_coordinates
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						/// @addtogroup gtx_polar_coordinates
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	/// @{
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						/// @{
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	//! Convert Euclidean to Polar coordinates, x is the xz distance, y, the latitude and z the longitude.
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						/// Convert Euclidean to Polar coordinates, x is the xz distance, y, the latitude and z the longitude.
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	//! From GLM_GTX_polar_coordinates extension.
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						///
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						/// @see gtx_polar_coordinates
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	template <typename T> 
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						template <typename T> 
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	detail::tvec3<T> polar(
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						detail::tvec3<T> polar(
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		detail::tvec3<T> const & euclidean);
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							detail::tvec3<T> const & euclidean);
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	//! Convert Polar to Euclidean coordinates.
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						/// Convert Polar to Euclidean coordinates.
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	//! From GLM_GTX_polar_coordinates extension.
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						///
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						/// @see gtx_polar_coordinates
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	template <typename T> 
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						template <typename T> 
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	detail::tvec3<T> euclidean(
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						detail::tvec3<T> euclidean(
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		detail::tvec3<T> const & polar);
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							detail::tvec2<T> const & polar);
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	/// @}
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						/// @}
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}//namespace glm
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					}//namespace glm
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@ -35,7 +35,7 @@ namespace glm
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	template <typename T> 
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						template <typename T> 
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	GLM_FUNC_QUALIFIER detail::tvec3<T> euclidean
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						GLM_FUNC_QUALIFIER detail::tvec3<T> euclidean
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	(
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						(
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		detail::tvec3<T> const & polar
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							detail::tvec2<T> const & polar
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	)
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						)
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	{
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						{
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#ifdef GLM_FORCE_RADIANS
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					#ifdef GLM_FORCE_RADIANS
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