Merge nohalf

This commit is contained in:
Christophe Riccio
2013-09-06 02:17:09 +02:00
37 changed files with 611 additions and 567 deletions

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@@ -7,24 +7,11 @@
// File : test/core/core_func_swizzle.cpp
///////////////////////////////////////////////////////////////////////////////////////////////////
#ifndef GLM_FORCE_ONLY_XYZW
# define GLM_FORCE_ONLY_XYZW
#endif
//#ifndef GLM_FORCE_PURE
//# define GLM_FORCE_PURE
//#endif
#ifndef GLM_MESSAGES
# define GLM_MESSAGES
#endif
#ifndef GLM_SWIZZLE
# define GLM_SWIZZLE
#endif
#ifndef GLM_FORCE_CXX98
# define GLM_FORCE_CXX98
#endif
#define GLM_MESSAGES
#define GLM_SWIZZLE
#include <glm/glm.hpp>
int test_vec2_swizzle()
int test_ivec2_swizzle()
{
int Error = 0;
@@ -39,7 +26,7 @@ int test_vec2_swizzle()
return Error;
}
int test_vec3_swizzle()
int test_ivec3_swizzle()
{
int Error = 0;
@@ -54,7 +41,7 @@ int test_vec3_swizzle()
return Error;
}
int test_vec4_swizzle()
int test_ivec4_swizzle()
{
int Error = 0;
@@ -69,12 +56,33 @@ int test_vec4_swizzle()
return Error;
}
int test_vec4_swizzle()
{
int Error = 0;
glm::vec4 A(1, 2, 3, 4);
glm::vec4 B = A.xyzw();
glm::vec4 C(0);
C.xyzw = B.xyzw;
float f = glm::dot(C.wzyx(), C.xyzw());
Error += A == B ? 0 : 1;
Error += A == C ? 0 : 1;
static_assert(sizeof(int) <= 4, "Test");
return Error;
}
int main()
{
int Error = 0;
Error += test_vec2_swizzle();
Error += test_vec3_swizzle();
Error += test_ivec2_swizzle();
Error += test_ivec3_swizzle();
Error += test_ivec4_swizzle();
Error += test_vec4_swizzle();
return Error;

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@@ -2,7 +2,7 @@
// OpenGL Mathematics Copyright (c) 2005 - 2013 G-Truc Creation (www.g-truc.net)
///////////////////////////////////////////////////////////////////////////////////////////////////
// Created : 2008-08-31
// Updated : 2011-09-19
// Updated : 2013-08-27
// Licence : This source is under MIT License
// File : test/core/type_vec3.cpp
///////////////////////////////////////////////////////////////////////////////////////////////////
@@ -187,130 +187,131 @@ int test_vec3_size()
int test_vec3_swizzle3_2()
{
int Error = 0;
int Error = 0;
glm::vec3 v(1, 2, 3);
glm::vec2 u;
glm::vec3 v(1, 2, 3);
glm::vec2 u;
// Can not assign a vec3 swizzle to a vec2
//u = v.xyz; //Illegal
//u = v.rgb; //Illegal
//u = v.stp; //Illegal
# if(GLM_LANG & GLM_LANG_CXXMS_FLAG)
// Can not assign a vec3 swizzle to a vec2
//u = v.xyz; //Illegal
//u = v.rgb; //Illegal
//u = v.stp; //Illegal
#if(GLM_SUPPORT_SWIZZLE_OPERATOR())
u = v.xx; Error += (u.x == 1.0f && u.y == 1.0f) ? 0 : 1;
u = v.xy; Error += (u.x == 1.0f && u.y == 2.0f) ? 0 : 1;
u = v.xz; Error += (u.x == 1.0f && u.y == 3.0f) ? 0 : 1;
u = v.yx; Error += (u.x == 2.0f && u.y == 1.0f) ? 0 : 1;
u = v.yy; Error += (u.x == 2.0f && u.y == 2.0f) ? 0 : 1;
u = v.yz; Error += (u.x == 2.0f && u.y == 3.0f) ? 0 : 1;
u = v.zx; Error += (u.x == 3.0f && u.y == 1.0f) ? 0 : 1;
u = v.zy; Error += (u.x == 3.0f && u.y == 2.0f) ? 0 : 1;
u = v.zz; Error += (u.x == 3.0f && u.y == 3.0f) ? 0 : 1;
u = v.xx; Error += (u.x == 1.0f && u.y == 1.0f) ? 0 : 1;
u = v.xy; Error += (u.x == 1.0f && u.y == 2.0f) ? 0 : 1;
u = v.xz; Error += (u.x == 1.0f && u.y == 3.0f) ? 0 : 1;
u = v.yx; Error += (u.x == 2.0f && u.y == 1.0f) ? 0 : 1;
u = v.yy; Error += (u.x == 2.0f && u.y == 2.0f) ? 0 : 1;
u = v.yz; Error += (u.x == 2.0f && u.y == 3.0f) ? 0 : 1;
u = v.zx; Error += (u.x == 3.0f && u.y == 1.0f) ? 0 : 1;
u = v.zy; Error += (u.x == 3.0f && u.y == 2.0f) ? 0 : 1;
u = v.zz; Error += (u.x == 3.0f && u.y == 3.0f) ? 0 : 1;
u = v.rr; Error += (u.r == 1.0f && u.g == 1.0f) ? 0 : 1;
u = v.rg; Error += (u.r == 1.0f && u.g == 2.0f) ? 0 : 1;
u = v.rb; Error += (u.r == 1.0f && u.g == 3.0f) ? 0 : 1;
u = v.gr; Error += (u.r == 2.0f && u.g == 1.0f) ? 0 : 1;
u = v.gg; Error += (u.r == 2.0f && u.g == 2.0f) ? 0 : 1;
u = v.gb; Error += (u.r == 2.0f && u.g == 3.0f) ? 0 : 1;
u = v.br; Error += (u.r == 3.0f && u.g == 1.0f) ? 0 : 1;
u = v.bg; Error += (u.r == 3.0f && u.g == 2.0f) ? 0 : 1;
u = v.bb; Error += (u.r == 3.0f && u.g == 3.0f) ? 0 : 1;
u = v.rr; Error += (u.r == 1.0f && u.g == 1.0f) ? 0 : 1;
u = v.rg; Error += (u.r == 1.0f && u.g == 2.0f) ? 0 : 1;
u = v.rb; Error += (u.r == 1.0f && u.g == 3.0f) ? 0 : 1;
u = v.gr; Error += (u.r == 2.0f && u.g == 1.0f) ? 0 : 1;
u = v.gg; Error += (u.r == 2.0f && u.g == 2.0f) ? 0 : 1;
u = v.gb; Error += (u.r == 2.0f && u.g == 3.0f) ? 0 : 1;
u = v.br; Error += (u.r == 3.0f && u.g == 1.0f) ? 0 : 1;
u = v.bg; Error += (u.r == 3.0f && u.g == 2.0f) ? 0 : 1;
u = v.bb; Error += (u.r == 3.0f && u.g == 3.0f) ? 0 : 1;
u = v.ss; Error += (u.s == 1.0f && u.t == 1.0f) ? 0 : 1;
u = v.st; Error += (u.s == 1.0f && u.t == 2.0f) ? 0 : 1;
u = v.sp; Error += (u.s == 1.0f && u.t == 3.0f) ? 0 : 1;
u = v.ts; Error += (u.s == 2.0f && u.t == 1.0f) ? 0 : 1;
u = v.tt; Error += (u.s == 2.0f && u.t == 2.0f) ? 0 : 1;
u = v.tp; Error += (u.s == 2.0f && u.t == 3.0f) ? 0 : 1;
u = v.ps; Error += (u.s == 3.0f && u.t == 1.0f) ? 0 : 1;
u = v.pt; Error += (u.s == 3.0f && u.t == 2.0f) ? 0 : 1;
u = v.pp; Error += (u.s == 3.0f && u.t == 3.0f) ? 0 : 1;
// Mixed member aliases are not valid
//u = v.rx; //Illegal
//u = v.sy; //Illegal
u = v.ss; Error += (u.s == 1.0f && u.t == 1.0f) ? 0 : 1;
u = v.st; Error += (u.s == 1.0f && u.t == 2.0f) ? 0 : 1;
u = v.sp; Error += (u.s == 1.0f && u.t == 3.0f) ? 0 : 1;
u = v.ts; Error += (u.s == 2.0f && u.t == 1.0f) ? 0 : 1;
u = v.tt; Error += (u.s == 2.0f && u.t == 2.0f) ? 0 : 1;
u = v.tp; Error += (u.s == 2.0f && u.t == 3.0f) ? 0 : 1;
u = v.ps; Error += (u.s == 3.0f && u.t == 1.0f) ? 0 : 1;
u = v.pt; Error += (u.s == 3.0f && u.t == 2.0f) ? 0 : 1;
u = v.pp; Error += (u.s == 3.0f && u.t == 3.0f) ? 0 : 1;
// Mixed member aliases are not valid
//u = v.rx; //Illegal
//u = v.sy; //Illegal
u = glm::vec2(1, 2);
v = glm::vec3(1, 2, 3);
//v.xx = u; //Illegal
v.xy = u; Error += (v.x == 1.0f && v.y == 2.0f && v.z == 3.0f) ? 0 : 1;
v.xz = u; Error += (v.x == 1.0f && v.y == 2.0f && v.z == 2.0f) ? 0 : 1;
v.yx = u; Error += (v.x == 2.0f && v.y == 1.0f && v.z == 2.0f) ? 0 : 1;
//v.yy = u; //Illegal
v.yz = u; Error += (v.x == 2.0f && v.y == 1.0f && v.z == 2.0f) ? 0 : 1;
v.zx = u; Error += (v.x == 2.0f && v.y == 1.0f && v.z == 1.0f) ? 0 : 1;
v.zy = u; Error += (v.x == 2.0f && v.y == 2.0f && v.z == 1.0f) ? 0 : 1;
//v.zz = u; //Illegal
u = glm::vec2(1, 2);
v = glm::vec3(1, 2, 3);
//v.xx = u; //Illegal
v.xy = u; Error += (v.x == 1.0f && v.y == 2.0f && v.z == 3.0f) ? 0 : 1;
v.xz = u; Error += (v.x == 1.0f && v.y == 2.0f && v.z == 2.0f) ? 0 : 1;
v.yx = u; Error += (v.x == 2.0f && v.y == 1.0f && v.z == 2.0f) ? 0 : 1;
//v.yy = u; //Illegal
v.yz = u; Error += (v.x == 2.0f && v.y == 1.0f && v.z == 2.0f) ? 0 : 1;
v.zx = u; Error += (v.x == 2.0f && v.y == 1.0f && v.z == 1.0f) ? 0 : 1;
v.zy = u; Error += (v.x == 2.0f && v.y == 2.0f && v.z == 1.0f) ? 0 : 1;
//v.zz = u; //Illegal
#endif//(GLM_SUPPORT_SWIZZLE_OPERATOR())
# endif//GLM_LANG
return Error;
return Error;
}
int test_vec3_swizzle3_3()
{
int Error = 0;
int Error = 0;
glm::vec3 v(1, 2, 3);
glm::vec3 u;
u = v; Error += (u.x == 1.0f && u.y == 2.0f && u.z == 3.0f) ? 0 : 1;
#if(GLM_SUPPORT_SWIZZLE_OPERATOR())
u = v.xyz; Error += (u.x == 1.0f && u.y == 2.0f && u.z == 3.0f) ? 0 : 1;
u = v.zyx; Error += (u.x == 3.0f && u.y == 2.0f && u.z == 1.0f) ? 0 : 1;
u.zyx = v; Error += (u.x == 3.0f && u.y == 2.0f && u.z == 1.0f) ? 0 : 1;
glm::vec3 v(1, 2, 3);
glm::vec3 u;
u = v.rgb; Error += (u.x == 1.0f && u.y == 2.0f && u.z == 3.0f) ? 0 : 1;
u = v.bgr; Error += (u.x == 3.0f && u.y == 2.0f && u.z == 1.0f) ? 0 : 1;
u.bgr = v; Error += (u.x == 3.0f && u.y == 2.0f && u.z == 1.0f) ? 0 : 1;
# if(GLM_LANG & GLM_LANG_CXXMS_FLAG)
u = v; Error += (u.x == 1.0f && u.y == 2.0f && u.z == 3.0f) ? 0 : 1;
u = v.stp; Error += (u.x == 1.0f && u.y == 2.0f && u.z == 3.0f) ? 0 : 1;
u = v.pts; Error += (u.x == 3.0f && u.y == 2.0f && u.z == 1.0f) ? 0 : 1;
u.pts = v; Error += (u.x == 3.0f && u.y == 2.0f && u.z == 1.0f) ? 0 : 1;
#endif//(GLM_SUPPORT_SWIZZLE_OPERATOR())
return Error;
u = v.xyz; Error += (u.x == 1.0f && u.y == 2.0f && u.z == 3.0f) ? 0 : 1;
u = v.zyx; Error += (u.x == 3.0f && u.y == 2.0f && u.z == 1.0f) ? 0 : 1;
u.zyx = v; Error += (u.x == 3.0f && u.y == 2.0f && u.z == 1.0f) ? 0 : 1;
u = v.rgb; Error += (u.x == 1.0f && u.y == 2.0f && u.z == 3.0f) ? 0 : 1;
u = v.bgr; Error += (u.x == 3.0f && u.y == 2.0f && u.z == 1.0f) ? 0 : 1;
u.bgr = v; Error += (u.x == 3.0f && u.y == 2.0f && u.z == 1.0f) ? 0 : 1;
u = v.stp; Error += (u.x == 1.0f && u.y == 2.0f && u.z == 3.0f) ? 0 : 1;
u = v.pts; Error += (u.x == 3.0f && u.y == 2.0f && u.z == 1.0f) ? 0 : 1;
u.pts = v; Error += (u.x == 3.0f && u.y == 2.0f && u.z == 1.0f) ? 0 : 1;
# endif//GLM_LANG
return Error;
}
int test_vec3_swizzle_operators()
{
int Error = 0;
int Error = 0;
glm::vec3 q, u, v;
glm::vec3 q, u, v;
u = glm::vec3(1, 2, 3);
v = glm::vec3(10, 20, 30);
u = glm::vec3(1, 2, 3);
v = glm::vec3(10, 20, 30);
#if(GLM_SUPPORT_SWIZZLE_OPERATOR())
// Swizzle, swizzle binary operators
q = u.xyz + v.xyz; Error += (q == (u + v)) ? 0 : 1;
q = (u.zyx + v.zyx).zyx; Error += (q == (u + v)) ? 0 : 1;
q = (u.xyz - v.xyz); Error += (q == (u - v)) ? 0 : 1;
q = (u.xyz * v.xyz); Error += (q == (u * v)) ? 0 : 1;
q = (u.xxx * v.xxx); Error += (q == glm::vec3(u.x * v.x)) ? 0 : 1;
q = (u.xyz / v.xyz); Error += (q == (u / v)) ? 0 : 1;
# if(GLM_LANG & GLM_LANG_CXXMS_FLAG)
// Swizzle, swizzle binary operators
q = u.xyz + v.xyz; Error += (q == (u + v)) ? 0 : 1;
q = (u.zyx + v.zyx).zyx; Error += (q == (u + v)) ? 0 : 1;
q = (u.xyz - v.xyz); Error += (q == (u - v)) ? 0 : 1;
q = (u.xyz * v.xyz); Error += (q == (u * v)) ? 0 : 1;
q = (u.xxx * v.xxx); Error += (q == glm::vec3(u.x * v.x)) ? 0 : 1;
q = (u.xyz / v.xyz); Error += (q == (u / v)) ? 0 : 1;
// vec, swizzle binary operators
q = u + v.xyz; Error += (q == (u + v)) ? 0 : 1;
q = (u - v.xyz); Error += (q == (u - v)) ? 0 : 1;
q = (u * v.xyz); Error += (q == (u * v)) ? 0 : 1;
q = (u * v.xxx); Error += (q == v.x * u) ? 0 : 1;
q = (u / v.xyz); Error += (q == (u / v)) ? 0 : 1;
// vec, swizzle binary operators
q = u + v.xyz; Error += (q == (u + v)) ? 0 : 1;
q = (u - v.xyz); Error += (q == (u - v)) ? 0 : 1;
q = (u * v.xyz); Error += (q == (u * v)) ? 0 : 1;
q = (u * v.xxx); Error += (q == v.x * u) ? 0 : 1;
q = (u / v.xyz); Error += (q == (u / v)) ? 0 : 1;
// swizzle,vec binary operators
q = u.xyz + v; Error += (q == (u + v)) ? 0 : 1;
q = (u.xyz - v); Error += (q == (u - v)) ? 0 : 1;
q = (u.xyz * v); Error += (q == (u * v)) ? 0 : 1;
q = (u.xxx * v); Error += (q == u.x * v) ? 0 : 1;
q = (u.xyz / v); Error += (q == (u / v)) ? 0 : 1;
#endif//(GLM_SUPPORT_SWIZZLE_OPERATOR())
// swizzle,vec binary operators
q = u.xyz + v; Error += (q == (u + v)) ? 0 : 1;
q = (u.xyz - v); Error += (q == (u - v)) ? 0 : 1;
q = (u.xyz * v); Error += (q == (u * v)) ? 0 : 1;
q = (u.xxx * v); Error += (q == u.x * v) ? 0 : 1;
q = (u.xyz / v); Error += (q == (u / v)) ? 0 : 1;
# endif//GLM_LANG
// Compile errors
//q = (u.yz * v.xyz);
//q = (u * v.xy);
// Compile errors
//q = (u.yz * v.xyz);
//q = (u * v.xy);
return Error;
return Error;
}
int test_vec3_swizzle_functions()
@@ -324,7 +325,6 @@ int test_vec3_swizzle_functions()
// glm::dot(u.xy, v.xy); <--- Compile error
// glm::dot(u.xy(), v.xy()); <--- Compiles correctly
#if(GLM_SUPPORT_SWIZZLE_OPERATOR())
float r;
// vec2
@@ -351,7 +351,6 @@ int test_vec3_swizzle_functions()
r = glm::dot(s, t); Error += (int(r) == 300) ? 0 : 1;
r = glm::dot(s.xyzw(), t.xyzw()); Error += (int(r) == 300) ? 0 : 1;
r = glm::dot(s.xyz(), t.xyz()); Error += (int(r) == 140) ? 0 : 1;
#endif//(GLM_SUPPORT_SWIZZLE_OPERATOR())
return Error;
}
@@ -360,9 +359,9 @@ int test_vec3_swizzle_partial()
{
int Error = 0;
#if(GLM_SUPPORT_SWIZZLE_OPERATOR())
glm::vec3 A(1, 2, 3);
# if(GLM_LANG & GLM_LANG_CXXMS_FLAG)
{
glm::vec3 B(A.xy, 3.0f);
Error += A == B ? 0 : 1;
@@ -377,7 +376,7 @@ int test_vec3_swizzle_partial()
glm::vec3 B(A.xyz);
Error += A == B ? 0 : 1;
}
#endif//(GLM_SUPPORT_SWIZZLE_OPERATOR())
# endif//GLM_LANG
return Error;
}

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@@ -216,7 +216,7 @@ int test_vec4_swizzle_partial()
glm::vec4 A(1, 2, 3, 4);
#if(GLM_SUPPORT_SWIZZLE_OPERATOR())
# if((GLM_LANG & GLM_LANG_CXXMS_FLAG) && defined(GLM_SWIZZLE))
{
glm::vec4 B(A.xy, A.zw);
Error += A == B ? 0 : 1;
@@ -242,7 +242,7 @@ int test_vec4_swizzle_partial()
glm::vec4 B(1.0f, A.yzw);
Error += A == B ? 0 : 1;
}
#endif//(GLM_SUPPORT_SWIZZLE_OPERATOR())
# endif//GLM_LANG
return Error;
}

View File

@@ -31,287 +31,237 @@
#include <cstdio>
#include <vector>
void print_bits(glm::half const & s)
{
union
{
glm::detail::hdata h;
unsigned short i;
} uif;
uif.h = s._data();
printf("f16: ");
for(std::size_t j = sizeof(s) * 8; j > 0; --j)
{
if(j == 10 || j == 15)
printf(" ");
printf("%d", (uif.i & (1 << (j - 1))) ? 1 : 0);
}
}
void print_bits(float const & s)
{
union
{
float f;
unsigned int i;
} uif;
uif.f = s;
printf("f32: ");
for(std::size_t j = sizeof(s) * 8; j > 0; --j)
{
if(j == 23 || j == 31)
printf(" ");
printf("%d", (uif.i & (1 << (j - 1))) ? 1 : 0);
}
union
{
float f;
unsigned int i;
} uif;
uif.f = s;
printf("f32: ");
for(std::size_t j = sizeof(s) * 8; j > 0; --j)
{
if(j == 23 || j == 31)
printf(" ");
printf("%d", (uif.i & (1 << (j - 1))) ? 1 : 0);
}
}
void print_10bits(glm::uint const & s)
{
printf("10b: ");
for(std::size_t j = 10; j > 0; --j)
{
if(j == 5)
printf(" ");
printf("%d", (s & (1 << (j - 1))) ? 1 : 0);
}
printf("10b: ");
for(std::size_t j = 10; j > 0; --j)
{
if(j == 5)
printf(" ");
printf("%d", (s & (1 << (j - 1))) ? 1 : 0);
}
}
void print_11bits(glm::uint const & s)
{
printf("11b: ");
for(std::size_t j = 11; j > 0; --j)
{
if(j == 6)
printf(" ");
printf("%d", (s & (1 << (j - 1))) ? 1 : 0);
}
printf("11b: ");
for(std::size_t j = 11; j > 0; --j)
{
if(j == 6)
printf(" ");
printf("%d", (s & (1 << (j - 1))) ? 1 : 0);
}
}
void print_value(float const & s)
{
printf("%2.5f, ", s);
print_bits(s);
printf(", ");
print_bits(glm::half(s));
// printf(", ");
// print_11bits(detail::floatTo11bit(s));
// printf(", ");
// print_10bits(detail::floatTo10bit(s));
printf("\n");
}
int test_half()
{
int Error = 0;
print_value(0.0f);
print_value(0.1f);
print_value(0.2f);
print_value(0.3f);
print_value(0.4f);
print_value(0.5f);
print_value(0.6f);
print_value(1.0f);
print_value(1.1f);
print_value(1.2f);
print_value(1.3f);
print_value(1.4f);
print_value(1.5f);
print_value(1.6f);
print_value(2.0f);
print_value(2.1f);
print_value(2.2f);
print_value(2.3f);
print_value(2.4f);
print_value(2.5f);
print_value(2.6f);
return Error;
printf("%2.5f, ", s);
print_bits(s);
printf(", ");
// print_11bits(detail::floatTo11bit(s));
// printf(", ");
// print_10bits(detail::floatTo10bit(s));
printf("\n");
}
int test_Half1x16()
{
int Error = 0;
int Error = 0;
std::vector<float> Tests;
Tests.push_back(0.0f);
Tests.push_back(1.0f);
Tests.push_back(-1.0f);
Tests.push_back(2.0f);
Tests.push_back(-2.0f);
Tests.push_back(1.9f);
std::vector<float> Tests;
Tests.push_back(0.0f);
Tests.push_back(1.0f);
Tests.push_back(-1.0f);
Tests.push_back(2.0f);
Tests.push_back(-2.0f);
Tests.push_back(1.9f);
for(std::size_t i = 0; i < Tests.size(); ++i)
{
glm::uint32 p0 = glm::packHalf1x16(Tests[i]);
float v0 = glm::unpackHalf1x16(p0);
glm::uint32 p1 = glm::packHalf1x16(v0);
float v1 = glm::unpackHalf1x16(p0);
Error += (v0 == v1) ? 0 : 1;
}
for(std::size_t i = 0; i < Tests.size(); ++i)
{
glm::uint32 p0 = glm::packHalf1x16(Tests[i]);
float v0 = glm::unpackHalf1x16(p0);
glm::uint32 p1 = glm::packHalf1x16(v0);
float v1 = glm::unpackHalf1x16(p0);
Error += (v0 == v1) ? 0 : 1;
}
return Error;
return Error;
}
int test_Half4x16()
{
int Error = 0;
int Error = 0;
std::vector<glm::vec4> Tests;
Tests.push_back(glm::vec4(1.0));
Tests.push_back(glm::vec4(0.0));
Tests.push_back(glm::vec4(2.0));
Tests.push_back(glm::vec4(0.1));
Tests.push_back(glm::vec4(0.5));
Tests.push_back(glm::vec4(-0.9));
std::vector<glm::vec4> Tests;
Tests.push_back(glm::vec4(1.0));
Tests.push_back(glm::vec4(0.0));
Tests.push_back(glm::vec4(2.0));
Tests.push_back(glm::vec4(0.1));
Tests.push_back(glm::vec4(0.5));
Tests.push_back(glm::vec4(-0.9));
for(std::size_t i = 0; i < Tests.size(); ++i)
{
glm::uint64 p0 = glm::packHalf4x16(Tests[i]);
glm::vec4 v0 = glm::unpackHalf4x16(p0);
glm::uint64 p1 = glm::packHalf4x16(v0);
glm::vec4 v1 = glm::unpackHalf4x16(p0);
Error += glm::all(glm::equal(v0, v1)) ? 0 : 1;
}
for(std::size_t i = 0; i < Tests.size(); ++i)
{
glm::uint64 p0 = glm::packHalf4x16(Tests[i]);
glm::vec4 v0 = glm::unpackHalf4x16(p0);
glm::uint64 p1 = glm::packHalf4x16(v0);
glm::vec4 v1 = glm::unpackHalf4x16(p0);
Error += glm::all(glm::equal(v0, v1)) ? 0 : 1;
}
return Error;
return Error;
}
int test_I3x10_1x2()
{
int Error = 0;
int Error = 0;
std::vector<glm::ivec4> Tests;
Tests.push_back(glm::ivec4(0));
Tests.push_back(glm::ivec4(1));
Tests.push_back(glm::ivec4(-1));
Tests.push_back(glm::ivec4(2));
Tests.push_back(glm::ivec4(-2));
Tests.push_back(glm::ivec4(3));
std::vector<glm::ivec4> Tests;
Tests.push_back(glm::ivec4(0));
Tests.push_back(glm::ivec4(1));
Tests.push_back(glm::ivec4(-1));
Tests.push_back(glm::ivec4(2));
Tests.push_back(glm::ivec4(-2));
Tests.push_back(glm::ivec4(3));
for(std::size_t i = 0; i < Tests.size(); ++i)
{
glm::uint32 p0 = glm::packI3x10_1x2(Tests[i]);
glm::ivec4 v0 = glm::unpackI3x10_1x2(p0);
glm::uint32 p1 = glm::packI3x10_1x2(v0);
glm::ivec4 v1 = glm::unpackI3x10_1x2(p0);
Error += glm::all(glm::equal(v0, v1)) ? 0 : 1;
}
for(std::size_t i = 0; i < Tests.size(); ++i)
{
glm::uint32 p0 = glm::packI3x10_1x2(Tests[i]);
glm::ivec4 v0 = glm::unpackI3x10_1x2(p0);
glm::uint32 p1 = glm::packI3x10_1x2(v0);
glm::ivec4 v1 = glm::unpackI3x10_1x2(p0);
Error += glm::all(glm::equal(v0, v1)) ? 0 : 1;
}
return Error;
return Error;
}
int test_U3x10_1x2()
{
int Error = 0;
int Error = 0;
std::vector<glm::uvec4> Tests;
Tests.push_back(glm::uvec4(0));
Tests.push_back(glm::uvec4(1));
Tests.push_back(glm::uvec4(2));
Tests.push_back(glm::uvec4(3));
Tests.push_back(glm::uvec4(4));
Tests.push_back(glm::uvec4(5));
std::vector<glm::uvec4> Tests;
Tests.push_back(glm::uvec4(0));
Tests.push_back(glm::uvec4(1));
Tests.push_back(glm::uvec4(2));
Tests.push_back(glm::uvec4(3));
Tests.push_back(glm::uvec4(4));
Tests.push_back(glm::uvec4(5));
for(std::size_t i = 0; i < Tests.size(); ++i)
{
glm::uint32 p0 = glm::packU3x10_1x2(Tests[i]);
glm::uvec4 v0 = glm::unpackU3x10_1x2(p0);
glm::uint32 p1 = glm::packU3x10_1x2(v0);
glm::uvec4 v1 = glm::unpackU3x10_1x2(p0);
Error += glm::all(glm::equal(v0, v1)) ? 0 : 1;
}
for(std::size_t i = 0; i < Tests.size(); ++i)
{
glm::uint32 p0 = glm::packU3x10_1x2(Tests[i]);
glm::uvec4 v0 = glm::unpackU3x10_1x2(p0);
glm::uint32 p1 = glm::packU3x10_1x2(v0);
glm::uvec4 v1 = glm::unpackU3x10_1x2(p0);
Error += glm::all(glm::equal(v0, v1)) ? 0 : 1;
}
return Error;
return Error;
}
int test_Snorm3x10_1x2()
{
int Error = 0;
int Error = 0;
std::vector<glm::vec4> Tests;
Tests.push_back(glm::vec4(1.0));
Tests.push_back(glm::vec4(0.0));
Tests.push_back(glm::vec4(2.0));
Tests.push_back(glm::vec4(0.1));
Tests.push_back(glm::vec4(0.5));
Tests.push_back(glm::vec4(0.9));
std::vector<glm::vec4> Tests;
Tests.push_back(glm::vec4(1.0));
Tests.push_back(glm::vec4(0.0));
Tests.push_back(glm::vec4(2.0));
Tests.push_back(glm::vec4(0.1));
Tests.push_back(glm::vec4(0.5));
Tests.push_back(glm::vec4(0.9));
for(std::size_t i = 0; i < Tests.size(); ++i)
{
glm::uint32 p0 = glm::packSnorm3x10_1x2(Tests[i]);
glm::vec4 v0 = glm::unpackSnorm3x10_1x2(p0);
glm::uint32 p1 = glm::packSnorm3x10_1x2(v0);
glm::vec4 v1 = glm::unpackSnorm3x10_1x2(p0);
Error += glm::all(glm::equal(v0, v1)) ? 0 : 1;
}
for(std::size_t i = 0; i < Tests.size(); ++i)
{
glm::uint32 p0 = glm::packSnorm3x10_1x2(Tests[i]);
glm::vec4 v0 = glm::unpackSnorm3x10_1x2(p0);
glm::uint32 p1 = glm::packSnorm3x10_1x2(v0);
glm::vec4 v1 = glm::unpackSnorm3x10_1x2(p0);
Error += glm::all(glm::equal(v0, v1)) ? 0 : 1;
}
return Error;
return Error;
}
int test_Unorm3x10_1x2()
{
int Error = 0;
int Error = 0;
std::vector<glm::vec4> Tests;
Tests.push_back(glm::vec4(1.0));
Tests.push_back(glm::vec4(0.0));
Tests.push_back(glm::vec4(2.0));
Tests.push_back(glm::vec4(0.1));
Tests.push_back(glm::vec4(0.5));
Tests.push_back(glm::vec4(0.9));
std::vector<glm::vec4> Tests;
Tests.push_back(glm::vec4(1.0));
Tests.push_back(glm::vec4(0.0));
Tests.push_back(glm::vec4(2.0));
Tests.push_back(glm::vec4(0.1));
Tests.push_back(glm::vec4(0.5));
Tests.push_back(glm::vec4(0.9));
for(std::size_t i = 0; i < Tests.size(); ++i)
{
glm::uint32 p0 = glm::packSnorm3x10_1x2(Tests[i]);
glm::vec4 v0 = glm::unpackSnorm3x10_1x2(p0);
glm::uint32 p1 = glm::packSnorm3x10_1x2(v0);
glm::vec4 v1 = glm::unpackSnorm3x10_1x2(p0);
Error += glm::all(glm::equal(v0, v1)) ? 0 : 1;
}
for(std::size_t i = 0; i < Tests.size(); ++i)
{
glm::uint32 p0 = glm::packSnorm3x10_1x2(Tests[i]);
glm::vec4 v0 = glm::unpackSnorm3x10_1x2(p0);
glm::uint32 p1 = glm::packSnorm3x10_1x2(v0);
glm::vec4 v1 = glm::unpackSnorm3x10_1x2(p0);
Error += glm::all(glm::equal(v0, v1)) ? 0 : 1;
}
return Error;
return Error;
}
int test_F2x11_1x10()
{
int Error = 0;
int Error = 0;
std::vector<glm::vec3> Tests;
Tests.push_back(glm::vec3(1.0));
Tests.push_back(glm::vec3(0.0));
Tests.push_back(glm::vec3(2.0));
Tests.push_back(glm::vec3(0.1));
Tests.push_back(glm::vec3(0.5));
Tests.push_back(glm::vec3(0.9));
std::vector<glm::vec3> Tests;
Tests.push_back(glm::vec3(1.0));
Tests.push_back(glm::vec3(0.0));
Tests.push_back(glm::vec3(2.0));
Tests.push_back(glm::vec3(0.1));
Tests.push_back(glm::vec3(0.5));
Tests.push_back(glm::vec3(0.9));
for(std::size_t i = 0; i < Tests.size(); ++i)
{
glm::uint32 p0 = glm::packF2x11_1x10(Tests[i]);
glm::vec3 v0 = glm::unpackF2x11_1x10(p0);
glm::uint32 p1 = glm::packF2x11_1x10(v0);
glm::vec3 v1 = glm::unpackF2x11_1x10(p0);
Error += glm::all(glm::equal(v0, v1)) ? 0 : 1;
}
for(std::size_t i = 0; i < Tests.size(); ++i)
{
glm::uint32 p0 = glm::packF2x11_1x10(Tests[i]);
glm::vec3 v0 = glm::unpackF2x11_1x10(p0);
glm::uint32 p1 = glm::packF2x11_1x10(v0);
glm::vec3 v1 = glm::unpackF2x11_1x10(p0);
Error += glm::all(glm::equal(v0, v1)) ? 0 : 1;
}
return Error;
return Error;
}
int main()
{
int Error(0);
Error += test_F2x11_1x10();
Error += test_Snorm3x10_1x2();
Error += test_Unorm3x10_1x2();
Error += test_I3x10_1x2();
Error += test_U3x10_1x2();
Error += test_Half1x16();
Error += test_U3x10_1x2();
Error += test_F2x11_1x10();
Error += test_Snorm3x10_1x2();
Error += test_Unorm3x10_1x2();
Error += test_I3x10_1x2();
Error += test_U3x10_1x2();
Error += test_Half1x16();
Error += test_U3x10_1x2();
return Error;
}

View File

@@ -836,12 +836,31 @@ static int test_quat_precision()
return Error;
}
static int test_fvec_conversion()
{
int Error(0);
{
glm::highp_vec4 a = glm::vec4(1, 2, 3, 4);
glm::mediump_vec4 b = glm::vec4(1, 2, 3, 4);
glm::lowp_vec4 c = b;
glm::mediump_vec4 d = c;
glm::lowp_ivec4 e = glm::ivec4(d);
glm::lowp_ivec3 f = glm::ivec3(e);
Error += glm::all(glm::equal(b, d)) ? 0 : 1;
}
return Error;
}
int main()
{
int Error(0);
Error += test_scalar_size();
Error += test_fvec_size();
Error += test_fvec_precision();
Error += test_fvec_conversion();
Error += test_dvec_precision();
Error += test_ivec_size();
Error += test_ivec_precision();