Fixed quaternion componant order: w, {x, y, z} #916

This commit is contained in:
Christophe
2019-07-12 19:19:10 +02:00
parent 8c5fde6c8f
commit f5381ef536
5 changed files with 17 additions and 27 deletions

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@@ -65,6 +65,7 @@ glm::mat4 camera(float Translate, glm::vec2 const& Rotate)
- Fixed .natvis as structs renamed #915
- Fixed ldexp and frexp declaration #895
- Fixed missing const to quaternion conversion operators #890
- Fixed quaternion componant order: w, {x, y, z} #916
### [GLM 0.9.9.5](https://github.com/g-truc/glm/releases/tag/0.9.9.5) - 2019-04-01
#### Fixes: