Updated API documentation

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Christophe Riccio
2013-12-25 23:48:55 +01:00
parent 792e5ff74f
commit fee3eddd37
459 changed files with 76100 additions and 48806 deletions

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<div class="summary">
<a href="#func-members">Functions</a> </div>
<div class="headertitle">
<div class="title">GLM_GTX_associated_min_max</div> </div>
<div class="ingroups"><a class="el" href="a00139.html">GTX Extensions (Experimental)</a></div></div><!--header-->
<div class="title">Noise functions<div class="ingroups"><a class="el" href="a00167.html">GLM Core</a></div></div> </div>
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<div class="contents">
<table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="func-members"></a>
Functions</h2></td></tr>
<tr class="memitem:gaed83bceeac703a2541db6433fbf4a6d6"><td class="memTemplParams" colspan="2">template&lt;typename genTypeT , typename genTypeU &gt; </td></tr>
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<tr class="memitem:gaa345b5140db56f069b6d07b4c5543531"><td class="memTemplParams" colspan="2">template&lt;typename genTypeT , typename genTypeU &gt; </td></tr>
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<tr class="memitem:ga876ad0805cece7b52bac9f5bac42647a"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL detail::tvec2<br class="typebreak"/>
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defaultp &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00160.html#ga876ad0805cece7b52bac9f5bac42647a">noise2</a> (genType const &amp;x)</td></tr>
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&lt; typename genType::value_type, <br class="typebreak"/>
defaultp &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00160.html#ga4ca7d36395a06c2f210ceca5d9a1d020">noise4</a> (genType const &amp;x)</td></tr>
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<a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
<p>Min and max functions that return associated values not the compared onces. </p>
<p>&lt;<a class="el" href="a00007.html" title="OpenGL Mathematics (glm.g-truc.net)">glm/gtx/associated_min_max.hpp</a>&gt; need to be included to use these functionalities. </p>
<p>Noise functions are stochastic functions that can be used to increase visual complexity. </p>
<p>Values returned by the following noise functions give the appearance of randomness, but are not truly random. </p>
<h2 class="groupheader">Function Documentation</h2>
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<td class="memname">genTypeU glm::associatedMax </td>
<td class="memname">GLM_FUNC_DECL genType::value_type glm::noise1 </td>
<td>(</td>
<td class="paramtype">const genTypeT &amp;&#160;</td>
<td class="paramname"><em>x</em>, </td>
</tr>
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<td class="paramkey"></td>
<td class="paramtype">genType const &amp;&#160;</td>
<td class="paramname"><em>x</em></td><td>)</td>
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<p>Max comparison between 2 variables. </p>
<dl class="section see"><dt>See Also</dt><dd><a class="el" href="a00160.html" title="Min and max functions that return associated values not the compared onces.">GLM_GTX_associated_min_max</a> </dd></dl>
<p>Returns a 1D noise value based on the input value x. </p>
<dl class="tparams"><dt>Template Parameters</dt><dd>
<table class="tparams">
<tr><td class="paramname">genType</td><td>Floating-point scalar or vector types.</td></tr>
</table>
</dd>
</dl>
<dl class="section see"><dt>See Also</dt><dd><a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/noise1.xml">GLSL noise1 man page</a> </dd>
<dd>
<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.13 Noise Functions</a> </dd></dl>
</div>
</div>
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<td class="memname">GLM_FUNC_DECL detail::tvec2&lt;typename genType::value_type, defaultp&gt; glm::noise2 </td>
<td>(</td>
<td class="paramtype">const genTypeT &amp;&#160;</td>
<td class="paramname"><em>x</em>, </td>
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<tr>
<td class="paramkey"></td>
<td class="paramtype">genType const &amp;&#160;</td>
<td class="paramname"><em>x</em></td><td>)</td>
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<td class="paramname"><em>a</em>, </td>
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<td class="paramtype">const genTypeT &amp;&#160;</td>
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<td class="paramtype">const genTypeU &amp;&#160;</td>
<td class="paramname"><em>b</em>, </td>
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<td class="paramkey"></td>
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<td class="paramtype">const genTypeT &amp;&#160;</td>
<td class="paramname"><em>z</em>, </td>
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<td class="paramtype">const genTypeU &amp;&#160;</td>
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<td></td>
<td>)</td>
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<p>Max comparison between 3 variables. </p>
<dl class="section see"><dt>See Also</dt><dd><a class="el" href="a00160.html" title="Min and max functions that return associated values not the compared onces.">GLM_GTX_associated_min_max</a> </dd></dl>
<p>Returns a 2D noise value based on the input value x. </p>
<dl class="tparams"><dt>Template Parameters</dt><dd>
<table class="tparams">
<tr><td class="paramname">genType</td><td>Floating-point scalar or vector types.</td></tr>
</table>
</dd>
</dl>
<dl class="section see"><dt>See Also</dt><dd><a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/noise2.xml">GLSL noise2 man page</a> </dd>
<dd>
<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.13 Noise Functions</a> </dd></dl>
</div>
</div>
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<td class="memname">GLM_FUNC_DECL detail::tvec3&lt;typename genType::value_type, defaultp&gt; glm::noise3 </td>
<td>(</td>
<td class="paramtype">const genTypeT &amp;&#160;</td>
<td class="paramname"><em>x</em>, </td>
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<td class="paramtype">const genTypeU &amp;&#160;</td>
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<p>Max comparison between 4 variables. </p>
<dl class="section see"><dt>See Also</dt><dd><a class="el" href="a00160.html" title="Min and max functions that return associated values not the compared onces.">GLM_GTX_associated_min_max</a> </dd></dl>
<p>Returns a 3D noise value based on the input value x. </p>
<dl class="tparams"><dt>Template Parameters</dt><dd>
<table class="tparams">
<tr><td class="paramname">genType</td><td>Floating-point scalar or vector types.</td></tr>
</table>
</dd>
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<dl class="section see"><dt>See Also</dt><dd><a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/noise3.xml">GLSL noise3 man page</a> </dd>
<dd>
<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.13 Noise Functions</a> </dd></dl>
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<td class="memname">GLM_FUNC_DECL detail::tvec4&lt;typename genType::value_type, defaultp&gt; glm::noise4 </td>
<td>(</td>
<td class="paramtype">const genTypeT &amp;&#160;</td>
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<p>Min comparison between 2 variables. </p>
<dl class="section see"><dt>See Also</dt><dd><a class="el" href="a00160.html" title="Min and max functions that return associated values not the compared onces.">GLM_GTX_associated_min_max</a> </dd></dl>
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<p>Min comparison between 3 variables. </p>
<dl class="section see"><dt>See Also</dt><dd><a class="el" href="a00160.html" title="Min and max functions that return associated values not the compared onces.">GLM_GTX_associated_min_max</a> </dd></dl>
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<td></td>
<td class="paramtype">const genTypeU &amp;&#160;</td>
<td class="paramname"><em>c</em>, </td>
</tr>
<tr>
<td class="paramkey"></td>
<td></td>
<td class="paramtype">const genTypeT &amp;&#160;</td>
<td class="paramname"><em>w</em>, </td>
</tr>
<tr>
<td class="paramkey"></td>
<td></td>
<td class="paramtype">const genTypeU &amp;&#160;</td>
<td class="paramname"><em>d</em>&#160;</td>
</tr>
<tr>
<td></td>
<td>)</td>
<td></td><td></td>
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</div><div class="memdoc">
<p>Min comparison between 4 variables. </p>
<dl class="section see"><dt>See Also</dt><dd><a class="el" href="a00160.html" title="Min and max functions that return associated values not the compared onces.">GLM_GTX_associated_min_max</a> </dd></dl>
<p>Returns a 4D noise value based on the input value x. </p>
<dl class="tparams"><dt>Template Parameters</dt><dd>
<table class="tparams">
<tr><td class="paramname">genType</td><td>Floating-point scalar or vector types.</td></tr>
</table>
</dd>
</dl>
<dl class="section see"><dt>See Also</dt><dd><a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/noise4.xml">GLSL noise4 man page</a> </dd>
<dd>
<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.13 Noise Functions</a> </dd></dl>
</div>
</div>
@@ -387,7 +183,7 @@ Functions</h2></td></tr>
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