Updated API documentation

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Christophe Riccio
2013-12-25 23:48:55 +01:00
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<a href="#func-members">Functions</a> </div>
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<div class="title">GLM_GTX_color_space</div> </div>
<div class="ingroups"><a class="el" href="a00139.html">GTX Extensions (Experimental)</a></div></div><!--header-->
<div class="title">GTC Extensions (Stable)</div> </div>
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<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="func-members"></a>
Functions</h2></td></tr>
<tr class="memitem:ga434478ff2e692c2bc9fbe4d3a05570ea"><td class="memTemplParams" colspan="2">template&lt;typename valType &gt; </td></tr>
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<a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
<p>Related to RGB to HSV conversions and operations. </p>
<p>&lt;<a class="el" href="a00011.html" title="OpenGL Mathematics (glm.g-truc.net)">glm/gtx/color_space.hpp</a>&gt; need to be included to use these functionalities. </p>
<h2 class="groupheader">Function Documentation</h2>
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<td>(</td>
<td class="paramtype">detail::tvec3&lt; valType &gt; const &amp;&#160;</td>
<td class="paramname"><em>rgbValue</em></td><td>)</td>
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<p>Converts a color from RGB color space to its color in HSV color space. </p>
<dl class="section see"><dt>See Also</dt><dd><a class="el" href="a00164.html" title="Related to RGB to HSV conversions and operations.">GLM_GTX_color_space</a> </dd></dl>
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<td class="memname">valType glm::luminosity </td>
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<td class="paramtype">detail::tvec3&lt; valType &gt; const &amp;&#160;</td>
<td class="paramname"><em>color</em></td><td>)</td>
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<p>Compute color luminosity associating ratios (0.33, 0.59, 0.11) to RGB canals. </p>
<dl class="section see"><dt>See Also</dt><dd><a class="el" href="a00164.html" title="Related to RGB to HSV conversions and operations.">GLM_GTX_color_space</a> </dd></dl>
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<td class="paramname"><em>hsvValue</em></td><td>)</td>
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<p>Converts a color from HSV color space to its color in RGB color space. </p>
<dl class="section see"><dt>See Also</dt><dd><a class="el" href="a00164.html" title="Related to RGB to HSV conversions and operations.">GLM_GTX_color_space</a> </dd></dl>
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<p>Build a saturation matrix. </p>
<dl class="section see"><dt>See Also</dt><dd><a class="el" href="a00164.html" title="Related to RGB to HSV conversions and operations.">GLM_GTX_color_space</a> </dd></dl>
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<p>Modify the saturation of a color. </p>
<dl class="section see"><dt>See Also</dt><dd><a class="el" href="a00164.html" title="Related to RGB to HSV conversions and operations.">GLM_GTX_color_space</a> </dd></dl>
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<p>Modify the saturation of a color. </p>
<dl class="section see"><dt>See Also</dt><dd><a class="el" href="a00164.html" title="Related to RGB to HSV conversions and operations.">GLM_GTX_color_space</a> </dd></dl>
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<p>Functions and types that the GLSL specification doesn't define, but useful to have for a C++ program. </p>
<p>GTC extensions aim to be stable.</p>
<p>Even if it's highly unrecommended, it's possible to include all the extensions at once by including &lt;<a class="el" href="a00026_source.html">glm/ext.hpp</a>&gt;. Otherwise, each extension needs to be included a specific file. </p>
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