Updated API documentation

This commit is contained in:
Christophe Riccio
2013-12-25 23:48:55 +01:00
parent 792e5ff74f
commit fee3eddd37
459 changed files with 76100 additions and 48806 deletions

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<div class="summary">
<a href="#func-members">Functions</a> </div>
<div class="headertitle">
<div class="title">GLM_GTX_norm</div> </div>
<div class="ingroups"><a class="el" href="a00139.html">GTX Extensions (Experimental)</a></div></div><!--header-->
<div class="title">GLM_GTX_color_space<div class="ingroups"><a class="el" href="a00165.html">GTX Extensions (Experimental)</a></div></div> </div>
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<div class="contents">
<table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="func-members"></a>
Functions</h2></td></tr>
<tr class="memitem:ga9affa2e0e963514b276b54b778986145"><td class="memTemplParams" colspan="2">template&lt;typename T &gt; </td></tr>
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<a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
<p>Various ways to compute vector norms. </p>
<p>&lt;<a class="el" href="a00065.html" title="OpenGL Mathematics (glm.g-truc.net)">glm/gtx/norm.hpp</a>&gt; need to be included to use these functionalities. </p>
<p>Related to RGB to HSV conversions and operations. </p>
<p>&lt;<a class="el" href="a00014.html" title="OpenGL Mathematics (glm.g-truc.net) ">glm/gtx/color_space.hpp</a>&gt; need to be included to use these functionalities. </p>
<h2 class="groupheader">Function Documentation</h2>
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<td class="memname">T glm::distance2 </td>
<td class="memname">detail::tvec3&lt;T, P&gt; glm::hsvColor </td>
<td>(</td>
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<p>Converts a color from RGB color space to its color in HSV color space. </p>
<dl class="section see"><dt>See Also</dt><dd><a class="el" href="a00188.html" title="Related to RGB to HSV conversions and operations. ">GLM_GTX_color_space</a> </dd></dl>
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<td class="memname">T glm::luminosity </td>
<td>(</td>
<td class="paramtype">detail::tvec3&lt; T, P &gt; const &amp;&#160;</td>
<td class="paramname"><em>color</em></td><td>)</td>
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</div><div class="memdoc">
<p>Compute color luminosity associating ratios (0.33, 0.59, 0.11) to RGB canals. </p>
<dl class="section see"><dt>See Also</dt><dd><a class="el" href="a00188.html" title="Related to RGB to HSV conversions and operations. ">GLM_GTX_color_space</a> </dd></dl>
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<td>(</td>
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<td class="paramname"><em>hsvValue</em></td><td>)</td>
<td></td>
</tr>
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<p>Converts a color from HSV color space to its color in RGB color space. </p>
<dl class="section see"><dt>See Also</dt><dd><a class="el" href="a00188.html" title="Related to RGB to HSV conversions and operations. ">GLM_GTX_color_space</a> </dd></dl>
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<p>Build a saturation matrix. </p>
<dl class="section see"><dt>See Also</dt><dd><a class="el" href="a00188.html" title="Related to RGB to HSV conversions and operations. ">GLM_GTX_color_space</a> </dd></dl>
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<p>Returns the squared distance between p0 and p1, i.e., length(p0 - p1). </p>
<p>From GLM_GTX_norm extension. </p>
<p>Modify the saturation of a color. </p>
<dl class="section see"><dt>See Also</dt><dd><a class="el" href="a00188.html" title="Related to RGB to HSV conversions and operations. ">GLM_GTX_color_space</a> </dd></dl>
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<p>Returns the squared distance between p0 and p1, i.e., length(p0 - p1). </p>
<p>From GLM_GTX_norm extension. </p>
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<td class="memname">T glm::l1Norm </td>
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<p>Returns the L1 norm between x and y. </p>
<p>From GLM_GTX_norm extension. </p>
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<td>(</td>
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<p>Returns the L1 norm of v. </p>
<p>From GLM_GTX_norm extension. </p>
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<td class="memname">T glm::l2Norm </td>
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<p>Returns the L2 norm between x and y. </p>
<p>From GLM_GTX_norm extension. </p>
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<td>(</td>
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<p>Returns the L2 norm of v. </p>
<p>From GLM_GTX_norm extension. </p>
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<td class="memname">T glm::length2 </td>
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<p>Returns the squared length of x. </p>
<p>From GLM_GTX_norm extension. </p>
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<td class="memname">genType::value_type glm::length2 </td>
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<p>Returns the squared length of x. </p>
<p>From GLM_GTX_norm extension. </p>
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<p>Returns the squared length of x. </p>
<p>From GLM_GTX_norm extension. </p>
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<p>Returns the L norm between x and y. </p>
<p>From GLM_GTX_norm extension. </p>
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<p>Returns the L norm of v. </p>
<p>From GLM_GTX_norm extension. </p>
<p>Modify the saturation of a color. </p>
<dl class="section see"><dt>See Also</dt><dd><a class="el" href="a00188.html" title="Related to RGB to HSV conversions and operations. ">GLM_GTX_color_space</a> </dd></dl>
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