19 #if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED) 
   20 #       pragma message("GLM: GLM_GTX_matrix_interpolation extension included") 
   30         template <
typename T, precision P>
 
   32                 tmat4x4<T, P> 
const & mat,
 
   38         template <
typename T, precision P>
 
   40                 tvec3<T, P> 
const & 
axis,
 
   45         template <
typename T, precision P>
 
   47                 tmat4x4<T, P> 
const & mat);
 
   52         template <
typename T, precision P>
 
   54                 tmat4x4<T, P> 
const & m1,
 
   55                 tmat4x4<T, P> 
const & m2,
 
   61 #include "matrix_interpolation.inl" 
GLM_FUNC_DECL tvec3< T, P > axis(tquat< T, P > const &x)
Returns the q rotation axis. 
GLM_FUNC_DECL tmat4x4< T, P > axisAngleMatrix(tvec3< T, P > const &axis, T const angle)
Build a matrix from axis and angle. 
GLM_FUNC_DECL void axisAngle(tmat4x4< T, P > const &mat, tvec3< T, P > &axis, T &angle)
Get the axis and angle of the rotation from a matrix. 
GLM_FUNC_DECL T angle(tquat< T, P > const &x)
Returns the quaternion rotation angle. 
GLM_FUNC_DECL tmat4x4< T, P > extractMatrixRotation(tmat4x4< T, P > const &mat)
Extracts the rotation part of a matrix. 
GLM_FUNC_DECL tmat4x4< T, P > interpolate(tmat4x4< T, P > const &m1, tmat4x4< T, P > const &m2, T const delta)
Build a interpolation of 4 * 4 matrixes.