#include #include #include #include #include #include static int test_translate() { int Error = 0; glm::mat4 const M(1.0f); glm::vec3 const V(1.0f); glm::mat4 const T = glm::translate(M, V); Error += glm::all(glm::equal(T[3], glm::vec4(1.0f), glm::epsilon())) ? 0 : 1; return Error; } int main() { int Error = 0; Error += test_translate(); return Error; }