17 #include "../mat3x3.hpp" 
   18 #include "../vec2.hpp" 
   21 #if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED) 
   22 #       pragma message("GLM: GLM_GTX_matrix_transform_2d extension included") 
   34         template <
typename T, precision P>
 
   35         GLM_FUNC_QUALIFIER tmat3x3<T, P> 
translate(
 
   36                 tmat3x3<T, P> 
const & m,
 
   37                 tvec2<T, P> 
const & v);
 
   43         template <
typename T, precision P> 
 
   44         GLM_FUNC_QUALIFIER tmat3x3<T, P> 
rotate(
 
   45                 tmat3x3<T, P> 
const & m,
 
   52         template <
typename T, precision P> 
 
   53         GLM_FUNC_QUALIFIER tmat3x3<T, P> 
scale(
 
   54                 tmat3x3<T, P> 
const & m,
 
   55                 tvec2<T, P> 
const & v);
 
   61         template <
typename T, precision P> 
 
   62         GLM_FUNC_QUALIFIER tmat3x3<T, P> 
shearX(
 
   63                 tmat3x3<T, P> 
const & m,
 
   70         template <
typename T, precision P> 
 
   71         GLM_FUNC_QUALIFIER tmat3x3<T, P> 
shearY(
 
   72                 tmat3x3<T, P> 
const & m,
 
   78 #include "matrix_transform_2d.inl" 
GLM_FUNC_QUALIFIER tmat3x3< T, P > rotate(tmat3x3< T, P > const &m, T angle)
Builds a rotation 3 * 3 matrix created from an angle. 
GLM_FUNC_QUALIFIER tmat3x3< T, P > shearY(tmat3x3< T, P > const &m, T x)
Builds a vertical (parallel to the y axis) shear 3 * 3 matrix. 
GLM_FUNC_QUALIFIER tmat3x3< T, P > scale(tmat3x3< T, P > const &m, tvec2< T, P > const &v)
Builds a scale 3 * 3 matrix created from a vector of 2 components. 
GLM_FUNC_QUALIFIER tmat3x3< T, P > shearX(tmat3x3< T, P > const &m, T y)
Builds an horizontal (parallel to the x axis) shear 3 * 3 matrix. 
GLM_FUNC_DECL T angle(tquat< T, P > const &x)
Returns the quaternion rotation angle. 
GLM_FUNC_QUALIFIER tmat3x3< T, P > translate(tmat3x3< T, P > const &m, tvec2< T, P > const &v)
Builds a translation 3 * 3 matrix created from a vector of 2 components.