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0.9.9 API documenation
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Go to the source code of this file.
Functions | |
| template<typename T , qualifier Q> | |
| GLM_FUNC_DECL mat< 4, 4, T, Q > | orientation (vec< 3, T, Q > const &Normal, vec< 3, T, Q > const &Up) |
| Build a rotation matrix from a normal and a up vector. More... | |
| template<typename T , qualifier Q> | |
| GLM_FUNC_DECL vec< 2, T, Q > | rotate (vec< 2, T, Q > const &v, T const &angle) |
| Rotate a two dimensional vector. More... | |
| template<typename T , qualifier Q> | |
| GLM_FUNC_DECL vec< 3, T, Q > | rotate (vec< 3, T, Q > const &v, T const &angle, vec< 3, T, Q > const &normal) |
| Rotate a three dimensional vector around an axis. More... | |
| template<typename T , qualifier Q> | |
| GLM_FUNC_DECL vec< 4, T, Q > | rotate (vec< 4, T, Q > const &v, T const &angle, vec< 3, T, Q > const &normal) |
| Rotate a four dimensional vector around an axis. More... | |
| template<typename T , qualifier Q> | |
| GLM_FUNC_DECL vec< 3, T, Q > | rotateX (vec< 3, T, Q > const &v, T const &angle) |
| Rotate a three dimensional vector around the X axis. More... | |
| template<typename T , qualifier Q> | |
| GLM_FUNC_DECL vec< 4, T, Q > | rotateX (vec< 4, T, Q > const &v, T const &angle) |
| Rotate a four dimensional vector around the X axis. More... | |
| template<typename T , qualifier Q> | |
| GLM_FUNC_DECL vec< 3, T, Q > | rotateY (vec< 3, T, Q > const &v, T const &angle) |
| Rotate a three dimensional vector around the Y axis. More... | |
| template<typename T , qualifier Q> | |
| GLM_FUNC_DECL vec< 4, T, Q > | rotateY (vec< 4, T, Q > const &v, T const &angle) |
| Rotate a four dimensional vector around the Y axis. More... | |
| template<typename T , qualifier Q> | |
| GLM_FUNC_DECL vec< 3, T, Q > | rotateZ (vec< 3, T, Q > const &v, T const &angle) |
| Rotate a three dimensional vector around the Z axis. More... | |
| template<typename T , qualifier Q> | |
| GLM_FUNC_DECL vec< 4, T, Q > | rotateZ (vec< 4, T, Q > const &v, T const &angle) |
| Rotate a four dimensional vector around the Z axis. More... | |
| template<typename T , qualifier Q> | |
| GLM_FUNC_DECL vec< 3, T, Q > | slerp (vec< 3, T, Q > const &x, vec< 3, T, Q > const &y, T const &a) |
| Returns Spherical interpolation between two vectors. More... | |
Definition in file rotate_vector.hpp.
1.8.10