33 #if(!(GLM_ARCH & GLM_ARCH_SSE2)) 
   34 #       error "SSE2 instructions not supported or enabled" 
   40         __m128 sse_abs_ps(__m128 x);
 
   42         __m128 sse_sgn_ps(__m128 x);
 
   45         __m128 sse_flr_ps(__m128 v);
 
   48         __m128 sse_trc_ps(__m128 v);
 
   51         __m128 sse_nd_ps(__m128 v);
 
   54         __m128 sse_rde_ps(__m128 v);
 
   56         __m128 sse_rnd_ps(__m128 x);
 
   58         __m128 sse_ceil_ps(__m128 v);
 
   60         __m128 sse_frc_ps(__m128 x);
 
   62         __m128 sse_mod_ps(__m128 x, __m128 y);
 
   64         __m128 sse_modf_ps(__m128 x, __m128i & i);
 
   70         __m128 sse_clp_ps(__m128 v, __m128 minVal, __m128 maxVal);
 
   72         __m128 sse_mix_ps(__m128 v1, __m128 v2, __m128 a);
 
   74         __m128 sse_stp_ps(__m128 edge, __m128 x);
 
   76         __m128 sse_ssp_ps(__m128 edge0, __m128 edge1, __m128 x);
 
   78         __m128 sse_nan_ps(__m128 x);
 
   80         __m128 sse_inf_ps(__m128 x);
 
   85 #include "intrinsic_common.inl" 
OpenGL Mathematics (glm.g-truc.net)