160 lines
		
	
	
		
			5.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			160 lines
		
	
	
		
			5.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//
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//  Copyright (c) 2009-2011 Artyom Beilis (Tonkikh)
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//
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//  Distributed under the Boost Software License, Version 1.0. (See
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//  accompanying file LICENSE_1_0.txt or copy at
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//  http://www.boost.org/LICENSE_1_0.txt)
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//
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#ifndef BOOST_LOCALE_LOCALIZATION_BACKEND_HPP
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#define BOOST_LOCALE_LOCALIZATION_BACKEND_HPP
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#include <boost/locale/config.hpp>
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#include <boost/locale/generator.hpp>
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#ifdef BOOST_MSVC
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#  pragma warning(push)
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#  pragma warning(disable : 4275 4251 4231 4660)
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#endif
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#include <string>
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#include <locale>
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#include <vector>
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#include <memory>
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namespace boost {
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    namespace locale {
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        ///
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        /// \brief this class represents a localization backend that can be used for localizing your application.
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        /// 
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        /// Backends are usually registered inside the localization backends manager and allow transparent support
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        /// of different backends, so a user can switch the backend by simply linking the application to the correct one.
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        ///
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        /// Backends may support different tuning options, but these are the default options available to the user
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        /// for all of them
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        ///
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        /// -# \c locale - the name of the locale in POSIX format like en_US.UTF-8
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        /// -# \c use_ansi_encoding - select system locale using ANSI codepages rather then UTF-8 under Windows
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        ///     by default
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        /// -# \c message_path - path to the location of message catalogs (vector of strings)
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        /// -# \c message_application - the name of applications that use message catalogs (vector of strings)
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        /// 
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        /// Each backend can be installed with a different default priotiry so when you work with two different backends, you
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        /// can specify priotiry so this backend will be chosen according to their priority.
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        ///
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        class localization_backend {
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            localization_backend(localization_backend const &);
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            void operator=(localization_backend const &);
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        public:
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            localization_backend()
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            {
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            }
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            virtual ~localization_backend()
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            {
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            }
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            ///
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            /// Make a polymorphic copy of the backend
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            ///
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            virtual localization_backend *clone() const = 0;
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            ///
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            /// Set option for backend, for example "locale" or "encoding"
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            ///
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            virtual void set_option(std::string const &name,std::string const &value) = 0;
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            ///
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            /// Clear all options
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            ///
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            virtual void clear_options() = 0;
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            ///
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            /// Create a facet for category \a category and character type \a type 
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            ///
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            virtual std::locale install(std::locale const &base,locale_category_type category,character_facet_type type = nochar_facet) = 0;
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        }; // localization_backend 
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        ///
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        /// \brief Localization backend manager is a class that holds various backend and allows creation
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        /// of their combination or selection
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        ///
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        class BOOST_LOCALE_DECL localization_backend_manager {
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        public:
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            ///
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            /// New empty localization_backend_manager 
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            ///
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            localization_backend_manager();
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            ///
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            /// Copy localization_backend_manager 
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            ///
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            localization_backend_manager(localization_backend_manager const &);
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            ///
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            /// Assign localization_backend_manager 
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            ///
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            localization_backend_manager const &operator=(localization_backend_manager const &);
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            ///
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            /// Destructor
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            ///
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            ~localization_backend_manager();
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            ///
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            /// Create new localization backend according to current settings.
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            ///
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            std::auto_ptr<localization_backend> get() const;
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            ///
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            /// Add new backend to the manager, each backend should be uniquely defined by its name.
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            ///
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            /// This library provides: "icu", "posix", "winapi" and "std" backends.
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            ///
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            void add_backend(std::string const &name,std::auto_ptr<localization_backend> backend);
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            ///
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            /// Clear backend
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            ///
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            void remove_all_backends();
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            ///
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            /// Get list of all available backends
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            ///
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            std::vector<std::string> get_all_backends() const;
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            ///
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            /// Select specific backend by name for a category \a category. It allows combining different
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            /// backends for user preferences.
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            ///
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            void select(std::string const &backend_name,locale_category_type category = all_categories);
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            ///
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            /// Set new global backend manager, the old one is returned.
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            ///
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            /// This function is thread safe
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            /// 
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            static localization_backend_manager global(localization_backend_manager const &);
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            ///
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            /// Get global backend manager
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            ///
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            /// This function is thread safe
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            /// 
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            static localization_backend_manager global();
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        private:
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            class impl;
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            std::auto_ptr<impl> pimpl_;
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        };
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    } // locale
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} // boost
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#ifdef BOOST_MSVC
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#pragma warning(pop)
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#endif
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#endif
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// vim: tabstop=4 expandtab shiftwidth=4 softtabstop=4 
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