79 lines
1.9 KiB
C++
79 lines
1.9 KiB
C++
///////////////////////////////////////////////////////////////////////////////////////////////////
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// OpenGL Image Copyright (c) 2008 - 2011 G-Truc Creation (www.g-truc.net)
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///////////////////////////////////////////////////////////////////////////////////////////////////
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// Created : 2011-04-06
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// Updated : 2011-04-06
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// Licence : This source is under MIT License
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// File : gli/core/texture_cube.inl
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///////////////////////////////////////////////////////////////////////////////////////////////////
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namespace gli
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{
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inline texture2DArray::texture2DArray()
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{}
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inline texture2DArray::texture2DArray
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(
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texture2DArray::layer_type const & Layers,
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texture2DArray::level_type const & Levels
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)
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{
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this->Arrays.resize(Layers);
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for(texture2DArray::size_type i = 0; i < this->Arrays.size(); ++i)
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this->Arrays[i].resize(Levels);
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}
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inline texture2DArray::~texture2DArray()
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{}
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inline texture2D & texture2DArray::operator[]
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(
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layer_type const & Layer
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)
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{
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return this->Arrays[Layer];
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}
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inline texture2D const & texture2DArray::operator[]
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(
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layer_type const & Layer
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) const
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{
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return this->Arrays[Layer];
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}
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inline bool texture2DArray::empty() const
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{
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return this->Arrays.empty();
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}
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inline texture2DArray::format_type texture2DArray::format() const
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{
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return this->Arrays.empty() ? FORMAT_NULL : this->Arrays[0].format();
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}
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inline texture2DArray::layer_type texture2DArray::layers() const
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{
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return this->Arrays.size();
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}
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inline texture2DArray::level_type texture2DArray::levels() const
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{
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if(this->empty())
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return 0;
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return this->Arrays[0].levels();
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}
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inline void texture2DArray::resize
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(
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texture2DArray::layer_type const & Layers,
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texture2DArray::level_type const & Levels
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)
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{
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this->Arrays.resize(Layers);
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for(texture2DArray::layer_type i = 0; i < this->Arrays.size(); ++i)
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this->Arrays[i].resize(Levels);
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}
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}//namespace gli
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