75 lines
		
	
	
		
			3.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			75 lines
		
	
	
		
			3.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /// @brief Include to include everything in GLI which is not recommendated due to compilation time cost.
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| /// @file gli/gli.hpp
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| /// @mainpage OpenGL Image (GLI)
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| ///
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| /// [OpenGL Image](http://gli.g-truc.net/) (*GLI*) is a header only C++ image library for graphics software.
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| /// (*GLI*) provides classes and functions to load image files ([KTX](https://www.khronos.org/opengles/sdk/tools/KTX/) and [DDS](https://msdn.microsoft.com/en-us/library/windows/desktop/bb943990%28v=vs.85%29.aspx)),
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| /// facilitate graphics APIs texture creation, compare textures, access texture texels, sample textures, convert textures, generate mipmaps, etc.
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| ///
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| /// This library works perfectly with [OpenGL](https://www.opengl.org) or [Vulkan](https://www.khronos.org/vulkan) but it also ensures interoperability with other third party libraries and SDK.
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| /// It is a good candidate for software rendering (raytracing / rasterisation), image processing, image based software testing or any development context that requires a simple and convenient image library.
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| ///
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| /// *GLI* is written in C++11. It is a platform independent library with no dependence and it supports the following compilers:
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| /// - [Apple Clang 4.0](https://developer.apple.com/library/mac/documentation/CompilerTools/Conceptual/LLVMCompilerOverview/index.html) and higher
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| /// - [GCC](http://gcc.gnu.org/) 4.6 and higher
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| /// - [Intel C++ Composer](https://software.intel.com/en-us/intel-compilers) XE 2013 and higher
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| /// - [LLVM](http://llvm.org/) 3.2 and higher
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| /// - [Visual C++](http://www.visualstudio.com/) 2010 and higher
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| /// - Any conform C++11 compiler
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| ///
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| /// For more information about *GLI*, please have a look at the [API reference documentation](http://gli.g-truc.net/0.8.0/api/index.html).
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| /// The source code and the documentation are licensed under the [Happy Bunny License (Modified MIT) or the MIT License](copying.md).
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| ///
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| /// Thanks for contributing to the project by [submitting issues](https://github.com/g-truc/gli/issues) for bug reports and feature requests. Any feedback is welcome at [gli@g-truc.net](mailto://gli@g-truc.net).
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| 
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| #pragma once
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| 
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| #define GLI_VERSION					82
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| #define GLI_VERSION_MAJOR			0
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| #define GLI_VERSION_MINOR			8
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| #define GLI_VERSION_PATCH			2
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| #define GLI_VERSION_REVISION		1
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| 
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| /// Namespace where all the classes and functions provided by GLI are exposed
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| namespace gli
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| {
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| 
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| }//namespace gli
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| 
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| #include "format.hpp"
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| #include "target.hpp"
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| #include "levels.hpp"
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| 
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| #include "image.hpp"
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| #include "texture.hpp"
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| #include "texture1d.hpp"
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| #include "texture1d_array.hpp"
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| #include "texture2d.hpp"
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| #include "texture2d_array.hpp"
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| #include "texture3d.hpp"
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| #include "texture_cube.hpp"
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| #include "texture_cube_array.hpp"
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| 
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| #include "sampler1d.hpp"
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| #include "sampler1d_array.hpp"
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| #include "sampler2d.hpp"
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| #include "sampler2d_array.hpp"
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| #include "sampler3d.hpp"
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| #include "sampler_cube.hpp"
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| #include "sampler_cube_array.hpp"
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| 
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| #include "duplicate.hpp"
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| #include "view.hpp"
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| #include "comparison.hpp"
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| 
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| #include "reduce.hpp"
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| #include "transform.hpp"
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| 
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| #include "load.hpp"
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| #include "save.hpp"
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| 
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| #include "gl.hpp"
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| #include "dx.hpp"
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| 
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| #include "./core/flip.hpp"
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