54 lines
		
	
	
		
			797 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			54 lines
		
	
	
		
			797 B
		
	
	
	
		
			C++
		
	
	
	
	
	
| #define GLM_ENABLE_EXPERIMENTAL
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| #include <glm/glm.hpp>
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| #include <glm/gtc/epsilon.hpp>
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| 
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| #if GLM_HAS_RANGE_FOR
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| 
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| #include <glm/gtx/range.hpp>
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| 
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| int testVec()
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| {
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| 	int Error(0);
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| 	glm::vec3 v(1, 2, 3);
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| 
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| 	int count = 0;
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| 	for(float x : v){ count++; }
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| 	Error += count == 3 ? 0 : 1;
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| 
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| 	for(float& x : v){ x = 0; }
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| 	Error += glm::all(glm::equal(v, glm::vec3(0, 0, 0))) ? 0 : 1;
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| 	return Error;
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| }
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| 
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| int testMat()
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| {
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| 	int Error(0);
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| 	glm::mat4x3 m(1);
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| 
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| 	int count = 0;
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| 	for(float x : m){ count++; }
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| 	Error += count == 12 ? 0 : 1;
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| 
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| 	for(float& x : m){ x = 0; }
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| 	glm::vec4 v(1, 1, 1, 1);
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| 	Error += glm::all(glm::equal(m*v, glm::vec3(0, 0, 0))) ? 0 : 1;
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| 	return Error;
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| }
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| 
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| int main()
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| {
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| 	int Error(0);
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| 	Error += testVec();
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| 	Error += testMat();
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| 	return Error;
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| }
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| 
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| #else
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| 
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| int main()
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| {
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| 	return 0;
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| }
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| 
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| #endif//GLM_HAS_RANGE_FOR
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