75 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			75 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| ///////////////////////////////////////////////////////////////////////////////////////////////////
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| // OpenGL Mathematics Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
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| ///////////////////////////////////////////////////////////////////////////////////////////////////
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| // Created : 2011-11-22
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| // Updated : 2011-11-22
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| // Licence : This source is under MIT licence
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| // File    : test/gtx/matrix_query.cpp
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| ///////////////////////////////////////////////////////////////////////////////////////////////////
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| 
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| #include <glm/gtx/matrix_query.hpp>
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| 
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| int test_isNull()
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| {
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| 	int Error(0);
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| 	
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| 	bool TestA = glm::isNull(glm::mat4(0), 0.00001f);
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| 	Error += TestA ? 0 : 1;
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| 
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| 	return Error;
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| }
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| 
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| int test_isIdentity()
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| {
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| 	int Error(0);
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| 	
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| 	{
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| 		bool TestA = glm::isIdentity(glm::mat2(1), 0.00001f);
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| 		Error += TestA ? 0 : 1;
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| 	}
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| 	{
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| 		bool TestA = glm::isIdentity(glm::mat3(1), 0.00001f);
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| 		Error += TestA ? 0 : 1;
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| 	}
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| 	{
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| 		bool TestA = glm::isIdentity(glm::mat4(1), 0.00001f);
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| 		Error += TestA ? 0 : 1;
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| 	}
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| 
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| 	return Error;
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| }
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| 
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| int test_isNormalized()
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| {
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| 	int Error(0);
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| 
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| 	bool TestA = glm::isNormalized(glm::mat4(1), 0.00001f);
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| 	Error += TestA ? 0 : 1;
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| 
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| 	return Error;
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| }
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| 
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| int test_isOrthogonal()
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| {
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| 	int Error(0);
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| 
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| 	bool TestA = glm::isOrthogonal(glm::mat4(1), 0.00001f);
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| 	Error += TestA ? 0 : 1;
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| 
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| 	return Error;
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| }
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| 
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| int main()
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| {
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| 	int Error(0);
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| 
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| 	Error += test_isNull();
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| 	Error += test_isIdentity();
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| 	Error += test_isNormalized();
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| 	Error += test_isOrthogonal();
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| 
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| 	return Error;
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| }
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| 
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| 
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