40 lines
1.3 KiB
C++
40 lines
1.3 KiB
C++
///////////////////////////////////////////////////////////////////////////////////////////////////
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// OpenGL Mathematics Copyright (c) 2005 - 2010 G-Truc Creation (www.g-truc.net)
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///////////////////////////////////////////////////////////////////////////////////////////////////
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// Created : 2006-01-04
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// Updated : 2008-10-23
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// Licence : This source is under MIT License
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// File : glm/gtx/inverse_transpose.hpp
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///////////////////////////////////////////////////////////////////////////////////////////////////
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// Dependency:
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// - GLM core
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///////////////////////////////////////////////////////////////////////////////////////////////////
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#ifndef glm_gtx_inverse_transpose
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#define glm_gtx_inverse_transpose
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// Dependency:
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#include "../glm.hpp"
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namespace glm
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{
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namespace gtx{
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//! GLM_GTX_inverse_transpose extension: Inverse transpose matrix functions
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namespace inverse_transpose
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{
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//! Compute the inverse transpose of a matrix.
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//! From GLM_GTX_inverse extension.
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template <typename genType>
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inline typename genType::value_type inverseTranspose(
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genType const & m);
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}//namespace inverse_transpose
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}//namespace gtx
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}//namespace glm
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#include "inverse_transpose.inl"
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namespace glm{using namespace gtx::inverse_transpose;}
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#endif//glm_gtx_inverse_transpose
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