78 lines
		
	
	
		
			2.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			78 lines
		
	
	
		
			2.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| #include "../levels.hpp"
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| 
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| namespace gli
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| {
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| 	inline texture2d::texture2d()
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| 	{}
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| 
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| 	inline texture2d::texture2d(format_type Format, extent_type const& Extent, swizzles_type const& Swizzles)
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| 		: texture(TARGET_2D, Format, texture::extent_type(Extent, 1), 1, 1, gli::levels(Extent), Swizzles)
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| 	{}
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| 
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| 	inline texture2d::texture2d(format_type Format, extent_type const& Extent, size_type Levels, swizzles_type const& Swizzles)
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| 		: texture(TARGET_2D, Format, texture::extent_type(Extent, 1), 1, 1, Levels, Swizzles)
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| 	{}
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| 
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| 	inline texture2d::texture2d(texture const& Texture)
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| 		: texture(Texture, TARGET_2D, Texture.format())
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| 	{}
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| 
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| 	inline texture2d::texture2d
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| 	(
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| 		texture const& Texture,
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| 		format_type Format,
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| 		size_type BaseLayer, size_type MaxLayer,
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| 		size_type BaseFace, size_type MaxFace,
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| 		size_type BaseLevel, size_type MaxLevel,
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| 		swizzles_type const& Swizzles
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| 	)
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| 		: texture(
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| 			Texture, TARGET_2D, Format,
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| 			BaseLayer, MaxLayer,
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| 			BaseFace, MaxFace,
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| 			BaseLevel, MaxLevel,
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| 			Swizzles)
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| 	{}
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| 
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| 	inline texture2d::texture2d
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| 	(
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| 		texture2d const& Texture,
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| 		size_type BaseLevel, size_type MaxLevel
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| 	)
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| 		: texture(
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| 			Texture, TARGET_2D, Texture.format(),
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| 			Texture.base_layer(), Texture.max_layer(),
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| 			Texture.base_face(), Texture.max_face(),
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| 			Texture.base_level() + BaseLevel, Texture.base_level() + MaxLevel)
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| 	{}
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| 
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| 	inline image texture2d::operator[](size_type Level) const
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| 	{
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| 		GLI_ASSERT(Level < this->levels());
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| 
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| 		return image(
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| 			this->Storage,
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| 			this->format(),
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| 			this->base_layer(),
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| 			this->base_face(),
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| 			this->base_level() + Level);
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| 	}
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| 
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| 	inline texture2d::extent_type texture2d::extent(size_type Level) const
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| 	{
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| 		return extent_type(this->texture::extent(Level));
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| 	}
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| 
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| 	template <typename gen_type>
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| 	inline gen_type texture2d::load(extent_type const& TexelCoord, size_type Level) const
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| 	{
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| 		return this->texture::load<gen_type>(texture::extent_type(TexelCoord, 0), 0, 0, Level);
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| 	}
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| 
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| 	template <typename gen_type>
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| 	inline void texture2d::store(extent_type const& TexelCoord, size_type Level, gen_type const& Texel)
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| 	{
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| 		this->texture::store<gen_type>(texture::extent_type(TexelCoord, 0), 0, 0, Level, Texel);
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| 	}
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| }//namespace gli
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