18 lines
		
	
	
		
			287 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			18 lines
		
	
	
		
			287 B
		
	
	
	
		
			C++
		
	
	
	
	
	
#pragma once
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#include <array>
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#include "../texture2d.hpp"
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#include "../texture2d_array.hpp"
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#include "../texture_cube.hpp"
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#include "../texture_cube_array.hpp"
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namespace gli
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{
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	template <typename texture>
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	texture flip(texture const & Texture);
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}//namespace gli
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#include "flip.inl"
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