47 lines
		
	
	
		
			1.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			47 lines
		
	
	
		
			1.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /// @brief Include to copy textures or a subset of either textures. These operations are performed without memory allocations.
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| /// @file gli/clear.hpp
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| 
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| #pragma once
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| 
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| namespace gli
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| {
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| 	/// Clear a complete texture
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| 	template <typename texture_type>
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| 	void clear(texture_type& Texture);
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| 
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| 	/// Clear a complete texture
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| 	template <typename texture_type, typename gen_type>
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| 	void clear(texture_type& Texture, gen_type const& BlockData);
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| 
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| 	/// Clear a specific image of a texture
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| 	template <typename texture_type, typename gen_type>
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| 	void clear(texture_type& Texture, size_t Layer, size_t Face, size_t Level, gen_type const& BlockData);
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| 
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| 	// Clear an entire level of a texture
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| 	template <typename texture_type, typename gen_type>
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| 	void clear_level(texture_type& Texture, size_t BaseLevel, gen_type const& BlockData);
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| 
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| 	// Clear multiple levels of a texture
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| 	template <typename texture_type, typename gen_type>
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| 	void clear_level(texture_type& Texture, size_t BaseLevel, size_t LevelCount, gen_type const& BlockData);
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| 
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| 	// Clear an entire face of a texture
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| 	template <typename texture_type, typename gen_type>
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| 	void clear_face(texture_type& Texture, size_t BaseFace, gen_type const& BlockData);
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| 
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| 	// Clear multiple faces of a texture
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| 	template <typename texture_type, typename gen_type>
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| 	void clear_face(texture_type& Texture, size_t BaseFace, size_t FaceCount, gen_type const& BlockData);
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| 
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| 	// Clear an entire layer of a texture
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| 	template <typename texture_type, typename gen_type>
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| 	void clear_layer(texture_type& Texture, size_t BaseLayer, gen_type const& BlockData);
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| 
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| 	// Clear multiple layers of a texture
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| 	template <typename texture_type, typename gen_type>
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| 	void clear_layer(texture_type& Texture, size_t BaseLayer, size_t LayerCount, gen_type const& BlockData);
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| }//namespace gli
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| 
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| #include "./core/clear.inl"
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| 
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