29 lines
		
	
	
		
			1.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			29 lines
		
	
	
		
			1.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /// @brief Include to save DDS, KTX or KMG textures to files or memory.
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| /// @file gli/save.hpp
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| 
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| #pragma once
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| 
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| #include "save_dds.hpp"
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| #include "save_ktx.hpp"
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| 
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| namespace gli
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| {
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| 	/// Save a texture storage_linear to file.
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| 	///
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| 	/// @param Texture Source texture to save
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| 	/// @param Path Path for where to save the file. It must include the filaname and filename extension.
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| 	/// The function use the filename extension included in the path to figure out the file container to use.
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| 	/// @return Returns false if the function fails to save the file.
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| 	bool save(texture const & Texture, char const * Path);
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| 
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| 	/// Save a texture storage_linear to file.
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| 	///
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| 	/// @param Texture Source texture to save
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| 	/// @param Path Path for where to save the file. It must include the filaname and filename extension.
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| 	/// The function use the filename extension included in the path to figure out the file container to use.
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| 	/// @return Returns false if the function fails to save the file.
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| 	bool save(texture const & Texture, std::string const & Path);
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| }//namespace gli
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| 
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| #include "./core/save.inl"
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