- specializes for 1, 2, 3 and 4-dimensional vector types which are then aliased as tvec1, tvec2, tvec3 and tvec4 - requires C++11 aliases; breaks compatability with C++03 - tested on: - clang-3.5.2, clang-3.8.0 - gcc 4.8.5, gcc 5.4.1, gcc 6.2.0 TODO: - still uses template template parameters - most can probably be removed - some definitions might now be de-duplicated
57 lines
2.2 KiB
C++
57 lines
2.2 KiB
C++
/// @ref gtc_color_space
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/// @file glm/gtc/color_space.hpp
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///
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/// @see core (dependence)
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/// @see gtc_color_space (dependence)
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///
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/// @defgroup gtc_color_space GLM_GTC_color_space
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/// @ingroup gtc
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///
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/// @brief Allow to perform bit operations on integer values
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///
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/// <glm/gtc/color_space.hpp> need to be included to use these functionalities.
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#pragma once
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// Dependencies
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#include "../detail/setup.hpp"
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#include "../detail/precision.hpp"
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#include "../exponential.hpp"
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#include "../vec3.hpp"
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#include "../vec4.hpp"
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#include <limits>
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#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
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# pragma message("GLM: GLM_GTC_color_space extension included")
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#endif
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namespace glm
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{
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/// @addtogroup gtc_color_space
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/// @{
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/// Convert a linear color to sRGB color using a standard gamma correction.
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/// IEC 61966-2-1:1999 / Rec. 709 specification https://www.w3.org/Graphics/Color/srgb
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template <int D, typename T, precision P, template <int, typename, precision> class vecType>
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GLM_FUNC_DECL vecType<D, T, P> convertLinearToSRGB(vecType<D, T, P> const & ColorLinear);
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/// Convert a linear color to sRGB color using a custom gamma correction.
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/// IEC 61966-2-1:1999 / Rec. 709 specification https://www.w3.org/Graphics/Color/srgb
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template <int D, typename T, precision P, template <int, typename, precision> class vecType>
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GLM_FUNC_DECL vecType<D, T, P> convertLinearToSRGB(vecType<D, T, P> const & ColorLinear, T Gamma);
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/// Convert a sRGB color to linear color using a standard gamma correction.
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/// IEC 61966-2-1:1999 / Rec. 709 specification https://www.w3.org/Graphics/Color/srgb
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template <int D, typename T, precision P, template <int, typename, precision> class vecType>
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GLM_FUNC_DECL vecType<D, T, P> convertSRGBToLinear(vecType<D, T, P> const & ColorSRGB);
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/// Convert a sRGB color to linear color using a custom gamma correction.
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// IEC 61966-2-1:1999 / Rec. 709 specification https://www.w3.org/Graphics/Color/srgb
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template <int D, typename T, precision P, template <int, typename, precision> class vecType>
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GLM_FUNC_DECL vecType<D, T, P> convertSRGBToLinear(vecType<D, T, P> const & ColorSRGB, T Gamma);
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/// @}
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} //namespace glm
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#include "color_space.inl"
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