190 lines
		
	
	
		
			5.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			190 lines
		
	
	
		
			5.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| #include <glm/gtx/wrap.hpp>
 | |
| #include <glm/gtc/epsilon.hpp>
 | |
| 
 | |
| namespace clamp
 | |
| {
 | |
| 	int test()
 | |
| 	{
 | |
| 		int Error(0);
 | |
| 
 | |
| 		float A = glm::clamp(0.5f);
 | |
| 		Error += glm::epsilonEqual(A, 0.5f, 0.00001f) ? 0 : 1;
 | |
| 
 | |
| 		float B = glm::clamp(0.0f);
 | |
| 		Error += glm::epsilonEqual(B, 0.0f, 0.00001f) ? 0 : 1;
 | |
| 
 | |
| 		float C = glm::clamp(1.0f);
 | |
| 		Error += glm::epsilonEqual(C, 1.0f, 0.00001f) ? 0 : 1;
 | |
| 
 | |
| 		float D = glm::clamp(-0.5f);
 | |
| 		Error += glm::epsilonEqual(D, 0.0f, 0.00001f) ? 0 : 1;
 | |
| 
 | |
| 		float E = glm::clamp(1.5f);
 | |
| 		Error += glm::epsilonEqual(E, 1.0f, 0.00001f) ? 0 : 1;
 | |
| 
 | |
| 		glm::vec2 K = glm::clamp(glm::vec2(0.5f));
 | |
| 		Error += glm::all(glm::epsilonEqual(K, glm::vec2(0.5f), glm::vec2(0.00001f))) ? 0 : 1;
 | |
| 
 | |
| 		glm::vec3 L = glm::clamp(glm::vec3(0.5f));
 | |
| 		Error += glm::all(glm::epsilonEqual(L, glm::vec3(0.5f), glm::vec3(0.00001f))) ? 0 : 1;
 | |
| 
 | |
| 		glm::vec4 M = glm::clamp(glm::vec4(0.5f));
 | |
| 		Error += glm::all(glm::epsilonEqual(M, glm::vec4(0.5f), glm::vec4(0.00001f))) ? 0 : 1;
 | |
| 
 | |
| 		glm::vec1 N = glm::clamp(glm::vec1(0.5f));
 | |
| 		Error += glm::all(glm::epsilonEqual(N, glm::vec1(0.5f), glm::vec1(0.00001f))) ? 0 : 1;
 | |
| 
 | |
| 		return Error;
 | |
| 	}
 | |
| }//namespace clamp
 | |
| 
 | |
| namespace repeat
 | |
| {
 | |
| 	int test()
 | |
| 	{
 | |
| 		int Error(0);
 | |
| 
 | |
| 		float A = glm::repeat(0.5f);
 | |
| 		Error += glm::epsilonEqual(A, 0.5f, 0.00001f) ? 0 : 1;
 | |
| 
 | |
| 		float B = glm::repeat(0.0f);
 | |
| 		Error += glm::epsilonEqual(B, 0.0f, 0.00001f) ? 0 : 1;
 | |
| 
 | |
| 		float C = glm::repeat(1.0f);
 | |
| 		Error += glm::epsilonEqual(C, 0.0f, 0.00001f) ? 0 : 1;
 | |
| 
 | |
| 		float D = glm::repeat(-0.5f);
 | |
| 		Error += glm::epsilonEqual(D, 0.5f, 0.00001f) ? 0 : 1;
 | |
| 
 | |
| 		float E = glm::repeat(1.5f);
 | |
| 		Error += glm::epsilonEqual(E, 0.5f, 0.00001f) ? 0 : 1;
 | |
| 
 | |
| 		float F = glm::repeat(0.9f);
 | |
| 		Error += glm::epsilonEqual(F, 0.9f, 0.00001f) ? 0 : 1;
 | |
| 
 | |
| 		glm::vec2 K = glm::repeat(glm::vec2(0.5f));
 | |
| 		Error += glm::all(glm::epsilonEqual(K, glm::vec2(0.5f), glm::vec2(0.00001f))) ? 0 : 1;
 | |
| 
 | |
| 		glm::vec3 L = glm::repeat(glm::vec3(0.5f));
 | |
| 		Error += glm::all(glm::epsilonEqual(L, glm::vec3(0.5f), glm::vec3(0.00001f))) ? 0 : 1;
 | |
| 
 | |
| 		glm::vec4 M = glm::repeat(glm::vec4(0.5f));
 | |
| 		Error += glm::all(glm::epsilonEqual(M, glm::vec4(0.5f), glm::vec4(0.00001f))) ? 0 : 1;
 | |
| 
 | |
| 		glm::vec1 N = glm::repeat(glm::vec1(0.5f));
 | |
| 		Error += glm::all(glm::epsilonEqual(N, glm::vec1(0.5f), glm::vec1(0.00001f))) ? 0 : 1;
 | |
| 
 | |
| 		return Error;
 | |
| 	}
 | |
| }//namespace repeat
 | |
| 
 | |
| namespace mirrorClamp
 | |
| {
 | |
| 	int test()
 | |
| 	{
 | |
| 		int Error(0);
 | |
| 
 | |
| 		float A = glm::mirrorClamp(0.5f);
 | |
| 		Error += glm::epsilonEqual(A, 0.5f, 0.00001f) ? 0 : 1;
 | |
| 
 | |
| 		float B = glm::mirrorClamp(0.0f);
 | |
| 		Error += glm::epsilonEqual(B, 0.0f, 0.00001f) ? 0 : 1;
 | |
| 
 | |
| 		float C = glm::mirrorClamp(1.1f);
 | |
| 		Error += glm::epsilonEqual(C, 0.1f, 0.00001f) ? 0 : 1;
 | |
| 
 | |
| 		float D = glm::mirrorClamp(-0.5f);
 | |
| 		Error += glm::epsilonEqual(D, 0.5f, 0.00001f) ? 0 : 1;
 | |
| 
 | |
| 		float E = glm::mirrorClamp(1.5f);
 | |
| 		Error += glm::epsilonEqual(E, 0.5f, 0.00001f) ? 0 : 1;
 | |
| 
 | |
| 		float F = glm::mirrorClamp(0.9f);
 | |
| 		Error += glm::epsilonEqual(F, 0.9f, 0.00001f) ? 0 : 1;
 | |
| 
 | |
| 		float G = glm::mirrorClamp(3.1f);
 | |
| 		Error += glm::epsilonEqual(G, 0.1f, 0.00001f) ? 0 : 1;
 | |
| 
 | |
| 		float H = glm::mirrorClamp(-3.1f);
 | |
| 		Error += glm::epsilonEqual(H, 0.1f, 0.00001f) ? 0 : 1;
 | |
| 
 | |
| 		float I = glm::mirrorClamp(-0.9f);
 | |
| 		Error += glm::epsilonEqual(I, 0.9f, 0.00001f) ? 0 : 1;
 | |
| 
 | |
| 		glm::vec2 K = glm::mirrorClamp(glm::vec2(0.5f));
 | |
| 		Error += glm::all(glm::epsilonEqual(K, glm::vec2(0.5f), glm::vec2(0.00001f))) ? 0 : 1;
 | |
| 
 | |
| 		glm::vec3 L = glm::mirrorClamp(glm::vec3(0.5f));
 | |
| 		Error += glm::all(glm::epsilonEqual(L, glm::vec3(0.5f), glm::vec3(0.00001f))) ? 0 : 1;
 | |
| 
 | |
| 		glm::vec4 M = glm::mirrorClamp(glm::vec4(0.5f));
 | |
| 		Error += glm::all(glm::epsilonEqual(M, glm::vec4(0.5f), glm::vec4(0.00001f))) ? 0 : 1;
 | |
| 
 | |
| 		glm::vec1 N = glm::mirrorClamp(glm::vec1(0.5f));
 | |
| 		Error += glm::all(glm::epsilonEqual(N, glm::vec1(0.5f), glm::vec1(0.00001f))) ? 0 : 1;
 | |
| 
 | |
| 		return Error;
 | |
| 	}
 | |
| }//namespace mirrorClamp
 | |
| 
 | |
| namespace mirrorRepeat
 | |
| {
 | |
| 	int test()
 | |
| 	{
 | |
| 		int Error(0);
 | |
| 
 | |
| 		float A = glm::mirrorRepeat(0.5f);
 | |
| 		Error += glm::epsilonEqual(A, 0.5f, 0.00001f) ? 0 : 1;
 | |
| 
 | |
| 		float B = glm::mirrorRepeat(0.0f);
 | |
| 		Error += glm::epsilonEqual(B, 0.0f, 0.00001f) ? 0 : 1;
 | |
| 
 | |
| 		float C = glm::mirrorRepeat(1.0f);
 | |
| 		Error += glm::epsilonEqual(C, 1.0f, 0.00001f) ? 0 : 1;
 | |
| 
 | |
| 		float D = glm::mirrorRepeat(-0.5f);
 | |
| 		Error += glm::epsilonEqual(D, 0.5f, 0.00001f) ? 0 : 1;
 | |
| 
 | |
| 		float E = glm::mirrorRepeat(1.5f);
 | |
| 		Error += glm::epsilonEqual(E, 0.5f, 0.00001f) ? 0 : 1;
 | |
| 
 | |
| 		float F = glm::mirrorRepeat(0.9f);
 | |
| 		Error += glm::epsilonEqual(F, 0.9f, 0.00001f) ? 0 : 1;
 | |
| 
 | |
| 		float G = glm::mirrorRepeat(3.0f);
 | |
| 		Error += glm::epsilonEqual(G, 1.0f, 0.00001f) ? 0 : 1;
 | |
| 
 | |
| 		float H = glm::mirrorRepeat(-3.0f);
 | |
| 		Error += glm::epsilonEqual(H, 1.0f, 0.00001f) ? 0 : 1;
 | |
| 
 | |
| 		float I = glm::mirrorRepeat(-1.0f);
 | |
| 		Error += glm::epsilonEqual(I, 1.0f, 0.00001f) ? 0 : 1;
 | |
| 
 | |
| 		glm::vec2 K = glm::mirrorRepeat(glm::vec2(0.5f));
 | |
| 		Error += glm::all(glm::epsilonEqual(K, glm::vec2(0.5f), glm::vec2(0.00001f))) ? 0 : 1;
 | |
| 
 | |
| 		glm::vec3 L = glm::mirrorRepeat(glm::vec3(0.5f));
 | |
| 		Error += glm::all(glm::epsilonEqual(L, glm::vec3(0.5f), glm::vec3(0.00001f))) ? 0 : 1;
 | |
| 
 | |
| 		glm::vec4 M = glm::mirrorRepeat(glm::vec4(0.5f));
 | |
| 		Error += glm::all(glm::epsilonEqual(M, glm::vec4(0.5f), glm::vec4(0.00001f))) ? 0 : 1;
 | |
| 
 | |
| 		glm::vec1 N = glm::mirrorRepeat(glm::vec1(0.5f));
 | |
| 		Error += glm::all(glm::epsilonEqual(N, glm::vec1(0.5f), glm::vec1(0.00001f))) ? 0 : 1;
 | |
| 
 | |
| 		return Error;
 | |
| 	}
 | |
| }//namespace mirrorRepeat
 | |
| 
 | |
| int main()
 | |
| {
 | |
| 	int Error(0);
 | |
| 
 | |
| 	Error += clamp::test();
 | |
| 	Error += repeat::test();
 | |
| 	Error += mirrorClamp::test();
 | |
| 	Error += mirrorRepeat::test();
 | |
| 
 | |
| 	return Error;
 | |
| }
 | 
