117 lines
		
	
	
		
			2.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			117 lines
		
	
	
		
			2.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| ///////////////////////////////////////////////////////////////////////////////////
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| /// OpenGL Mathematics (glm.g-truc.net)
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| ///
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| /// Copyright (c) 2005 - 2012 G-Truc Creation (www.g-truc.net)
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| /// Permission is hereby granted, free of charge, to any person obtaining a copy
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| /// of this software and associated documentation files (the "Software"), to deal
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| /// in the Software without restriction, including without limitation the rights
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| /// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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| /// copies of the Software, and to permit persons to whom the Software is
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| /// furnished to do so, subject to the following conditions:
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| /// 
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| /// The above copyright notice and this permission notice shall be included in
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| /// all copies or substantial portions of the Software.
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| /// 
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| /// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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| /// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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| /// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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| /// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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| /// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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| /// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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| /// THE SOFTWARE.
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| ///
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| /// @ref gtc_swizzle
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| /// @file glm/gtc/swizzle.inl
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| /// @date 2011-01-15 / 2011-06-15
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| /// @author Christophe Riccio
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| ///////////////////////////////////////////////////////////////////////////////////
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| 
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| namespace glm
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| {
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| 	template <typename T, template <typename> class vecType>
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| 	GLM_FUNC_QUALIFIER T swizzle
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| 	(	
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| 		vecType<T> const & v,
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| 		comp x
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| 	)
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| 	{
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| 		assert(int(x) < int(vecType<T>::value_size));
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| 		return v[x];
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| 	}
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| 
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| 	template <typename T, template <typename> class vecType>
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| 	GLM_FUNC_QUALIFIER detail::tvec2<T> swizzle
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| 	(
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| 		vecType<T> const & v,
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| 		comp x, comp y
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| 	)
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| 	{
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| 		return detail::tvec2<T>(
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| 			v[x],
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| 			v[y]);
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| 	}
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| 
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| 	template <typename T, template <typename> class vecType>
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| 	GLM_FUNC_QUALIFIER detail::tvec3<T> swizzle
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| 	(
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| 		vecType<T> const & v,
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| 		comp x, comp y, comp z
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| 	)
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| 	{
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| 		return detail::tvec3<T>(
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| 			v[x],
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| 			v[y],
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| 			v[z]);
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| 	}
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| 
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| 	template <typename T, template <typename> class vecType>
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| 	GLM_FUNC_QUALIFIER detail::tvec4<T> swizzle
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| 	(
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| 		vecType<T> const & v,
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| 		comp x, comp y, comp z, comp w
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| 	)
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| 	{
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| 		return detail::tvec4<T>(v[x], v[y],	v[z], v[w]);
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| 	}
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| 
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| 	template <typename T>
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| 	GLM_FUNC_QUALIFIER T& swizzle
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| 	(
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| 		detail::tvec4<T> & v,
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| 		comp x
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| 	)
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| 	{
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| 		return v[x];
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| 	}
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| 
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| 	template <typename T>
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| 	GLM_FUNC_QUALIFIER detail::tref2<T> swizzle
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| 	(
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| 		detail::tvec4<T> & v,
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| 		comp x, comp y
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| 	)
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| 	{
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| 		return detail::tref2<T>(v[x], v[y]);
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| 	}
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| 
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| 	template <typename T>
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| 	GLM_FUNC_QUALIFIER detail::tref3<T> swizzle
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| 	(
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| 		detail::tvec4<T> & v,
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| 		comp x, comp y, comp z
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| 	)
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| 	{
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| 		return detail::tref3<T>(v[x], v[y],	v[z]);
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| 	}
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| 
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| 	template <typename T>
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| 	GLM_FUNC_QUALIFIER detail::tref4<T> swizzle
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| 	(
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| 		detail::tvec4<T> & v,
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| 		comp x, comp y, comp z, comp w
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| 	)
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| 	{
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| 		return detail::tref4<T>(v[x], v[y],	v[z], v[w]);
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| 	}
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| }//namespace glm
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