71 lines
2.9 KiB
C++
71 lines
2.9 KiB
C++
///////////////////////////////////////////////////////////////////////////////////
|
|
/// OpenGL Mathematics (glm.g-truc.net)
|
|
///
|
|
/// Copyright (c) 2005 - 2011 G-Truc Creation (www.g-truc.net)
|
|
/// Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
/// of this software and associated documentation files (the "Software"), to deal
|
|
/// in the Software without restriction, including without limitation the rights
|
|
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
/// copies of the Software, and to permit persons to whom the Software is
|
|
/// furnished to do so, subject to the following conditions:
|
|
///
|
|
/// The above copyright notice and this permission notice shall be included in
|
|
/// all copies or substantial portions of the Software.
|
|
///
|
|
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
|
/// THE SOFTWARE.
|
|
///
|
|
/// @ref core
|
|
/// @file glm/core/func_noise.hpp
|
|
/// @date 2008-08-01 / 2011-06-15
|
|
/// @author Christophe Riccio
|
|
///////////////////////////////////////////////////////////////////////////////////
|
|
|
|
#ifndef glm_core_func_noise
|
|
#define glm_core_func_noise
|
|
|
|
namespace glm
|
|
{
|
|
/// @addtogroup core_funcs
|
|
/// @{
|
|
|
|
//! Returns a 1D noise value based on the input value x.
|
|
//!
|
|
//! \li <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/noise1.xml">GLSL noise1 man page</a>
|
|
//! \li GLSL 1.30.08 specification, section 8.9
|
|
template <typename genType>
|
|
typename genType::value_type noise1(genType const & x);
|
|
|
|
//! Returns a 2D noise value based on the input value x.
|
|
//!
|
|
//! \li <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/noise2.xml">GLSL noise2 man page</a>
|
|
//! \li GLSL 1.30.08 specification, section 8.9
|
|
template <typename genType>
|
|
detail::tvec2<typename genType::value_type> noise2(genType const & x);
|
|
|
|
//! Returns a 3D noise value based on the input value x.
|
|
//!
|
|
//! \li <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/noise3.xml">GLSL noise3 man page</a>
|
|
//! \li GLSL 1.30.08 specification, section 8.9
|
|
template <typename genType>
|
|
detail::tvec3<typename genType::value_type> noise3(genType const & x);
|
|
|
|
//! Returns a 4D noise value based on the input value x.
|
|
//!
|
|
//! \li <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/noise4.xml">GLSL noise4 man page</a>
|
|
//! \li GLSL 1.30.08 specification, section 8.9
|
|
template <typename genType>
|
|
detail::tvec4<typename genType::value_type> noise4(genType const & x);
|
|
|
|
/// @}
|
|
}//namespace glm
|
|
|
|
#include "func_noise.inl"
|
|
|
|
#endif//glm_core_func_noise
|