686 lines
		
	
	
		
			25 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			686 lines
		
	
	
		
			25 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| ///////////////////////////////////////////////////////////////////////////////////
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| /// OpenGL Mathematics (glm.g-truc.net)
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| ///
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| /// Copyright (c) 2005 - 2013 G-Truc Creation (www.g-truc.net)
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| /// Permission is hereby granted, free of charge, to any person obtaining a copy
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| /// of this software and associated documentation files (the "Software"), to deal
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| /// in the Software without restriction, including without limitation the rights
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| /// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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| /// copies of the Software, and to permit persons to whom the Software is
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| /// furnished to do so, subject to the following conditions:
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| /// 
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| /// The above copyright notice and this permission notice shall be included in
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| /// all copies or substantial portions of the Software.
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| /// 
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| /// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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| /// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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| /// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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| /// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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| /// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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| /// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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| /// THE SOFTWARE.
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| ///
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| /// @ref gtc_half_float
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| /// @file glm/gtc/half_float.hpp
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| /// @date 2009-04-29 / 2012-11-06
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| /// @author Christophe Riccio
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| ///
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| /// @see core (dependence)
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| ///
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| /// @defgroup gtc_half_float GLM_GTC_half_float
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| /// @ingroup gtc
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| /// 
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| /// Defines the half-precision floating-point type, along with various typedefs for vectors and matrices.
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| /// <glm/gtc/half_float.hpp> need to be included to use these functionalities.
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| ///////////////////////////////////////////////////////////////////////////////////
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| 
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| #ifndef GLM_GTC_half_float
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| #define GLM_GTC_half_float GLM_VERSION
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| 
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| // Dependency:
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| #include "../glm.hpp"
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| 
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| #if(defined(GLM_MESSAGES) && !defined(glm_ext))
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| #	pragma message("GLM: GLM_GTC_half_float extension included")
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| #endif
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| 
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| namespace glm{
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| namespace detail
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| {
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| #if(GLM_COMPONENT == GLM_COMPONENT_CXX98)
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| 	template <precision P>
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| 	struct tvec2<half, P>
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| 	{
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| 		enum ctor{_null};
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| 		typedef half value_type;
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| 		typedef std::size_t size_type;
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| 
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| 		GLM_FUNC_DECL size_type length() const;
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| 
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| 		typedef tvec2<half, P> type;
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| 		typedef tvec2<bool, P> bool_type;
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| 
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| 		//////////////////////////////////////
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| 		// Data
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| 
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| 		half x, y;
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| 
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| 		//////////////////////////////////////
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| 		// Accesses
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| 
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| 		GLM_FUNC_DECL half & operator[](size_type i);
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| 		GLM_FUNC_DECL half const & operator[](size_type i) const;
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| 
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| 		//////////////////////////////////////
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| 		// Implicit basic constructors
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| 
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| 		GLM_FUNC_DECL tvec2();
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| 		GLM_FUNC_DECL tvec2(tvec2<half, P> const & v);
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| 
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| 		//////////////////////////////////////
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| 		// Explicit basic constructors
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| 
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| 		GLM_FUNC_DECL explicit tvec2(ctor){}
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| 		GLM_FUNC_DECL explicit tvec2(
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| 			half const & s);
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| 		GLM_FUNC_DECL explicit tvec2(
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| 			half const & s1,
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| 			half const & s2);
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| 
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| 		//////////////////////////////////////
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| 		// Swizzle constructors
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| 
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| 		GLM_FUNC_DECL tvec2(tref2<half, P> const & r);
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| 
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| 		//////////////////////////////////////
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| 		// Convertion scalar constructors
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| 
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| 		//! Explicit converions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
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| 		template <typename U>
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| 		GLM_FUNC_DECL explicit tvec2(U const & x);
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| 		//! Explicit converions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
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| 		template <typename U, typename V> 
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| 		GLM_FUNC_DECL explicit tvec2(U const & x, V const & y);			
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| 
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| 		//////////////////////////////////////
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| 		// Convertion vector constructors
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| 
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| 		//! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
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| 		template <typename U, precision Q>
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| 		GLM_FUNC_DECL explicit tvec2(tvec2<U, Q> const & v);
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| 		//! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
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| 		template <typename U, precision Q>
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| 		GLM_FUNC_DECL explicit tvec2(tvec3<U, Q> const & v);
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| 		//! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
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| 		template <typename U, precision Q>
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| 		GLM_FUNC_DECL explicit tvec2(tvec4<U, Q> const & v);
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| 
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| 		//////////////////////////////////////
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| 		// Unary arithmetic operators
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| 
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| 		GLM_FUNC_DECL tvec2<half, P>& operator= (tvec2<half, P> const & v);
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| 
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| 		GLM_FUNC_DECL tvec2<half, P>& operator+=(half const & s);
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| 		GLM_FUNC_DECL tvec2<half, P>& operator+=(tvec2<half, P> const & v);
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| 		GLM_FUNC_DECL tvec2<half, P>& operator-=(half const & s);
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| 		GLM_FUNC_DECL tvec2<half, P>& operator-=(tvec2<half, P> const & v);
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| 		GLM_FUNC_DECL tvec2<half, P>& operator*=(half const & s);
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| 		GLM_FUNC_DECL tvec2<half, P>& operator*=(tvec2<half, P> const & v);
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| 		GLM_FUNC_DECL tvec2<half, P>& operator/=(half const & s);
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| 		GLM_FUNC_DECL tvec2<half, P>& operator/=(tvec2<half, P> const & v);
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| 		GLM_FUNC_DECL tvec2<half, P>& operator++();
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| 		GLM_FUNC_DECL tvec2<half, P>& operator--();
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| 
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| 		//////////////////////////////////////
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| 		// Swizzle operators
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| 
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| 		GLM_FUNC_DECL half swizzle(comp X) const;
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| 		GLM_FUNC_DECL tvec2<half, P> swizzle(comp X, comp Y) const;
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| 		GLM_FUNC_DECL tvec3<half, P> swizzle(comp X, comp Y, comp Z) const;
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| 		GLM_FUNC_DECL tvec4<half, P> swizzle(comp X, comp Y, comp Z, comp W) const;
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| 		GLM_FUNC_DECL tref2<half, P> swizzle(comp X, comp Y);
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| 	};
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| 
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| 	template <precision P>
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| 	struct tvec3<half, P>
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| 	{
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| 		enum ctor{_null};
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| 		typedef half value_type;
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| 		typedef std::size_t size_type;
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| 		GLM_FUNC_DECL size_type length() const;
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| 
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| 		typedef tvec3<half, P> type;
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| 		typedef tvec3<bool, P> bool_type;
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| 
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| 		//////////////////////////////////////
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| 		// Data
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| 
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| 		half x, y, z;
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| 
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| 		//////////////////////////////////////
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| 		// Accesses
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| 
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| 		GLM_FUNC_DECL half & operator[](size_type i);
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| 		GLM_FUNC_DECL half const & operator[](size_type i) const;
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| 
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| 		//////////////////////////////////////
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| 		// Implicit basic constructors
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| 
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| 		GLM_FUNC_DECL tvec3();
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| 		GLM_FUNC_DECL tvec3(tvec3<half, P> const & v);
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| 
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| 		//////////////////////////////////////
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| 		// Explicit basic constructors
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| 
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| 		GLM_FUNC_DECL explicit tvec3(ctor){}
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| 		GLM_FUNC_DECL explicit tvec3(
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| 			half const & s);
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| 		GLM_FUNC_DECL explicit tvec3(
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| 			half const & s1,
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| 			half const & s2,
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| 			half const & s3);
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| 
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| 		//////////////////////////////////////
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| 		// Swizzle constructors
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| 
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| 		GLM_FUNC_DECL tvec3(tref3<half, P> const & r);
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| 
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| 		//////////////////////////////////////
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| 		// Convertion scalar constructors
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| 
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| 		//! Explicit converions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
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| 		template <typename U>
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| 		GLM_FUNC_DECL explicit tvec3(U const & x);
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| 
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| 		//! Explicit converions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
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| 		template <typename U, typename V, typename W> 
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| 		GLM_FUNC_DECL explicit tvec3(U const & x, V const & y, W const & z);			
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| 
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| 		//////////////////////////////////////
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| 		// Convertion vector constructors
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| 
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| 		//! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
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| 		template <typename A, typename B, precision Q>
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| 		GLM_FUNC_DECL explicit tvec3(tvec2<A, Q> const & v, B const & s);
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| 		//! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
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| 		template <typename A, typename B, precision Q>
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| 		GLM_FUNC_DECL explicit tvec3(A const & s, tvec2<B, Q> const & v);
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| 		//! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
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| 		template <typename U, precision Q>
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| 		GLM_FUNC_DECL explicit tvec3(tvec3<U, Q> const & v);
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| 		//! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
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| 		template <typename U, precision Q>
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| 		GLM_FUNC_DECL explicit tvec3(tvec4<U, Q> const & v);
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| 
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| 		//////////////////////////////////////
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| 		// Unary arithmetic operators
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| 
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| 		GLM_FUNC_DECL tvec3<half, P>& operator= (tvec3<half, P> const & v);
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| 
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| 		GLM_FUNC_DECL tvec3<half, P>& operator+=(half const & s);
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| 		GLM_FUNC_DECL tvec3<half, P>& operator+=(tvec3<half, P> const & v);
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| 		GLM_FUNC_DECL tvec3<half, P>& operator-=(half const & s);
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| 		GLM_FUNC_DECL tvec3<half, P>& operator-=(tvec3<half, P> const & v);
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| 		GLM_FUNC_DECL tvec3<half, P>& operator*=(half const & s);
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| 		GLM_FUNC_DECL tvec3<half, P>& operator*=(tvec3<half, P> const & v);
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| 		GLM_FUNC_DECL tvec3<half, P>& operator/=(half const & s);
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| 		GLM_FUNC_DECL tvec3<half, P>& operator/=(tvec3<half, P> const & v);
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| 		GLM_FUNC_DECL tvec3<half, P>& operator++();
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| 		GLM_FUNC_DECL tvec3<half, P>& operator--();
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| 
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| 		//////////////////////////////////////
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| 		// Swizzle operators
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| 
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| 		GLM_FUNC_DECL half swizzle(comp X) const;
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| 		GLM_FUNC_DECL tvec2<half, P> swizzle(comp X, comp Y) const;
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| 		GLM_FUNC_DECL tvec3<half, P> swizzle(comp X, comp Y, comp Z) const;
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| 		GLM_FUNC_DECL tvec4<half, P> swizzle(comp X, comp Y, comp Z, comp W) const;
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| 		GLM_FUNC_DECL tref3<half, P> swizzle(comp X, comp Y, comp Z);
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| 	};
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| 
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| 	template <precision P>
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| 	struct tvec4<half, P>
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| 	{
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| 		enum ctor{_null};
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| 		typedef half value_type;
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| 		typedef std::size_t size_type;
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| 		GLM_FUNC_DECL size_type length() const;
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| 
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| 		typedef tvec4<half, P> type;
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| 		typedef tvec4<bool, P> bool_type;
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| 
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| 		//////////////////////////////////////
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| 		// Data
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| 
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| 		half x, y, z, w;
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| 
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| 		//////////////////////////////////////
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| 		// Accesses
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| 
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| 		GLM_FUNC_DECL half & operator[](size_type i);
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| 		GLM_FUNC_DECL half const & operator[](size_type i) const;
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| 
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| 		//////////////////////////////////////
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| 		// Implicit basic constructors
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| 
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| 		GLM_FUNC_DECL tvec4();
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| 		GLM_FUNC_DECL tvec4(tvec4<half, P> const & v);
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| 
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| 		//////////////////////////////////////
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| 		// Explicit basic constructors
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| 
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| 
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| 		GLM_FUNC_DECL explicit tvec4(ctor){}
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| 		GLM_FUNC_DECL explicit tvec4(
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| 			half const & s);
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| 		GLM_FUNC_DECL explicit tvec4(
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| 			half const & s0,
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| 			half const & s1,
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| 			half const & s2,
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| 			half const & s3);
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| 
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| 		//////////////////////////////////////
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| 		// Swizzle constructors
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| 
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| 		GLM_FUNC_DECL tvec4(tref4<half, P> const & r);
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| 
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| 		//////////////////////////////////////
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| 		// Convertion scalar constructors
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| 
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| 		//! Explicit converions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
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| 		template <typename U>
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| 		GLM_FUNC_DECL explicit tvec4(U const & x);
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| 		//! Explicit converions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
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| 		template <typename A, typename B, typename C, typename D>
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| 		GLM_FUNC_DECL explicit tvec4(A const & x, B const & y, C const & z, D const & w);			
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| 
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| 		//////////////////////////////////////
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| 		// Convertion vector constructors
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| 
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| 		//! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
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| 		template <typename A, typename B, typename C, precision Q>
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| 		GLM_FUNC_DECL explicit tvec4(tvec2<A, Q> const & v, B const & s1, C const & s2);
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| 		//! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
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| 		template <typename A, typename B, typename C, precision Q>
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| 		GLM_FUNC_DECL explicit tvec4(A const & s1, tvec2<B, Q> const & v, C const & s2);
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| 		//! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
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| 		template <typename A, typename B, typename C, precision Q>
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| 		GLM_FUNC_DECL explicit tvec4(A const & s1, B const & s2, tvec2<C, Q> const & v);
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| 		//! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
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| 		template <typename A, typename B, precision Q>
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| 		GLM_FUNC_DECL explicit tvec4(tvec3<A, Q> const & v, B const & s);
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| 		//! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
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| 		template <typename A, typename B, precision Q>
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| 		GLM_FUNC_DECL explicit tvec4(A const & s, tvec3<B, Q> const & v);
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| 		//! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
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| 		template <typename A, typename B, precision Q>
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| 		GLM_FUNC_DECL explicit tvec4(tvec2<A, Q> const & v1, tvec2<B, Q> const & v2);
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| 		//! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
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| 		template <typename U, precision Q>
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| 		GLM_FUNC_DECL explicit tvec4(tvec4<U, Q> const & v);
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| 
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| 		//////////////////////////////////////
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| 		// Unary arithmetic operators
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| 
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| 		GLM_FUNC_DECL tvec4<half, P>& operator= (tvec4<half, P> const & v);
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| 
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| 		GLM_FUNC_DECL tvec4<half, P>& operator+=(half const & s);
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| 		GLM_FUNC_DECL tvec4<half, P>& operator+=(tvec4<half, P> const & v);
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| 		GLM_FUNC_DECL tvec4<half, P>& operator-=(half const & s);
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| 		GLM_FUNC_DECL tvec4<half, P>& operator-=(tvec4<half, P> const & v);
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| 		GLM_FUNC_DECL tvec4<half, P>& operator*=(half const & s);
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| 		GLM_FUNC_DECL tvec4<half, P>& operator*=(tvec4<half, P> const & v);
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| 		GLM_FUNC_DECL tvec4<half, P>& operator/=(half const & s);
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| 		GLM_FUNC_DECL tvec4<half, P>& operator/=(tvec4<half, P> const & v);
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| 		GLM_FUNC_DECL tvec4<half, P>& operator++();
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| 		GLM_FUNC_DECL tvec4<half, P>& operator--();
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| 
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| 		//////////////////////////////////////
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| 		// Swizzle operators
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| 
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| 		GLM_FUNC_DECL half swizzle(comp X) const;
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| 		GLM_FUNC_DECL tvec2<half, P> swizzle(comp X, comp Y) const;
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| 		GLM_FUNC_DECL tvec3<half, P> swizzle(comp X, comp Y, comp Z) const;
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| 		GLM_FUNC_DECL tvec4<half, P> swizzle(comp X, comp Y, comp Z, comp W) const;
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| 		GLM_FUNC_DECL tref4<half, P> swizzle(comp X, comp Y, comp Z, comp W);
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| 	};
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| #endif//(GLM_COMPONENT == GLM_COMPONENT_CXX98)
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| }
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| //namespace detail
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| 
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| 	/// @addtogroup gtc_half_float
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| 	/// @{
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| 	
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| 	//////////////////////////////////////////////
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| 	// High half precision floating-point numbers.
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| 	
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| 	/// Vector of 2 high half-precision floating-point numbers.
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| 	/// @see gtc_half_float
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| 	typedef detail::tvec2<half_t, highp>		highp_hvec2;
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| 	
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| 	/// Vector of 3 high half-precision floating-point numbers.
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| 	/// @see gtc_half_float
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| 	typedef detail::tvec3<half_t, highp>		highp_hvec3;
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| 	
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| 	/// Vector of 4 high half-precision floating-point numbers.
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| 	/// @see gtc_half_float
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| 	typedef detail::tvec4<half_t, highp>		highp_hvec4;
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| 	
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| 	/// 2 * 2 matrix of high half-precision floating-point numbers.
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| 	/// @see gtc_half_float
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| 	typedef detail::tmat2x2<half_t, highp>		highp_hmat2;
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| 	
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| 	/// 3 * 3 matrix of high half-precision floating-point numbers.
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| 	/// @see gtc_half_float
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| 	typedef detail::tmat3x3<half_t, highp>		highp_hmat3;
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| 	
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| 	/// 4 * 4 matrix of high half-precision floating-point numbers.
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| 	/// @see gtc_half_float
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| 	typedef detail::tmat4x4<half_t, highp>		highp_hmat4;
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| 	
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| 	/// 2 * 2 matrix of high half-precision floating-point numbers.
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| 	/// @see gtc_half_float
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| 	typedef detail::tmat2x2<half_t, highp>		highp_hmat2x2;
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| 	
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| 	/// 2 * 3 matrix of high half-precision floating-point numbers.
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| 	/// @see gtc_half_float
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| 	typedef detail::tmat2x3<half_t, highp>		highp_hmat2x3;
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| 	
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| 	/// 2 * 4 matrix of high half-precision floating-point numbers.
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| 	/// @see gtc_half_float
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| 	typedef detail::tmat2x4<half_t, highp>		highp_hmat2x4;
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| 	
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| 	/// 3 * 2 matrix of high half-precision floating-point numbers.
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| 	/// @see gtc_half_float
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| 	typedef detail::tmat3x2<half_t, highp>		highp_hmat3x2;
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| 	
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| 	/// 3 * 3 matrix of high half-precision floating-point numbers.
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| 	/// @see gtc_half_float
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| 	typedef detail::tmat3x3<half_t, highp>		highp_hmat3x3;
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| 	
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| 	/// 3 * 4 matrix of high half-precision floating-point numbers.
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| 	/// @see gtc_half_float
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| 	typedef detail::tmat3x4<half_t, highp>		highp_hmat3x4;
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| 	
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| 	/// 4 * 2 matrix of high half-precision floating-point numbers.
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| 	/// @see gtc_half_float
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| 	typedef detail::tmat4x2<half_t, highp>		highp_hmat4x2;
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| 	
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| 	/// 4 * 3 matrix of high half-precision floating-point numbers.
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| 	/// @see gtc_half_float
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| 	typedef detail::tmat4x3<half_t, highp>		highp_hmat4x3;
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| 	
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| 	/// 4 * 4 matrix of high half-precision floating-point numbers.
 | |
| 	/// @see gtc_half_float
 | |
| 	typedef detail::tmat4x4<half_t, highp>		highp_hmat4x4;
 | |
| 	
 | |
| 	//////////////////////////////////////////////
 | |
| 	// Medium half precision floating-point numbers.
 | |
| 	
 | |
| 	/// Vector of 2 medium half-precision floating-point numbers.
 | |
| 	/// @see gtc_half_float
 | |
| 	typedef detail::tvec2<half_t, mediump>		mediump_hvec2;
 | |
| 	
 | |
| 	/// Vector of 3 medium half-precision floating-point numbers.
 | |
| 	/// @see gtc_half_float
 | |
| 	typedef detail::tvec3<half_t, mediump>		mediump_hvec3;
 | |
| 	
 | |
| 	/// Vector of 4 medium half-precision floating-point numbers.
 | |
| 	/// @see gtc_half_float
 | |
| 	typedef detail::tvec4<half_t, mediump>		mediump_hvec4;
 | |
| 	
 | |
| 	/// 2 * 2 matrix of medium half-precision floating-point numbers.
 | |
| 	/// @see gtc_half_float
 | |
| 	typedef detail::tmat2x2<half_t, mediump>	mediump_hmat2;
 | |
| 	
 | |
| 	/// 3 * 3 matrix of medium half-precision floating-point numbers.
 | |
| 	/// @see gtc_half_float
 | |
| 	typedef detail::tmat3x3<half_t, mediump>	mediump_hmat3;
 | |
| 	
 | |
| 	/// 4 * 4 matrix of medium half-precision floating-point numbers.
 | |
| 	/// @see gtc_half_float
 | |
| 	typedef detail::tmat4x4<half_t, mediump>	mediump_hmat4;
 | |
| 	
 | |
| 	/// 2 * 2 matrix of medium half-precision floating-point numbers.
 | |
| 	/// @see gtc_half_float
 | |
| 	typedef detail::tmat2x2<half_t, mediump>	mediump_hmat2x2;
 | |
| 	
 | |
| 	/// 2 * 3 matrix of medium half-precision floating-point numbers.
 | |
| 	/// @see gtc_half_float
 | |
| 	typedef detail::tmat2x3<half_t, mediump>	mediump_hmat2x3;
 | |
| 	
 | |
| 	/// 2 * 4 matrix of medium half-precision floating-point numbers.
 | |
| 	/// @see gtc_half_float
 | |
| 	typedef detail::tmat2x4<half_t, mediump>	mediump_hmat2x4;
 | |
| 	
 | |
| 	/// 3 * 2 matrix of medium half-precision floating-point numbers.
 | |
| 	/// @see gtc_half_float
 | |
| 	typedef detail::tmat3x2<half_t, mediump>	mediump_hmat3x2;
 | |
| 	
 | |
| 	/// 3 * 3 matrix of medium half-precision floating-point numbers.
 | |
| 	/// @see gtc_half_float
 | |
| 	typedef detail::tmat3x3<half_t, mediump>	mediump_hmat3x3;
 | |
| 	
 | |
| 	/// 3 * 4 matrix of medium half-precision floating-point numbers.
 | |
| 	/// @see gtc_half_float
 | |
| 	typedef detail::tmat3x4<half_t, mediump>	mediump_hmat3x4;
 | |
| 	
 | |
| 	/// 4 * 2 matrix of medium half-precision floating-point numbers.
 | |
| 	/// @see gtc_half_float
 | |
| 	typedef detail::tmat4x2<half_t, mediump>	mediump_hmat4x2;
 | |
| 	
 | |
| 	/// 4 * 3 matrix of medium half-precision floating-point numbers.
 | |
| 	/// @see gtc_half_float
 | |
| 	typedef detail::tmat4x3<half_t, mediump>	mediump_hmat4x3;
 | |
| 	
 | |
| 	/// 4 * 4 matrix of medium half-precision floating-point numbers.
 | |
| 	/// @see gtc_half_float
 | |
| 	typedef detail::tmat4x4<half_t, mediump>	mediump_hmat4x4;
 | |
| 	
 | |
| 	
 | |
| 	//////////////////////////////////////////////
 | |
| 	// Low half precision floating-point numbers.
 | |
| 	
 | |
| 	/// Vector of 2 low half-precision floating-point numbers.
 | |
| 	/// @see gtc_half_float
 | |
| 	typedef detail::tvec2<half_t, lowp>		lowp_hvec2;
 | |
| 	
 | |
| 	/// Vector of 3 low half-precision floating-point numbers.
 | |
| 	/// @see gtc_half_float
 | |
| 	typedef detail::tvec3<half_t, lowp>		lowp_hvec3;
 | |
| 	
 | |
| 	/// Vector of 4 low half-precision floating-point numbers.
 | |
| 	/// @see gtc_half_float
 | |
| 	typedef detail::tvec4<half_t, lowp>		lowp_hvec4;
 | |
| 	
 | |
| 	/// 2 * 2 matrix of low half-precision floating-point numbers.
 | |
| 	/// @see gtc_half_float
 | |
| 	typedef detail::tmat2x2<half_t, lowp>	lowp_hmat2;
 | |
| 	
 | |
| 	/// 3 * 3 matrix of low half-precision floating-point numbers.
 | |
| 	/// @see gtc_half_float
 | |
| 	typedef detail::tmat3x3<half_t, lowp>	lowp_hmat3;
 | |
| 	
 | |
| 	/// 4 * 4 matrix of low half-precision floating-point numbers.
 | |
| 	/// @see gtc_half_float
 | |
| 	typedef detail::tmat4x4<half_t, lowp>	lowp_hmat4;
 | |
| 	
 | |
| 	/// 2 * 2 matrix of low half-precision floating-point numbers.
 | |
| 	/// @see gtc_half_float
 | |
| 	typedef detail::tmat2x2<half_t, lowp>	lowp_hmat2x2;
 | |
| 	
 | |
| 	/// 2 * 3 matrix of low half-precision floating-point numbers.
 | |
| 	/// @see gtc_half_float
 | |
| 	typedef detail::tmat2x3<half_t, lowp>	lowp_hmat2x3;
 | |
| 	
 | |
| 	/// 2 * 4 matrix of low half-precision floating-point numbers.
 | |
| 	/// @see gtc_half_float
 | |
| 	typedef detail::tmat2x4<half_t, lowp>	lowp_hmat2x4;
 | |
| 	
 | |
| 	/// 3 * 2 matrix of low half-precision floating-point numbers.
 | |
| 	/// @see gtc_half_float
 | |
| 	typedef detail::tmat3x2<half_t, lowp>	lowp_hmat3x2;
 | |
| 	
 | |
| 	/// 3 * 3 matrix of low half-precision floating-point numbers.
 | |
| 	/// @see gtc_half_float
 | |
| 	typedef detail::tmat3x3<half_t, lowp>	lowp_hmat3x3;
 | |
| 	
 | |
| 	/// 3 * 4 matrix of low half-precision floating-point numbers.
 | |
| 	/// @see gtc_half_float
 | |
| 	typedef detail::tmat3x4<half_t, lowp>	lowp_hmat3x4;
 | |
| 	
 | |
| 	/// 4 * 2 matrix of low half-precision floating-point numbers.
 | |
| 	/// @see gtc_half_float
 | |
| 	typedef detail::tmat4x2<half_t, lowp>	lowp_hmat4x2;
 | |
| 	
 | |
| 	/// 4 * 3 matrix of low half-precision floating-point numbers.
 | |
| 	/// @see gtc_half_float
 | |
| 	typedef detail::tmat4x3<half_t, lowp>	lowp_hmat4x3;
 | |
| 	
 | |
| 	/// 4 * 4 matrix of low half-precision floating-point numbers.
 | |
| 	/// @see gtc_half_float
 | |
| 	typedef detail::tmat4x4<half_t, lowp>	lowp_hmat4x4;
 | |
| 	
 | |
| 	
 | |
| 	//////////////////////////////////////////////
 | |
| 	// Default half precision floating-point numbers.
 | |
| 	
 | |
| 	/// Type for default half-precision floating-point numbers.
 | |
| 	/// @see gtc_half_float
 | |
| 	typedef half_t				half;
 | |
| 
 | |
| 
 | |
| #if(!defined(GLM_PRECISION_HIGHP_HALF) && !defined(GLM_PRECISION_MEDIUMP_HALF) && defined(GLM_PRECISION_LOWP_HALF))
 | |
| 	typedef lowp_hvec2			hvec2;
 | |
| 	typedef lowp_hvec3			hvec3;
 | |
| 	typedef lowp_hvec4			hvec4;
 | |
| 	typedef lowp_hmat2			hmat2;
 | |
| 	typedef lowp_hmat3			hmat3;
 | |
| 	typedef lowp_hmat4			hmat4;
 | |
| 	typedef lowp_hmat2x2		hmat2x2;
 | |
| 	typedef lowp_hmat2x3		hmat2x3;
 | |
| 	typedef lowp_hmat2x4		hmat2x4;
 | |
| 	typedef lowp_hmat3x2		hmat3x2;
 | |
| 	typedef lowp_hmat3x3		hmat3x3;
 | |
| 	typedef lowp_hmat3x4		hmat3x4;
 | |
| 	typedef lowp_hmat4x2		hmat4x2;
 | |
| 	typedef lowp_hmat4x3		hmat4x3;
 | |
| 	typedef lowp_hmat4x4		hmat4x4;
 | |
| #elif(!defined(GLM_PRECISION_HIGHP_HALF) && defined(GLM_PRECISION_MEDIUMP_HALF) && !defined(GLM_PRECISION_LOWP_HALF))
 | |
| 	typedef mediump_hvec2		hvec2;
 | |
| 	typedef mediump_hvec3		hvec3;
 | |
| 	typedef mediump_hvec4		hvec4;
 | |
| 	typedef mediump_hmat2		hmat2;
 | |
| 	typedef mediump_hmat3		hmat3;
 | |
| 	typedef mediump_hmat4		hmat4;
 | |
| 	typedef mediump_hmat2x2		hmat2x2;
 | |
| 	typedef mediump_hmat2x3		hmat2x3;
 | |
| 	typedef mediump_hmat2x4		hmat2x4;
 | |
| 	typedef mediump_hmat3x2		hmat3x2;
 | |
| 	typedef mediump_hmat3x3		hmat3x3;
 | |
| 	typedef mediump_hmat3x4		hmat3x4;
 | |
| 	typedef mediump_hmat4x2		hmat4x2;
 | |
| 	typedef mediump_hmat4x3		hmat4x3;
 | |
| 	typedef mediump_hmat4x4		hmat4x4;
 | |
| #else //(!defined(GLM_PRECISION_HIGHP_HALF) && !defined(GLM_PRECISION_MEDIUMP_HALF) && !defined(GLM_PRECISION_LOWP_HALF))
 | |
| 	//////////////////////////////////////////////
 | |
| 	// Default half precision floating-point numbers.
 | |
| 	
 | |
| 	/// Vector of 2 default half-precision floating-point numbers.
 | |
| 	/// @see gtc_half_float
 | |
| 	typedef highp_hvec2			hvec2;
 | |
| 	
 | |
| 	/// Vector of 3 default half-precision floating-point numbers.
 | |
| 	/// @see gtc_half_float
 | |
| 	typedef highp_hvec3			hvec3;
 | |
| 	
 | |
| 	/// Vector of 4 default half-precision floating-point numbers.
 | |
| 	/// @see gtc_half_float
 | |
| 	typedef highp_hvec4			hvec4;
 | |
| 	
 | |
| 	/// 2 * 2 matrix of default half-precision floating-point numbers.
 | |
| 	/// @see gtc_half_float
 | |
| 	typedef highp_hmat2x2		hmat2;
 | |
| 	
 | |
| 	/// 3 * 3 matrix of default half-precision floating-point numbers.
 | |
| 	/// @see gtc_half_float
 | |
| 	typedef highp_hmat3x3		hmat3;
 | |
| 	
 | |
| 	/// 4 * 4 matrix of default half-precision floating-point numbers.
 | |
| 	/// @see gtc_half_float
 | |
| 	typedef highp_hmat4x4		hmat4;
 | |
| 	
 | |
| 	/// 2 * 2 matrix of default half-precision floating-point numbers.
 | |
| 	/// @see gtc_half_float
 | |
| 	typedef highp_hmat2x2		hmat2x2;
 | |
| 	
 | |
| 	/// 2 * 3 matrix of default half-precision floating-point numbers.
 | |
| 	/// @see gtc_half_float
 | |
| 	typedef highp_hmat2x3		hmat2x3;
 | |
| 	
 | |
| 	/// 2 * 4 matrix of default half-precision floating-point numbers.
 | |
| 	/// @see gtc_half_float
 | |
| 	typedef highp_hmat2x4		hmat2x4;
 | |
| 	
 | |
| 	/// 3 * 2 matrix of default half-precision floating-point numbers.
 | |
| 	/// @see gtc_half_float
 | |
| 	typedef highp_hmat3x2		hmat3x2;
 | |
| 	
 | |
| 	/// 3 * 3 matrix of default half-precision floating-point numbers.
 | |
| 	/// @see gtc_half_float
 | |
| 	typedef highp_hmat3x3		hmat3x3;
 | |
| 	
 | |
| 	/// 3 * 4 matrix of default half-precision floating-point numbers.
 | |
| 	/// @see gtc_half_float
 | |
| 	typedef highp_hmat3x4		hmat3x4;
 | |
| 	
 | |
| 	/// 4 * 2 matrix of default half-precision floating-point numbers.
 | |
| 	/// @see gtc_half_float
 | |
| 	typedef highp_hmat4x2		hmat4x2;
 | |
| 	
 | |
| 	/// 4 * 3 matrix of default half-precision floating-point numbers.
 | |
| 	/// @see gtc_half_float
 | |
| 	typedef highp_hmat4x3		hmat4x3;
 | |
| 	
 | |
| 	/// 4 * 4 matrix of default half-precision floating-point numbers.
 | |
| 	/// @see gtc_half_float
 | |
| 	typedef highp_hmat4x4		hmat4x4;
 | |
| #endif//GLM_PRECISION
 | |
| 	
 | |
| 	/// Returns the absolute value of a half-precision floating-point value
 | |
| 	/// @see gtc_half_float
 | |
| 	GLM_FUNC_DECL half abs(half const & x);
 | |
| 
 | |
| 	/// Returns the absolute value of a half-precision floating-point two dimensional vector
 | |
| 	/// @see gtc_half_float
 | |
| 	GLM_FUNC_DECL hvec2 abs(hvec2 const & x);
 | |
| 
 | |
| 	/// Returns the absolute value of a half-precision floating-point three dimensional vector
 | |
| 	/// @see gtc_half_float
 | |
| 	GLM_FUNC_DECL hvec3 abs(hvec3 const & x);
 | |
| 
 | |
| 	/// Returns the absolute value of a half-precision floating-point four dimensional vector
 | |
| 	/// @see gtc_half_float
 | |
| 	GLM_FUNC_DECL hvec4 abs(hvec4 const & x);
 | |
| 
 | |
| 	/// Selects which vector each returned component comes
 | |
| 	/// from. For a component of <a> that is false, the
 | |
| 	/// corresponding component of x is returned. For a
 | |
| 	/// component of a that is true, the corresponding
 | |
| 	/// component of y is returned. Components of x and y that
 | |
| 	/// are not selected are allowed to be invalid floating point
 | |
| 	/// values and will have no effect on the results. Thus, this
 | |
| 	/// provides different functionality than
 | |
| 	/// genType mix(genType x, genType y, genType(a))
 | |
| 	/// where a is a Boolean vector.
 | |
| 	///
 | |
| 	/// @see gtc_half_float
 | |
| 	GLM_FUNC_DECL half mix(half const & x, half const & y, bool const & a);
 | |
| 
 | |
| 	/// @}
 | |
| }// namespace glm
 | |
| 
 | |
| #include "half_float.inl"
 | |
| 
 | |
| #endif//GLM_GTC_half_float
 | 
