114 lines
4.5 KiB
C++
114 lines
4.5 KiB
C++
///////////////////////////////////////////////////////////////////////////////////
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/// OpenGL Mathematics (glm.g-truc.net)
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///
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/// Copyright (c) 2005 - 2011 G-Truc Creation (www.g-truc.net)
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/// Permission is hereby granted, free of charge, to any person obtaining a copy
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/// of this software and associated documentation files (the "Software"), to deal
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/// in the Software without restriction, including without limitation the rights
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/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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/// copies of the Software, and to permit persons to whom the Software is
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/// furnished to do so, subject to the following conditions:
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///
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/// The above copyright notice and this permission notice shall be included in
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/// all copies or substantial portions of the Software.
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///
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/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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/// THE SOFTWARE.
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///
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/// @file glm/glm.hpp
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/// @date 2005-01-14 / 2011-05-16
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/// @author Christophe Riccio
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///
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/// @ref core
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///////////////////////////////////////////////////////////////////////////////////
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#include "core/_fixes.hpp"
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#ifndef glm_glm
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#define glm_glm
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#include <cmath>
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#include <climits>
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#include <cfloat>
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#include <limits>
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#include "core/setup.hpp"
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#if(defined(GLM_MESSAGES) && !defined(GLM_MESSAGE_CORE_INCLUDED_DISPLAYED))
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# define GLM_MESSAGE_CORE_INCLUDED_DISPLAYED
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# pragma message("GLM: Core library included")
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#endif//GLM_MESSAGE
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//! GLM namespace, it contains all GLSL based features.
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namespace glm
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{
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//! GLM core. Namespace that includes all the feature define by GLSL 4.10.6 specification. This namespace is included in glm namespace.
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namespace core
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{
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//! Scalar, vectors and matrices
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//! from section 4.1.2 Booleans, 4.1.3 Integers section, 4.1.4 Floats section,
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//! 4.1.5 Vectors and section 4.1.6 Matrices of GLSL 1.30.8 specification.
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//! This namespace resolves precision qualifier define in section 4.5 of GLSL 1.30.8 specification.
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namespace type
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{
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namespace precision{}
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}
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//! Some of the functions defined in section 8 Built-in Functions of GLSL 1.30.8 specification.
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//! Angle and trigonometry, exponential, common, geometric, matrix and vector relational functions.
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namespace function{}
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}//namespace core
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//! G-Truc Creation stable extensions.
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namespace gtc{}
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//! G-Truc Creation experimental extensions.
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//! The interface could change between releases.
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namespace gtx{}
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//! VIRTREV extensions.
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namespace virtrev{}
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using namespace core::type;
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using namespace core::type::precision;
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using namespace core::function;
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}//namespace glm
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#include "./core/_detail.hpp"
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#include "./core/type.hpp"
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#include "./core/func_trigonometric.hpp"
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#include "./core/func_exponential.hpp"
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#include "./core/func_common.hpp"
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#include "./core/func_packing.hpp"
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#include "./core/func_geometric.hpp"
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#include "./core/func_matrix.hpp"
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#include "./core/func_vector_relational.hpp"
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#include "./core/func_integer.hpp"
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#include "./core/func_noise.hpp"
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#include "./core/_swizzle.hpp"
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////////////////////
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// check type sizes
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#ifndef GLM_STATIC_ASSERT_NULL
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GLM_STATIC_ASSERT(sizeof(glm::detail::int8) == 1, "int8 size isn't 1 byte on this platform");
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GLM_STATIC_ASSERT(sizeof(glm::detail::int16) == 2, "int16 size isn't 2 bytes on this platform");
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GLM_STATIC_ASSERT(sizeof(glm::detail::int32) == 4, "int32 size isn't 4 bytes on this platform");
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GLM_STATIC_ASSERT(sizeof(glm::detail::int64) == 8, "int64 size isn't 8 bytes on this platform");
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GLM_STATIC_ASSERT(sizeof(glm::detail::uint8) == 1, "uint8 size isn't 1 byte on this platform");
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GLM_STATIC_ASSERT(sizeof(glm::detail::uint16) == 2, "uint16 size isn't 2 bytes on this platform");
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GLM_STATIC_ASSERT(sizeof(glm::detail::uint32) == 4, "uint32 size isn't 4 bytes on this platform");
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GLM_STATIC_ASSERT(sizeof(glm::detail::uint64) == 8, "uint64 size isn't 8 bytes on this platform");
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GLM_STATIC_ASSERT(sizeof(glm::detail::float16) == 2, "float16 size isn't 2 bytes on this platform");
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GLM_STATIC_ASSERT(sizeof(glm::detail::float32) == 4, "float32 size isn't 4 bytes on this platform");
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GLM_STATIC_ASSERT(sizeof(glm::detail::float64) == 8, "float64 size isn't 8 bytes on this platform");
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#endif//GLM_STATIC_ASSERT_NULL
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#endif//glm_glm
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