38 lines
		
	
	
		
			1010 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			38 lines
		
	
	
		
			1010 B
		
	
	
	
		
			C++
		
	
	
	
	
	
///////////////////////////////////////////////////////////////////////////////////////////////////
 | 
						|
// OpenGL Mathematics Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
 | 
						|
///////////////////////////////////////////////////////////////////////////////////////////////////
 | 
						|
// Created : 2013-10-25
 | 
						|
// Updated : 2013-10-25
 | 
						|
// Licence : This source is under MIT licence
 | 
						|
// File    : test/gtx/fast_trigonometry.cpp
 | 
						|
///////////////////////////////////////////////////////////////////////////////////////////////////
 | 
						|
 | 
						|
#include <glm/gtc/type_precision.hpp>
 | 
						|
#include <glm/gtx/fast_trigonometry.hpp>
 | 
						|
#include <glm/gtc/constants.hpp>
 | 
						|
 | 
						|
int test_fastSin()
 | 
						|
{
 | 
						|
	int Error(0);
 | 
						|
 | 
						|
	float DiffMax = 0.0f;
 | 
						|
	for(std::size_t i = 0; i < 10000; ++i)
 | 
						|
	{
 | 
						|
		float angle = glm::pi<float>() * 2.0f / static_cast<float>(i + 1);
 | 
						|
		float A = glm::sin(angle);
 | 
						|
		float B = glm::fastSin(angle);
 | 
						|
		DiffMax = glm::max(DiffMax, glm::abs(B - A));
 | 
						|
	}
 | 
						|
 | 
						|
	return Error;
 | 
						|
}
 | 
						|
 | 
						|
int main()
 | 
						|
{
 | 
						|
	int Error(0);
 | 
						|
 | 
						|
	Error += test_fastSin();
 | 
						|
 | 
						|
	return Error;
 | 
						|
}
 |